1 ; This is the main MegaGlest localization file (INI format)
3 ; Your contributions are welcome. Please ensure you agree to the terms of the
4 ; contributors license (CC-BY-SA 3.0 Unported). Please also read this page in
5 ; its entirety before contributing: http://translate.megaglest.org
8 3dAnd2dArt=3D en 2D kuns
9 2dArtAndWeb=2D kuns en web
13 AdvancedGameOptions=Gevorderde opsies
14 AffectedUnits=Geaffekteerde Eenhede
15 AffectedUnitsFromAll=Geaffekteerde eenhede van alle
16 AffectedUnitsFromFoe=Geaffekteerde eenhede Van Foe
17 AffectedUnitsFromTeam=Geaffekteerde eenhede Van Team
18 AffectedUnitsFromYourFaction=Geaffekteerde eenhede uit jou faksie
20 AISwitchTeamAcceptPercent=AI aanvaar persent
21 AlreadyUpgraded=Reeds Opgegradeer
23 allowMultiBoost=Laat Multiple Bevordert
24 AllowObservers=Toelaat van stock
25 # AllowPlayerJoinTeam=Allow player [%s] to join your team (changing from team# %d to team# %d)?
26 AmbientVolume=Ambient Deel
32 AttackSpeed=Aanval Speed
33 AttackStopped=Aanval gestop
36 AutoConfig=Auto config
37 AutoRefreshRate=Outomatiese Refresh Rate
38 AvailableServers=Beskikbaar Servers
39 BattleOver=Stryd is verby
40 BlockPlayer=Blok Player
41 BlockPlayerClear=Duidelik Geblokkeerde Spelers
42 # BlockPlayerServerMsg=The server has temporarily blocked IP Address [%s] from this game.
45 BuildingNoPlace=Gebou kan nie daar geplaas word
46 BuildingNoReqs=Gebou nie voldoen aan vereistes
47 BuildingNoRes=Nie genoeg hulpbronne om gebou te produseer
49 CameraModeSet=Kamera af stel op
52 CancelDownloads=Kanselleer downloads
53 # CancelDownloadsMsg=Player: %s cancelled all file downloads.
57 # ChatStaysActive=Chat remains active
58 # CheckSumGameLoadError=Checksum error, you don't have the same data as the server
59 # CheckSumGameLoadPlayer=Player with error is:
60 # CheckSumGameLoadClient=Client Checksum:
61 # CheckSumGameLoadServer=Server Checksum:
62 # ClientLagDropping=DROPPING %s, exceeded max allowed LAG count of %f [time = %f], clientLag = %f [%f], disconnecting client.
63 # ClientLagPausing=PAUSING GAME TEMPORARILY for %s, exceeded max allowed LAG count of %f [time = %f], clientLag = %f [%f], waiting for client to catch up...
64 # ClientLagWarning=LAG WARNING for %s, may exceed max allowed LAG count of %f [time = %f], clientLag = %f [%f], WARNING...
67 # CommonCommand=Common command
69 # Connecting=Connecting...
71 # ConnectedToServer=Connected to server
72 # ConnectionFailed=Connection failed
73 # ConnectionTimedOut=Connection timed out communicating with server.
76 # CouldNotConnect=Connection failed. Choose another Server.
80 # CpuUltra=CPU (Ultra)
81 # CreateNewTeam=Create New Team
82 # CustomGame=Custom Game
83 # DataNotSynchedTitle=The following game data is different:
84 # DataNotSynchedMap=Map is different between client and server
85 # DataNotSynchedTileset=Tileset is different between client and server
86 # DataNotSynchedTechtree=Techtree is different between client and server
87 # DataMissingExtractDownload=Please wait, player: %s is extracting: %s
88 # DataMissingExtractDownloadMod=Please wait while we extract: %s
89 # DataMissingMap=Player: %s is missing the map: %s
90 # DataMissingTileset=Player: %s is missing the tileset: %s
91 # DataMissingTechtree=Player: %s is missing the techtree: %s
92 # DataMissingMapNowDownloading=Player: %s is attempting to download the map: %s
93 # DataMissingTilesetNowDownloading=Player: %s is attempting to download the tileset: %s
94 # DataMissingTechtreeNowDownloading=Player: %s is attempting to download the techtree: %s
95 # DataMissingMapSuccessDownload=Player: %s SUCCESSFULLY downloaded the map: %s
96 # DataMissingMapFailDownload=Player: %s FAILED to download the map: [%s] using CURL version [%s]
97 # DataMissingTilesetSuccessDownload=Player: %s SUCCESSFULLY downloaded the tileset: %s
98 # DataMissingTilesetFailDownload=Player: %s FAILED to download the tileset: [%s] using CURL version [%s]
99 # DataMissingTechtreeSuccessDownload=Player: %s SUCCESSFULLY downloaded the techtree: %s
100 # DataMissingTechtreeFailDownload=Player: %s FAILED to download the techtree: [%s] using CURL version [%s]
105 # Description=Description
107 Difficulty0=Baie Maklik
111 Difficulty4=baie hard
112 Difficulty5=Stapelgek
116 DisconnectNetorkPlayer=Ontkoppel 'n speler
117 # DisconnectNetorkPlayerIndex=Disconnect player #%d - %s
118 # DisconnectNetorkPlayerIndexConfirm=Confirm disconnection for player #%d - %s?
119 # DisconnectNetorkPlayerIndexConfirmed=Notice - Admin is warning to disconnect player #%d - %s!
121 DisplaySettingsChanged=Display Stellings verander
122 DownloadMissingMapQuestion=Laai die kaart:
123 DownloadMissingTilesetQuestion=Alfaai die Tileset:
124 DownloadMissingTechtreeQuestion=Aflaai die techtree:
125 effectRadius=Boost effek Radius
126 Effects=Boost effekte:
127 EnableFTP=Aktiveer FTP lĂȘer oordrag
128 EnableFTPServer=Aktiveer FTP Server
129 EnableFTPServerInternetTilesetXfer=Oordrag tilesets oor Internet
130 EnableFTPServerInternetTechtreeXfer=Oordrag techtrees oor die Internet
131 EnableObserverMode=View Map by End Game
133 EnableServerControlledAI=Server Beheerde AI
134 EnableSwitchTeamMode=Switch spanne
135 EnableVideos=Aktiveer Video Playback
136 EnableTextureCompression=tekstuur Compression
137 EnemyKills=vyande Vermoor
140 ErrorBindingPort=Fout, kan nie bind aan netwerkpoort
141 ErrorFromMasterserver=Fout van Master Server
143 ExitGame?=Verlaat spel?
144 ExitGameServer?=Exit spel?\n(dit sal die spel\nstop vir ander verbind spelers)
147 FallbackCpuMultiplier=AI vervanging vermenigvuldiger
152 # FileDownloadProgress=Player: %s download progress for [%s] is %d %%
154 # FindLANGames=Find LAN Games
155 # FogOfWar=Fog of War
156 # FontSizeAdjustment=Font Adjustment
157 # FontSizeAdjustmentChanged=Font Adjustment Changed
158 # FTPServerPort=FTP Server Port
159 # FTPServerDataPort=FTP Server Data Ports
160 # FreeCamera=Free Camera
161 # FxVolume=Fx Volume:
162 # GameCamera=Game camera
163 # GameCancelledByUser=Game cancelled by server user.
164 # GameDurationTime=Game duration
165 # GameMaxConcurrentUnitCount=Maximum Concurrent Units
166 # GameMenuTitle=Game Menu
167 # GameSaved=Game saved to file: %s
168 # GameTotalEndGameConcurrentUnitCount=Total Units at Game End
169 # GameMusic=Game music
170 # GameOver=Game finished
171 # GamePaused=Game paused
172 # GameResumed=Game resumed
173 # GameSpeedSet=Game speed set to
174 # GameSwitchPlayerToAI=Player #%d [%s] has disconnected, switching player to AI mode!
175 # GameSwitchPlayerObserverToAI=Player #%d [%s] has disconnected, but player was only an observer!
177 # GammaCorrection=Brightness
178 # GettingModlistFromMasterserver=Getting mod list from masterserver
180 # HarvestSpeed=Harvest speed
181 # HeadlessAdminRequiresMorePlayers=You must have at least %d player(s) connected to start this game!
185 # HostNotAcceptingDataConnections=Warning: The host is not accepting game data connections.
188 # IncompatibleVersion=Incompatible Version
189 # Initializing=Initializing
191 # InvalidOrder=Order is Invalid
192 # InvalidPosition=Position is Invalid
193 # IRCPeopleOnline=IRC People Online:
194 # Keyboardsetup=Keyboard Setup
195 # KeyboardsetupTest=Keyboard test display
198 # JoinInternetGame=Internet Game
199 # JoinOtherTeam=Join another Team
200 # JoinPlayerTeam=Join player #%d - %s on Team: %d
202 # LanIP=LAN IP Address(es):
203 # LinuxPort=Linux port
205 # LoadGame=Load Saved Game
206 # LoadGameMenu=Load Saved Games
207 # LuaDisableSecuritySandbox=Disable Lua script Security Sandbox
208 # LuaDisableSecuritySandboxWarning=Enabling this setting will allow lua scripts that potentially contain dangerous behavior are you sure that you want to allow this?
209 # MaxMarkerCount=You cannot add more markers, the maximum allowed is:
210 # ModCenter=Mod Center
211 # GameHost=Host Server
212 # NoDownload=No Download
213 # NoSavedGames=No saved games found.
214 # SavedGames=Saved Games
215 # SaveGame=Save Current Game
216 # SavegameInfo=Information about selected game
217 # SelectionType=Unit selection type:
219 # NothingSelected=Nothing has been selected.
220 # LeftAt=Player left at:
221 # LoadGameDeletingFile=Trying to delete file: '%s'
222 # LoadGameLoadingFile=Trying to load file: '%s'
223 # SavedGameBadVersion=Saved game version does not match your application version: [%s] --> [%s]
224 # LoadSavedGameInfo=Map: %s\nTileset: %s\nTech: %s\nScenario: %s\n# players: %d\nFaction: %s
225 # LoadedSpeed=Loaded speed
228 # LogScreenCoreDataLoading=Core data
229 # LogScreenGameLoading=Game
230 # LogScreenGameLoadingCreatingAIFaction=Creating AI for faction %d
231 # LogScreenGameLoadingCreatingRainParticles=Creating rain particle system
232 # LogScreenGameLoadingCreatingSnowParticles=Creating snow particle system
233 # LogScreenGameLoadingInitRenderer=Initializing renderer
234 # LogScreenGameLoadingWaitForNetworkPlayers=Waiting for network players
235 # LogScreenGameLoadingStartingMusic=Starting faction music
236 # LogScreenGameLoadingStartingAmbient=Starting weather ambient music
237 # LogScreenGameLoadingLaunchGame=Launching game
238 # LogScreenGameLoadingFactionType=Faction type: %s
239 # LogScreenGameLoadingUnitType=Unit type: %s
240 # LogScreenGameLoadingUnitTypeSkills=Unit type: %s - skills: %d
241 # LogScreenGameLoadingResourceType=Resource type: %s
242 # LogScreenGameLoadingTechtree=TechTree: %s
243 # LogScreenGameUnLoadingTechtree=Unloading Tech tree
244 # LogScreenGameLoadingUpgradeType=Upgrade type: %s
245 # LogScreenGameUnLoadingMapCells=Unloading Cells
246 # LogScreenGameUnLoadingMap=Unloading Map
247 # LogScreenGameLoadingHeightmap=Heightmap computations
248 # LogScreenGameUnLoadingMiniMap=Mini Map
249 # LogScreenGameLoadingScenario=Scenario: %s
250 # LogScreenGameLoadingTileset=Tileset: %s
251 # LogScreenGameUnLoadingTileset=Tileset
252 # LogScreenGameUnLoadingWorld=Unloading World
253 # LogScreenGameLoadingStateCells=State cells
254 # LogScreenGameLoadingFactionTypes=Faction types
255 # LogScreenGameLoadingMinimapSurface=Compute minimap surface
256 # LogScreenGameLoadingGenerateGameElements=Generate elements
258 # MapFilter=Map Filter
261 # MarkCell=Bookmark Map Position
262 # UnMarkCell=Remove Bookmark
263 # MasterServerMissing=Your configuration is missing a masterserver entry.
264 # MaxFilterAnisotropy=Max Filter Anisotropy
265 # MaxLights=Max lights:
267 # MaxPlayers=Max players
268 # MaxUnitCount=Max Unit Count
269 # MeetingPoint=Meeting Point
270 # Megaglest3d2dProgramming=MegaGlest 3D/2D+Programming
271 # MegaglestProgramming=MegaGlest Programming
272 # MGBuildDateTime=Build Date/Time
273 # MGGameCountry=country
274 # MGGameStatus=Status
277 # MGGameSlotsFull=Game Full
278 # MGGameIP=Server IP Address
279 # MGGameStatus0=Accepting players
280 # MGGameStatus1=Game full, game start pending
281 # MGGameStatus2=Game in progress
282 # MGGameStatus3=Game finished
283 # MGJoinGameSlots=Join Game
284 # MGPlatform=Platform
288 # MismatchedFactions=The following factions are mismatched:
289 # MismatchedFactionsMissing=(missing)
290 # MismatchedFactionsExtra=(extra)
292 # ModLocalRemoteMismatch=The local mod [%s] is not the same as the\nversion on the server, replace local mod with server version?
293 # ModErrorGettingServerData=Error retrieving data from the master server: %s
294 # ModRequires7z=** Warning ** - You need to have the free 7z program installed in order to download and install mod add-ons.
295 # ModDownloadInProgressCancelQuestion=You currently have: %d files downloading, exit and abort these download(s)?
296 # ModDownloading=Downloading
298 # ModTechAlreadyInstalled=You already have the tech: %s installed.
299 # ModSelectTechToInstall=You must first select a tech to install.
300 # ModRemoveTechConfirm=Are you sure you want to remove the tech: %s ?
301 # ModCannotRemoveTechNotInstalled=You do not have the tech: %s installed, remove cancelled.
302 # ModSelectTechToRemove=You must first select a tech to remove.
303 # ModDownloadTechSuccess=SUCCESSFULLY downloaded the tech: %s
304 # ModDownloadTechFail=FAILED to download the tech: [%s] using CURL version [%s] [%s]
306 # ModTilesetAlreadyInstalled=You already have the tileset: %s installed.
307 # ModSelectTilesetToInstall=You must first select a tileset to install.
308 # ModRemoveTilesetConfirm=Are you sure you want to remove the tileset: %s ?
309 # ModCannotRemoveTilesetNotInstalled=You do not have the tileset: %s installed, remove cancelled.
310 # ModSelectTilesetToRemove=You must first select a tileset to remove.
311 # ModDownloadTilesetSuccess=SUCCESSFULLY downloaded the tileset: %s
312 # ModDownloadTilesetFail=FAILED to download the tileset: [%s] using CURL version [%s] [%s]
314 # ModMapAlreadyInstalled=You already have the map: %s installed.
315 # ModSelectMapToInstall=You must first select a map to install.
316 # ModRemoveMapConfirm=Are you sure you want to remove the map: %s ?
317 # ModCannotRemoveMapNotInstalled=You do not have the map: %s installed, remove cancelled.
318 # ModSelectMapToRemove=You must first select a map to remove.
319 # ModDownloadMapSuccess=SUCCESSFULLY downloaded the map: %s
320 # ModDownloadMapFail=FAILED to download the map: [%s] using CURL version [%s] [%s]
322 # ModScenarioAlreadyInstalled=You already have the scenario: %s installed.
323 # ModSelectScenarioToInstall=You must first select a scenario to install.
324 # ModRemoveScenarioConfirm=Are you sure you want to remove the scenario: %s ?
325 # ModCannotRemoveScenarioNotInstalled=You do not have the scenario: %s installed, remove cancelled.
326 # ModSelectScenarioToRemove=You must first select a scenario to remove.
327 # ModDownloadScenarioSuccess=SUCCESSFULLY downloaded the scenario: %s
328 # ModDownloadScenarioFail=FAILED to download the scenario: [%s] using CURL version [%s] [%s]
330 # ModInstalled=Installed
331 # ModAvailable=Available
332 # ModOnlyLocal=Not on server
333 # ModHasConflict=Different on server
337 # MorphNoReqs=requirements to morph are not satisfied
338 # MorphNoRes=Not enough resources to morph unit
339 # MorphSpeed=Morph Speed
340 # MouseScrollsWorld=Mouse moves camera
342 # MultiPlayer=Multiplayer:
343 # MusicVolume=Music Volume:
345 # NetworkCpuEasy=Network CPU Easy
346 # NetworkCpu=Network CPU
347 # NetworkCpuUltra=Network Cpu Ultra
348 # NetworkCpuMega=Network Cpu Mega
349 # NetworkFramePeriod=Network Send FrameCount
350 # NetworkGameClientLoadStatus=Waiting for network: %lld seconds elapsed (maximum wait time: %d seconds)
351 # NetworkGameServerLoadStatus=Waiting for network: %lld seconds elapsed (maximum wait time: %d seconds)
352 # NetworkGameStatusWaiting=Waiting for players: %s
353 # NetworkPauseGameForLaggedClients=Pause for Lagged Clients
354 # NetworkSlotUnassignedErrorUI=Cannot start game. Some player(s) are not in a network game slot!
355 # NetworkSlotUnassignedError=Cannot start game, some player(s) are not in a network game slot!
356 # NetworkUnassigned=Player lacks open slot
357 # NetworkSlotNoHumanErrorUI=Cannot start game. The host player is not in a human or admin game slot!
358 # NetworkSlotNoHumanError=Cannot start game, The host player is not in a human or admin game slot!
361 # NoServerVisitChat=No Server? Visit the chat
362 # NotConnected=Not connected
365 # NonStandardPort=Non Standard Port
369 # OpenGlInfo=OpenGL Info
370 # OpenGlVersion=OpenGL Version
371 # OpenGlRenderer=OpenGL Renderer
372 # OpenGlVendor=OpenGL Vendor
373 # OpenGlMaxLights=OpenGL Max Lights
374 # OpenGlMaxTextureSize=OpenGL Max Texture Size
375 # OpenGlMaxTextureUnits=OpenGL Max Texture Units
376 # OpenGlModelviewStack=OpenGL Modelview Stack
377 # OpenGlProjectionStack=OpenGL Projection Stack
378 # OpenGlExtensions=OpenGL Extensions
379 # OpenGlPlatformExtensions=OpenGL Platform Extensions
381 # OrdersOnQueue=Orders on queue
382 # PathFinderType=Path Finder Type
383 # PathFinderTypeRegular=Regular
384 # PathFinderTypeRoutePlanner=RP-beta
385 # PauseResumeGame=Pause/Resume Game
389 # PlayerDisconnected=Player %s, disconnected from the game.
390 # PlayerFaction=Faction of Player
391 # PlayerLeftGame=has chosen to leave the game!
392 # Playername=Playername:
393 # PlayerStatusSetup=Not Ready
394 # PlayerStatusBeRightBack=Be Right Back
395 # PlayerStatusReady=Ready
396 # PlayerSwitchedTeam=Player %s switched from team# %d to team# %d.
397 # PlayerSwitchedTeamDenied=Player %s was denied the request to switch from team# %d to team# %d.
398 # PleaseWaitCalculatingCRC=Please wait while Calculating CRCs!
399 # PleaseWait=Please wait...
401 # PressEnterToChat=Press enter to chat
402 # PrivacyPlease=Enable Privacy\n(hide country, etc)
404 # Producing=Producing
405 # ProductionSpeed=Production speed
406 # Programming=Programming
407 # Projected=Projected
408 # PublishServer=Publish on Masterserver?
409 # PublishServerExternalPort=External Port #
410 # PublishDisabled=(disabling publish)
412 # QuitGame=Chose to leave the game!
413 # RainEffectMenuGame=Rain Effect (Menu/Game)
414 # ReactionSpeed=Reaction speed
415 # RefreshList=Refresh List
417 # ReloadLastGameSettings=Reload Last Settings
420 # RepairSpeed=Repair speed
422 # RestartNeeded=Restart is needed to take effect.
423 # Resolution=Resolution:
424 # ResolutionChanged=Resolution changed!
425 # Resources=Resources
426 # ResourcesHarvested=Resources harvested
430 # ScenarioTitle1=Scenarios
432 # ScreenShotFileType=Screenshot file format
433 # ScreenshotSavedTo=Screenshot will be saved to: %s
434 # ScreenShotConsoleText=Show 'Screenshot saved'
436 # ServerPort=Server Port #
437 # ServerType=Server type
438 # ServerTypeFound=Found Games
440 # ServerTypePrevious=Previous
441 # ShadowMapping=Shadow Mapping
443 # ShadowTextureSize=Shadow Texture Size:
444 # ShowMapPreview=Map Preview
445 # ShowUnitParticles=Unit Particles:
446 # ShowTilesetParticles=Tileset Particles:
448 # SinglePlayer=Singleplayer:
451 # SomeOrdersFailed=Some orders could not be given
452 # SoundAndMusic=Sound and music
453 # SplashRadius=Splash radius
454 # StandardPort=Default Port
455 # StartingToUpgrade=Starting to upgrade
458 # SystemUser=System Message
459 # SwitchTeams=Switch Teams
462 # TechTitle1=Tech Tree
463 # TechTitle2=Factions
464 # Textures3D=3D Textures:
466 # TilesetTitle1=Tilesets
467 # TimeDisplay=Display real and game time
468 # TimeoutWaitingForClients=Timeout waiting for clients.
469 # TimeoutWaitingForServer=Timeout waiting for server.
470 # TimeoutWaitingForMessage=Timeout waiting for message.
472 # ToSwitchOffMusicPress=To switch off music while waiting for players press
474 # CustomTranslation=Advanced Translation
475 # TransifexGetLanguageFiles=Download from transifex
476 # TransifexDeleteLanguageFiles=Delete downloaded files
477 # TransifexUserName=Transifex Username:
478 # TransifexPwd=Transifex Password:
479 # TransifexI18N=Transifex Language Code:
480 # TransifexDownloadSuccess=Successfully downloaded the language files.
481 # TransifexDeleteSuccess=Successfully removed the language files.
484 # UnitAddedToProductionQueue=Unit added to production queue
485 # UnitNoPlace=Unit can't be placed
486 # UnitNoReqs=Unit doesn't satisfy requirements
487 # UnitNoRes=Not enough resources to produce unit
488 # UnitReady=Unit ready
489 # UnitsProduced=Units produced
490 # UnitType=Unit type:
492 # UpgradeNoReqs=Upgrade doesn't satisfy requirements
493 # UpgradeNoRes=Not enough resources to produce upgrade
494 # UpgradeSpeed=Upgrade speed
496 # Upgrading=Upgrading
499 # VideoInfo=Video Info
500 # VisibleHUD=Visible HUD
501 # WalkSpeed=Walk speed
502 # WaitingHost=Waiting for server to launch game
504 # WrongRouterSetup=Your firewall or router is not properly configured to host games.
509 ;-------------------------------- Intro Text Start
510 # IntroText1=Based on award-winning classic Glest
511 # IntroStartMilliseconds1=1000
512 # IntroText2=the MegaGlest Team presents
513 # IntroStartMilliseconds2=4400
514 # IntroText3=a libre software real-time strategy game
515 # IntroStartMilliseconds3=8400
516 # IntroTexture4=$APPLICATIONDATAPATH/data/core/menu/textures/logo.tga
517 # IntroTextureWidth4=256
518 # IntroTextureHeight4=128
519 # IntroStartMilliseconds4=12000
520 # IntroText5=$GAMEVERSION
523 # IntroTextFontType5=menunormal
524 # IntroStartMilliseconds5=12000
525 # IntroText6=http://megaglest.org
526 # IntroStartMilliseconds6=16000
527 # IntroModelStartMilliseconds=24000
528 # IntroTextureStartMilliseconds=26000
529 ;-------------------------------- Intro Text End
531 ; Font configuration for FTGL
532 ; Before using an alternative font, please verify license compatibility
534 NativeLanguageName=Afrikaans
535 # MEGAGLEST_FONT=$APPLICATIONDATAPATH/data/core/fonts/LinBiolinum_RB.ttf
536 # MEGAGLEST_FONT_FAMILY=Linux Biolinum O:style=Bold
537 # FONT_SCALE_SIZE=0.8
538 # FONT_SCALE_CENTERH_FACTOR=4.0
542 # FONT_HEIGHT_TEXT=yW
545 # FONT_TYPENAME=Times New Roman
547 # FontDisplayBaseSize=12
548 # FontDisplayPostfix=-*-*-*-*-*-*-*
549 # FontDisplayPrefix=-*-arial-*-r-*-*-
550 # FontDisplaySmallBaseSize=12
551 # FontMenuNormalBaseSize=14
552 # FontMenuNormalPostfix=-*-*-*-*-*-*-*
553 # FontMenuNormalPrefix=-*-arial-*-r-*-*-
554 # FontMenuBigBaseSize=20
555 # FontMenuBigPostfix=-*-*-*-*-*-*-*
556 # FontMenuBigPrefix=-*-arial-*-r-*-*-
557 # FontMenuVeryBigBaseSize=25
558 # FontConsoleBaseSize=14
559 # FontConsolePostfix=-*-*-*-*-*-*-*
560 # FontConsolePrefix=-*-arial-*-r-*-*-