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52 <h1>Blacksmith Shop - of the Romans Faction (Megapack) </h1>
53 <p>
54 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: &nbsp;<A HREF=egypt_overview.html>Egypt</a> |&nbsp;
55 &nbsp;<A HREF=indian_overview.html>Indian</a> |&nbsp;
56 &nbsp;<A HREF=magic_overview.html>Magic</a> |&nbsp;
57 &nbsp;<A HREF=norsemen_overview.html>Norsemen</a> |&nbsp;
58 &nbsp;<A HREF=persian_overview.html>Persian</a> |&nbsp;
59 &nbsp;<A HREF=romans_overview.html><I>Romans</I></a> |&nbsp;
60 &nbsp;<A HREF=tech_overview.html>Tech</a>
61 </H4><P>
62 <P>
64 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="blacksmith_shop_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/blacksmith_shop/images/blacksmith.bmp" HEIGHT=64 WIDTH=64 ALT="Blacksmith Shop"></TD><TD WIDTH=500> <B>Blacksmith Shop</B></TD></TR>
65 <TR><TD>Type:</TD><TD>Building</TD></TR>
66 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
67 </TD></TR>
68 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>&nbsp;
69 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;200&nbsp;<IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">&nbsp;350&nbsp;
70 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)</TD></TR>
71 <TR><TD>Production Time:</TD><TD>120</TD></TR>
72 <TR><TD>Maximum Hitpoints:</TD><TD>5500</TD></TR>
73 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
74 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
75 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
76 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
77 <TR><TD>'Blacksmith Shop' is able to Upgrade:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A><br>
78 <A HREF="romans_sharpen_points_full.html">Sharpen Points</A><br>
79 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A><br>
80 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A><br>
81 </TD></TR>
82 <TR><TD>'Blacksmith Shop' is a Requirement for:</TD><TD><A HREF="romans_axe_man_full.html">Axe Man</A><br>
83 <A HREF="romans_cavalry_full.html">Cavalry</A><br>
84 <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
85 <A HREF="romans_gladiator_full.html">Gladiator</A><br>
86 <A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
87 <A HREF="romans_swordsman_full.html">Swordsman</A><br>
88 <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
89 <A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
90 <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
91 <A HREF="romans_general_full.html">General</A><br>
92 <A HREF="romans_catapult_full.html">Catapult</A><br>
93 <A HREF="romans_tribune_full.html">Tribune</A><br>
94 <A HREF="romans_guard_full.html">Guard</A><br>
95 <A HREF="romans_battering_ram_full.html">Battering Ram</A><br>
96 </TD></TR>
97 <TR><TD>Needed to build 'Blacksmith Shop':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
98 </TD></TR>
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