2 NetWinder Floating Point Emulator
3 (c) Rebel.com, 1998-1999
5 Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 #include "softfloat.h"
28 #include "fpmodule.inl"
30 static floatx80 floatx80Constant
[] = {
31 { 0x0000, 0x0000000000000000ULL
}, /* extended 0.0 */
32 { 0x3fff, 0x8000000000000000ULL
}, /* extended 1.0 */
33 { 0x4000, 0x8000000000000000ULL
}, /* extended 2.0 */
34 { 0x4000, 0xc000000000000000ULL
}, /* extended 3.0 */
35 { 0x4001, 0x8000000000000000ULL
}, /* extended 4.0 */
36 { 0x4001, 0xa000000000000000ULL
}, /* extended 5.0 */
37 { 0x3ffe, 0x8000000000000000ULL
}, /* extended 0.5 */
38 { 0x4002, 0xa000000000000000ULL
} /* extended 10.0 */
41 static float64 float64Constant
[] = {
42 0x0000000000000000ULL
, /* double 0.0 */
43 0x3ff0000000000000ULL
, /* double 1.0 */
44 0x4000000000000000ULL
, /* double 2.0 */
45 0x4008000000000000ULL
, /* double 3.0 */
46 0x4010000000000000ULL
, /* double 4.0 */
47 0x4014000000000000ULL
, /* double 5.0 */
48 0x3fe0000000000000ULL
, /* double 0.5 */
49 0x4024000000000000ULL
/* double 10.0 */
52 static float32 float32Constant
[] = {
53 0x00000000, /* single 0.0 */
54 0x3f800000, /* single 1.0 */
55 0x40000000, /* single 2.0 */
56 0x40400000, /* single 3.0 */
57 0x40800000, /* single 4.0 */
58 0x40a00000, /* single 5.0 */
59 0x3f000000, /* single 0.5 */
60 0x41200000 /* single 10.0 */
63 floatx80
getExtendedConstant(const unsigned int nIndex
)
65 return floatx80Constant
[nIndex
];
68 float64
getDoubleConstant(const unsigned int nIndex
)
70 return float64Constant
[nIndex
];
73 float32
getSingleConstant(const unsigned int nIndex
)
75 return float32Constant
[nIndex
];
78 unsigned int getTransferLength(const unsigned int opcode
)
82 switch (opcode
& MASK_TRANSFER_LENGTH
)
84 case 0x00000000: nRc
= 1; break; /* single precision */
85 case 0x00008000: nRc
= 2; break; /* double precision */
86 case 0x00400000: nRc
= 3; break; /* extended precision */
93 unsigned int getRegisterCount(const unsigned int opcode
)
97 switch (opcode
& MASK_REGISTER_COUNT
)
99 case 0x00000000: nRc
= 4; break;
100 case 0x00008000: nRc
= 1; break;
101 case 0x00400000: nRc
= 2; break;
102 case 0x00408000: nRc
= 3; break;
109 unsigned int getRoundingPrecision(const unsigned int opcode
)
113 switch (opcode
& MASK_ROUNDING_PRECISION
)
115 case 0x00000000: nRc
= 1; break;
116 case 0x00000080: nRc
= 2; break;
117 case 0x00080000: nRc
= 3; break;
124 unsigned int getDestinationSize(const unsigned int opcode
)
128 switch (opcode
& MASK_DESTINATION_SIZE
)
130 case 0x00000000: nRc
= typeSingle
; break;
131 case 0x00000080: nRc
= typeDouble
; break;
132 case 0x00080000: nRc
= typeExtended
; break;
133 default: nRc
= typeNone
;
139 /* contition code lookup table
140 index into the table is test code: EQ, NE, ... LT, GT, AL, NV
141 bit position in short is condition code: NZCV */
142 unsigned short aCC
[16] = {
143 0xF0F0, // EQ == Z set
145 0xCCCC, // CS == C set
147 0xFF00, // MI == N set
149 0xAAAA, // VS == V set
151 0x0C0C, // HI == C set && Z clear
152 0xF3F3, // LS == C clear || Z set
153 0xAA55, // GE == (N==V)
154 0x55AA, // LT == (N!=V)
155 0x0A05, // GT == (!Z && (N==V))
156 0xF5FA, // LE == (Z || (N!=V))
161 unsigned int checkCondition(const unsigned int opcode
, const unsigned int ccodes
)
163 return (aCC
[opcode
>>28] >> (ccodes
>>28)) & 1;