new translations, cppcheck script modification
[megaglest-data.git] / glest_game / tilesets / mediterran / mediterran.xml
blob57e89d4bff62d35e5998a9c688fb16c2482168e1
1 <?xml version="1.0"?>
3 <tileset>
4         <surfaces>
5                 <surface>
6                         <texture path="textures/surface1a.bmp" prob="0.15"/>
7                         <texture path="textures/surface1b.bmp" prob="0.17"/>
8                         <texture path="textures/surface1c.bmp" prob="0.3"/>
9                         <texture path="textures/surface1d.bmp" prob="0.21"/>
10                         <texture path="textures/surface1e.bmp" prob="0.10"/>
11                         <texture path="textures/surface1f.bmp" prob="0.02"/>
12                 </surface>
13                 <surface>
14                         <texture path="textures/surface2a.bmp" prob="0.1"/>
15                         <texture path="textures/surface2b.bmp" prob="0.2"/>
16                         <texture path="textures/surface2c.bmp" prob="0.1"/>
17                         <texture path="textures/surface2d.bmp" prob="0.2"/>
18                         <texture path="textures/surface2e.bmp" prob="0.2"/>
19                         <texture path="textures/surface2f.bmp" prob="0.2"/>
20                 </surface>
21                 <surface>
22                         <texture path="textures/surface3a.bmp" prob="0.20"/>
23                         <texture path="textures/surface3b.bmp" prob="0.15"/>
24                         <texture path="textures/surface3c.bmp" prob="0.15"/>
25                         <texture path="textures/surface3d.bmp" prob="0.30"/>
26                         <texture path="textures/surface3e.bmp" prob="0.20"/>
27                 </surface>
28                 <surface>
29                         <!--texture path="textures/surface4a.bmp" prob="0.4"/>
30                         <texture path="textures/surface4b.bmp" prob="0.15"/>
31                         <texture path="textures/surface4c.bmp" prob="0.15"/>
32                         <texture path="textures/surface4d.bmp" prob="0.10"/-->
33                         <texture path="textures/surface4d.bmp" prob="0.57"/>
34                         <texture path="textures/surface4e.bmp" prob="0.43"/>
36                 </surface>
37                 <surface>
38                         <texture path="textures/surface5a.bmp" prob="0.2"/>
39                         <texture path="textures/surface5b.bmp" prob="0.2"/>
40                         <texture path="textures/surface5c.bmp" prob="0.1"/>
41                         <texture path="textures/surface5d.bmp" prob="0.25"/>
42                         <texture path="textures/surface5e.bmp" prob="0.25"/>
43                         <texture path="textures/surface5f.bmp" prob="0.2"/>
44                 </surface>
45                 <surface>
46                         <texture path="textures/yellow1.png" prob="0.3"/>
47                         <texture path="textures/yellow2.png" prob="0.1"/>
48                         <texture path="textures/yellow3.png" prob="0.2"/>
49                         <texture path="textures/yellow4.png" prob="0.125"/>
50                         <texture path="textures/yellow5.png" prob="0.275"/>
51                 </surface>
52         </surfaces>
54         <objects>
55                 <object walkable="false">
56                         <model path="models/palm2.g3d" />
57                         <model path="models/palm31.g3d" />
58                         <model path="models/palm3.g3d" />
59                         <model path="models/palm21.g3d" />
60                         <model path="models/phoenix.g3d" />
61                         <model path="models/palm31.g3d" />
62                         <model path="models/palm21.g3d" />
63                         <model path="models/phoenix2.g3d" />
64                         <!--model path="models/birke.g3d" /-->
65                 </object>                                       
66                 <object walkable="false">
67                         <model path="models/bush2.g3d"/>                        
68                         <model path="models/bush.g3d"/>                                         
69                         <model path="models/bush3.g3d"/>                        
70                         <model path="models/bush.g3d"/>
71                 </object>                                       
72                 <object walkable="false">
73                         <model path="models/stone1.g3d"/>
74                         <model path="models/stone2.g3d"/>
75                         <model path="models/stone3.g3d"/>
76                 </object>                                       
77                 <object walkable="true">
78                         <model path="models/grass.g3d"/>
79                 </object>                                       
80                 <object walkable="true">
81                         <model path="models/papyrus.g3d"/>
82                 </object>                                                                               
83                 <object walkable="false">
84                         <model path="models/cypress44.g3d"/>
85                         <model path="models/cypress43.g3d"/>
86                         <model path="models/tree4.g3d"/>
87                         <model path="models/cypress43.g3d"/>
88                         <model path="models/cypress44.g3d"/>
89                         <model path="models/tree_dead1.g3d"/>
90                 </object>                                       
91                 <object walkable="false">
92                         <model path="models/hanged.g3d"/>
93                         <model path="models/impaled.g3d"/>
94                 </object>                                       
95                 <object walkable="false">
96                         <model path="models/obelisk.g3d"/>
97                         <model path="models/statue.g3d"/>
98                         <model path="models/broken_statue.g3d"/>
99                         <model path="models/technician_statue.g3d"/>
100                         <model path="models/battlemage_statue.g3d"/>
101                         <model path="models/swordman_statue.g3d"/>
102                         <model path="models/broken_statue2.g3d"/>
103                 </object>                                       
104                 <object walkable="false">
105                         <model path="models/big_stone.g3d"/>
106                         <model path="models/big_stone2.g3d"/>
107                         <model path="models/big_stone3.g3d"/>
108                 </object>                                       
109                 <object walkable="false">
110                         <model path="models/none.g3d"/>
111                 </object>                                       
112         </objects>
113         
114         <ambient-sounds>
115                 <day-sound enabled="true" path="sounds/desertday.ogg" play-always="false"/>
116                 <night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
117                 <rain-sound enabled="true" path="sounds/rain.ogg"/>
118                 <snow-sound enabled="false"/>           
119                 <day-start-sound enabled="true" path="sounds/chicken.wav"/>     
120                 <night-start-sound enabled="true" path="sounds/wolf.wav"/>                                              
121         </ambient-sounds>
123         <parameters>
124                 <water effects="true">
125                         <texture path="textures/water_001.tga"/>
126                         <texture path="textures/water_002.tga"/>
127                         <texture path="textures/water_003.tga"/>
128                         <texture path="textures/water_004.tga"/>
129                         <texture path="textures/water_005.tga"/>
130                         <texture path="textures/water_006.tga"/>
131                         <texture path="textures/water_007.tga"/>
132                         <texture path="textures/water_008.tga"/>
133                 </water>
134                 <fog enabled="false"/>
135                 <sun-light red="1" green="1" blue="1"/>
136                 <moon-light red="0.3" green="0.3" blue="0.8"/>
137                 <day-night value="0.7"/>
138                 <weather sun="0.98" rain="0.02" snow="0.00"/> 
139         </parameters>
140 </tileset>