1 <!DOCTYPE HTML PUBLIC
"-//W3C//DTD HTML 4.01 Transitional//EN"
2 "http://www.w3.org/TR/html4/loose.dtd">
4 <title>Clickable Techtree Diagram for Egypt - Buildings (Megapack)
</title>
5 <link type=
"text/css" rel=
"stylesheet" href=
"style.css">
6 <link rel=
"shortcut icon" type=
"image/x-icon" href=
"favicon.ico">
7 <meta http-equiv=
"content-type" content=
"text/html; charset=utf-8">
9 <!-- stuff for table-sorting, see jquery.com and datatables.net for details
11 <script type=
"text/javascript" language=
"javascript" src=
"js/jquery-1.12.0.min.js" ></script>
12 <script type=
"text/javascript" language=
"javascript" src=
"js/jquery.dataTables.min.js"></script>
14 <script type="text/javascript" language="javascript" src="js/TableTools.min.js"></script>
16 <script type="text/javascript" charset="utf-8">
17 $(document).ready(function() {
19 $('#table_all').dataTable( {
22 "bSortClasses": false,
23 "sDom": '<"top"iflp>rt<"bottom"><"clear">',
26 "sSwfPath": "js/copy_cvs_xls_pdf.swf"
29 "aaSorting": [[ 1, "asc" ]]
40 <!-- Contain the right and left header images -->
41 <div id="header_left"></div>
42 <div id="header_right"></div>
43 <div id="logo"><a href="/"><img src="images/logo.png" alt="MegaGlest logo" /></a></div>
47 <!-- start content -->
52 <h1>Clickable Techtree Diagram for Egypt - Buildings (Megapack) </h1>
54 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: <A HREF=egypt_overview.html><I>Egypt</I></a> |
55 <A HREF=indian_overview.html>Indian</a> |
56 <A HREF=magic_overview.html>Magic</a> |
57 <A HREF=norsemen_overview.html>Norsemen</a> |
58 <A HREF=persian_overview.html>Persian</a> |
59 <A HREF=romans_overview.html>Romans</a> |
60 <A HREF=tech_overview.html>Tech</a>
63 <H4>Techtree Diagrams: <a href="egypt_techtree_clickable_map_buildings.html">Buildings</a> |
64 <a href="egypt_techtree_clickable_map_buildings_units.html">Buildings Units</a> |
65 <a href="egypt_techtree_clickable_map_all.html">All</a></H4>
67 <img src="images/egypt/egypt_techtree_graph_buildings.png" usemap=#test>
68 <map id="test" name="test">
69 <area shape="poly" id="node1" href="egypt_farm_full.html" title="Farm" alt="" coords="104,138,55,122,5,138,5,165,104,165"/>
70 <area shape="poly" id="node2" href="egypt_pyramid_full.html" title="Pyramid" alt="" coords="257,22,189,5,122,22,122,49,257,49"/>
71 <area shape="poly" id="node4" href="egypt_obelisk_full.html" title="Obelisk" alt="" coords="254,350,191,334,127,350,127,377,254,377"/>
72 <area shape="poly" id="node5" href="egypt_desert_camp_full.html" title="Desert\nCamp" alt="" coords="299,132,239,101,178,132,178,181,299,181"/>
73 <area shape="poly" id="node6" href="egypt_temple_full.html" title="Temple" alt="" coords="304,254,241,238,178,254,178,281,304,281"/>
74 <area shape="poly" id="node3" href="egypt_air_pyramid_full.html" title="Air\nPyramid" alt="" coords="187,461,113,430,40,461,40,510,187,510"/>
75 <area shape="poly" id="node7" href="egypt_sphinx_full.html" title="Sphinx" alt="" coords="328,467,269,450,210,467,210,494,328,494"/>
77 <h4>Arrow Styles:</h4>
79 <li>Bold: Unit creates building
80 <li>Solid: Building produces unit or upgrade
81 <li>Dashed: Units morphs/upgrades to other unit
82 <li>Dotted: Unit or Upgrade is a requirement