Bump minimum cmake
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52 <h1>Fire Archer - of the Romans Faction (Megapack) </h1>
53 <p>
54 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: &nbsp;<A HREF=egypt_overview.html>Egypt</a> |&nbsp;
55 &nbsp;<A HREF=indian_overview.html>Indian</a> |&nbsp;
56 &nbsp;<A HREF=magic_overview.html>Magic</a> |&nbsp;
57 &nbsp;<A HREF=norsemen_overview.html>Norsemen</a> |&nbsp;
58 &nbsp;<A HREF=persian_overview.html>Persian</a> |&nbsp;
59 &nbsp;<A HREF=romans_overview.html><I>Romans</I></a> |&nbsp;
60 &nbsp;<A HREF=tech_overview.html>Tech</a>
61 </H4><P>
62 <P>
64 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="fire_archer_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Fire Archer"></TD><TD WIDTH=500> <B>Fire Archer</B></TD></TR>
65 <TR><TD>Type:</TD><TD>Combat Unit
66 </TD></TR>
67 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_archer_full.html">Archer</A><BR>
68 </TD></TR>
69 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">192</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">104</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp; <BR>(Cost for Fire Archer with 10&nbsp;% discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;117&nbsp;<IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;54&nbsp;<IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;1&nbsp;<BR>&nbsp;+ cost for <A HREF="romans_archer_full.html">Archer</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>&nbsp; )
70 <TR><TD>Production Time:</TD><TD>40</TD></TR>
71 <TR><TD>Maximum Hitpoints:</TD><TD>1000</TD></TR>
72 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
73 <TR><TD>Armor-Strength:</TD><TD>12</TD></TR>
74 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
75 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
76 <TR><TD>Needed to build 'Fire Archer':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
77 <A HREF="romans_temple_full.html">Temple</A><br>
78 </TD></TR>
79 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
80 <TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
81 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
82 Target: Ground and air units<BR>
83 Strength: 150+-50<BR>
84 Range: 10<BR>
85 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
86 Attack Speed: 55<BR>
87 Start Time: 0.5<BR>
88 This Attack Skill is used on "Hold Position"<BR>
89 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
90 </TD></TR>
91 <TR><TD>Level(s):</TD><TD>
92 <B>Accurate</b> at 6 kills<BR>
93 Hitpoints: 1000 -> 1500<BR>
94 Armor Strength: 12 -> 18<BR>
95 Sight: 15 -> 18<BR>
96 <B>Elite</b> at 14 kills<BR>
97 Hitpoints: 1500 -> 2250<BR>
98 Armor Strength: 18 -> 27<BR>
99 Sight: 18 -> 21<BR>
100 </TD></TR>
101 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight:&nbsp;+1,
102 Attack&nbsp;Strength:&nbsp;+8,
103 Armor:&nbsp;+6)<BR>
104 <A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack&nbsp;Strength:&nbsp;+20)<BR>
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