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53 <h1>Romans Techtree of Glest - Version 0.8.1 beta
56 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: <A HREF=egypt_overview.html>Egypt</a> |
57 <A HREF=indian_overview.html>Indian</a> |
58 <A HREF=magic_overview.html>Magic</a> |
59 <A HREF=norsemen_overview.html>Norsemen</a> |
60 <A HREF=persian_overview.html>Persian</a> |
61 <A HREF=romans_overview.html><I>Romans</I></a> |
62 <A HREF=tech_overview.html>Tech</a>
65 <H4>Techtree Diagrams: <a href="romans_techtree_clickable_map_buildings.html">Buildings</a> |
66 <a href="romans_techtree_clickable_map_buildings_units.html">Buildings Units</a> |
67 <a href="romans_techtree_clickable_map_all.html">All</a></H4>
69 <H1>Overview for Faction: Romans</H1>
71 <H3>Combat Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
81 <TH> Attack Strength Land
82 <TH> Attack Strength Air
84 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer.bmp" HEIGHT=32 WIDTH=32 ALT="Archer"><A HREF="romans_archer_full.html">Archer</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
85 <TD ALIGN=CENTER>650</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>240
86 <TD ALIGN=CENTER>Ground</TD>
87 <TD ALIGN=CENTER>70 +- 55</TD><TD ALIGN=CENTER>70 +- 55</TD><TD ALIGN=CENTER>9</TD>
88 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/axe_man.bmp" HEIGHT=32 WIDTH=32 ALT="Axe Man"><A HREF="romans_axe_man_full.html">Axe Man</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
89 <TD ALIGN=CENTER>1200</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>240
90 <TD ALIGN=CENTER>Ground</TD>
91 <TD ALIGN=CENTER>200 +- 100</TD><TD ALIGN=CENTER>--
92 </TD><TD ALIGN=CENTER>1</TD>
93 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=32 WIDTH=32 ALT="Ballista"><A HREF="romans_ballista_full.html">Ballista</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">290</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
94 <TD ALIGN=CENTER>1500</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>25</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER>--
95 <TD ALIGN=CENTER>Ground</TD>
96 <TD ALIGN=CENTER>250 +- 50</TD><TD ALIGN=CENTER>--
97 </TD><TD ALIGN=CENTER>12</TD>
98 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=32 WIDTH=32 ALT="Battering Ram"><A HREF="romans_battering_ram_full.html">Battering Ram</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">210</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
99 <TD ALIGN=CENTER>2700</TD><TD ALIGN=CENTER>4</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>220
100 <TD ALIGN=CENTER>Ground</TD>
101 <TD ALIGN=CENTER>500 +- 100</TD><TD ALIGN=CENTER>445 +- 20</TD><TD ALIGN=CENTER>10</TD>
102 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=32 WIDTH=32 ALT="Catapult"><A HREF="romans_catapult_full.html">Catapult</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">170</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
103 <TD ALIGN=CENTER>1800</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>150
104 <TD ALIGN=CENTER>Ground</TD>
105 <TD ALIGN=CENTER>350 +- 150</TD><TD ALIGN=CENTER>--
106 </TD><TD ALIGN=CENTER>10</TD>
107 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman.jpg" HEIGHT=32 WIDTH=32 ALT="Cavalry"><A HREF="romans_cavalry_full.html">Cavalry</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
108 <TD ALIGN=CENTER>1300</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>480
109 <TD ALIGN=CENTER>Ground</TD>
110 <TD ALIGN=CENTER>160 +- 45</TD><TD ALIGN=CENTER>--
111 </TD><TD ALIGN=CENTER>2</TD>
112 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=32 WIDTH=32 ALT="Eagle Pillar"><A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
113 <TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER>--
114 <TD ALIGN=CENTER>Ground</TD>
116 </TD><TD ALIGN=CENTER>175 +- 50</TD><TD ALIGN=CENTER>12</TD>
117 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=32 WIDTH=32 ALT="Fire Archer"><A HREF="romans_fire_archer_full.html">Fire Archer</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">192</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">104</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
118 <TD ALIGN=CENTER>1000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>240
119 <TD ALIGN=CENTER>Ground</TD>
120 <TD ALIGN=CENTER>150 +- 50</TD><TD ALIGN=CENTER>150 +- 50</TD><TD ALIGN=CENTER>10</TD>
121 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="General"><A HREF="romans_general_full.html">General</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">500</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
122 <TD ALIGN=CENTER>2800</TD><TD ALIGN=CENTER>3</TD><TD ALIGN=CENTER>30</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>170
123 <TD ALIGN=CENTER>Ground</TD>
124 <TD ALIGN=CENTER>170 +- 75</TD><TD ALIGN=CENTER>--
125 </TD><TD ALIGN=CENTER>1</TD>
126 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/gladiator.bmp" HEIGHT=32 WIDTH=32 ALT="Gladiator"><A HREF="romans_gladiator_full.html">Gladiator</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
127 <TD ALIGN=CENTER>1000</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>11</TD><TD ALIGN=CENTER>250
128 <TD ALIGN=CENTER>Ground</TD>
129 <TD ALIGN=CENTER>100 +- 10</TD><TD ALIGN=CENTER>180 +- 40</TD><TD ALIGN=CENTER>8</TD>
130 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard.bmp" HEIGHT=32 WIDTH=32 ALT="Guard"><A HREF="romans_guard_full.html">Guard</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
131 <TD ALIGN=CENTER>1100</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>240
132 <TD ALIGN=CENTER>Ground</TD>
133 <TD ALIGN=CENTER>180 +- 80</TD><TD ALIGN=CENTER>--
134 </TD><TD ALIGN=CENTER>2</TD>
135 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=32 WIDTH=32 ALT="Guard Tower"><A HREF="romans_guard_tower_full.html">Guard Tower</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
136 <TD ALIGN=CENTER>8500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>18</TD><TD ALIGN=CENTER>--
137 <TD ALIGN=CENTER>Ground</TD>
138 <TD ALIGN=CENTER>135 +- 25</TD><TD ALIGN=CENTER>135 +- 25</TD><TD ALIGN=CENTER>12</TD>
139 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman.jpg" HEIGHT=32 WIDTH=32 ALT="Spearman"><A HREF="romans_spearman_full.html">Spearman</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 40</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 30</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
140 <TD ALIGN=CENTER>700</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>250
141 <TD ALIGN=CENTER>Ground</TD>
142 <TD ALIGN=CENTER>60 +- 30</TD><TD ALIGN=CENTER>--
143 </TD><TD ALIGN=CENTER>2</TD>
144 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Swordsman"><A HREF="romans_swordsman_full.html">Swordsman</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
145 <TD ALIGN=CENTER>850</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>45</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>11</TD><TD ALIGN=CENTER>170
146 <TD ALIGN=CENTER>Ground</TD>
147 <TD ALIGN=CENTER>125 +- 35</TD><TD ALIGN=CENTER>--
148 </TD><TD ALIGN=CENTER>1</TD>
149 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=32 WIDTH=32 ALT="Tribune"><A HREF="romans_tribune_full.html">Tribune</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">400</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
150 <TD ALIGN=CENTER>1600</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>50</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>13</TD><TD ALIGN=CENTER>380
151 <TD ALIGN=CENTER>Ground</TD>
152 <TD ALIGN=CENTER>200 +- 100</TD><TD ALIGN=CENTER>--
153 </TD><TD ALIGN=CENTER>1</TD>
154 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Turtle Formation"><A HREF="romans_turtle_formation_full.html">Turtle Formation</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">4</NOBR>
155 <TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>4</TD><TD ALIGN=CENTER>60</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>160
156 <TD ALIGN=CENTER>Ground</TD>
157 <TD ALIGN=CENTER>160 +- 60</TD><TD ALIGN=CENTER>--
158 </TD><TD ALIGN=CENTER>1</TD>
159 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard.jpg" HEIGHT=32 WIDTH=32 ALT="Wartime Mechanic"><A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
160 <TD ALIGN=CENTER>500</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>13</TD><TD ALIGN=CENTER>170
161 <TD ALIGN=CENTER>Ground</TD>
162 <TD ALIGN=CENTER>80 +- 20</TD><TD ALIGN=CENTER>--
163 </TD><TD ALIGN=CENTER>1</TD>
165 <H3>Worker Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
175 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/cow/images/cow.bmp" HEIGHT=32 WIDTH=32 ALT="Cow"><A HREF="romans_cow_full.html">Cow</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-12</NOBR>
176 <TD ALIGN=CENTER>500</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#organic">Organic</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>150</TD>
177 <TD ALIGN=CENTER>Ground</TD>
178 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/slave/images/worker.jpg" HEIGHT=32 WIDTH=32 ALT="Slave"><A HREF="romans_slave_full.html">Slave</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
179 <TD ALIGN=CENTER>650</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>9</TD><TD ALIGN=CENTER>190</TD>
180 <TD ALIGN=CENTER>Ground</TD>
182 <H3>Buildings</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
191 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/blacksmith_shop/images/blacksmith.bmp" HEIGHT=32 WIDTH=32 ALT="Blacksmith Shop"><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
192 <TD ALIGN=CENTER>5500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>12</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 200 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 350 </TD>
193 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=32 WIDTH=32 ALT="Eagle Pillar"><A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
194 <TD ALIGN=CENTER>4000</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD></TD>
195 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/forum/images/castle.bmp" HEIGHT=32 WIDTH=32 ALT="Forum"><A HREF="romans_forum_full.html">Forum</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>
196 <TD ALIGN=CENTER>11000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>16</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 3000 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 2400 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 2400 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 300 </TD>
197 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/gladiator_school/images/barracks.bmp" HEIGHT=32 WIDTH=32 ALT="Gladiator School"><A HREF="romans_gladiator_school_full.html">Gladiator School</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
198 <TD ALIGN=CENTER>4500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>8</TD><TD></TD>
199 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=32 WIDTH=32 ALT="Guard Tower"><A HREF="romans_guard_tower_full.html">Guard Tower</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
200 <TD ALIGN=CENTER>8500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>18</TD><TD></TD>
201 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/military_camp/images/castle.jpg" HEIGHT=32 WIDTH=32 ALT="Military Camp"><A HREF="romans_military_camp_full.html">Military Camp</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
202 <TD ALIGN=CENTER>8000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>15</TD><TD></TD>
203 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/temple/images/castle.bmp" HEIGHT=32 WIDTH=32 ALT="Temple"><A HREF="romans_temple_full.html">Temple</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-15</NOBR>
204 <TD ALIGN=CENTER>9000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>15</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 100 </TD>
205 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/units/training_camp/images/barracks.jpg" HEIGHT=32 WIDTH=32 ALT="Training Camp"><A HREF="romans_training_camp_full.html">Training Camp</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
206 <TD ALIGN=CENTER>4500</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>8</TD><TD></TD>
208 <H3>Upgrades</H3><TABLE BORDER=1><TR> <TH WIDTH=200> Name
212 <TH> Enables to build
213 <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/advanced_architecture/images/advanced_architecture.bmp" HEIGHT=32 WIDTH=32 ALT="Advanced Architecture"><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
214 <TD ALIGN=CENTER > <TD ALIGN=CENTER>
215 <TD><A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/bless_of_minerva/images/bless.bmp" HEIGHT=32 WIDTH=32 ALT="Bless Of Minerva"><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">120</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 80</NOBR>
216 <TD ALIGN=CENTER > Sight: +1,
217 Attack Strength: +8,
218 Armor: +6<TD ALIGN=CENTER> <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_ballista_full.html">Ballista</A>
219 <TD><A HREF="romans_ballista_full.html">Ballista</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_tribune_full.html">Tribune</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/enlarge_shields/images/shield2.bmp" HEIGHT=32 WIDTH=32 ALT="Enlarge Shields"><A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>
220 <TD ALIGN=CENTER > Hitpoints: +30,
221 Armor: +8<TD ALIGN=CENTER> <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_spearman_full.html">Spearman</A>
222 <TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/formations/images/f.bmp" HEIGHT=32 WIDTH=32 ALT="Formations"><A HREF="romans_formations_full.html">Formations</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
223 <TD ALIGN=CENTER > <TD ALIGN=CENTER>
224 <TD><A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/jupiter/images/jupiter.bmp" HEIGHT=32 WIDTH=32 ALT="Jupiter"><A HREF="romans_jupiter_full.html">Jupiter</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
225 <TD ALIGN=CENTER > Sight: +1,
226 Attack Strength: +6,
227 Move: +8<TD ALIGN=CENTER> <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>
228 <TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/reinforce_armor/images/shield1.bmp" HEIGHT=32 WIDTH=32 ALT="Reinforce Armor"><A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
229 <TD ALIGN=CENTER > Armor: +10<TD ALIGN=CENTER> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A>
230 <TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/sharpen_points/images/piercing.bmp" HEIGHT=32 WIDTH=32 ALT="Sharpen Points"><A HREF="romans_sharpen_points_full.html">Sharpen Points</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
231 <TD ALIGN=CENTER > Attack Strength: +20<TD ALIGN=CENTER> <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>
232 <TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/sign_of_mars/images/marz.bmp" HEIGHT=32 WIDTH=32 ALT="Sign Of Mars"><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR>
233 <TD ALIGN=CENTER > Sight: +1,
234 Attack Strength: +10,
236 Move: +8<TD ALIGN=CENTER> <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A>
237 <TD> <TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/strengthen_swords/images/blade.bmp" HEIGHT=32 WIDTH=32 ALT="Strengthen Swords"><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 80</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 50</NOBR>
238 <TD ALIGN=CENTER > Attack Strength: +20<TD ALIGN=CENTER> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A>
239 <TD><A HREF="romans_guard_full.html">Guard</A><TR><TD> <IMG SRC="../../techs/megapack/factions/romans/upgrades/training_field/images/training_field.bmp" HEIGHT=32 WIDTH=32 ALT="Training Field"><A HREF="romans_training_field_full.html">Training Field</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
240 <TD ALIGN=CENTER > Production Speed: +100<TD ALIGN=CENTER> <A HREF="romans_training_camp_full.html">Training Camp</A>
241 <TD>Enables command '<i>Hold Position</i>' for: <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_catapult_full.html">Catapult</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_guard_full.html">Guard</A></TABLE>
242 <P> <P><HR><H1>Unit Details for Faction Romans</H1>
244 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="advanced_architecture_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/advanced_architecture/images/advanced_architecture.bmp" HEIGHT=64 WIDTH=64 ALT="Advanced Architecture"></TD><TD WIDTH=500> <B>Advanced Architecture</B></TD></TR>
245 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
246 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
248 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
249 <TR><TD>Production Time:</TD><TD>100</TD></TR>
250 <TR><TD>'Advanced Architecture' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
251 <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
252 <A HREF="romans_battering_ram_full.html">Battering Ram</A><br>
254 <TR><TD>Needed to build 'Advanced Architecture':</TD><TD><A HREF="romans_military_camp_full.html">Military Camp</A><br>
258 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="archer_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Archer"></TD><TD WIDTH=500> <B>Archer</B></TD></TR>
259 <TR><TD>Type:</TD><TD>Combat Unit
261 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
263 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
264 <TR><TD>Production Time:</TD><TD>60</TD></TR>
265 <TR><TD>Maximum Hitpoints:</TD><TD>650</TD></TR>
266 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
267 <TR><TD>Armor-Strength:</TD><TD>10</TD></TR>
268 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
269 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
270 <TR><TD>Needed to build 'Archer':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
272 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
273 <TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
274 <TR><TD> Morph Skill: Morph </TD><TD>Morphing to: <A HREF="romans_fire_archer_full.html">Fire Archer</A><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Fire Archer"><BR>
275 Refund (Discount): 10 %<BR>
278 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/archer/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
279 Target: Ground and air units<BR>
282 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
285 This Attack Skill is used on "Hold Position"<BR>
286 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
288 <TR><TD>Level(s):</TD><TD>
289 <B>Elite</b> at 5 kills<BR>
290 Hitpoints: 650 -> 975<BR>
291 Armor Strength: 10 -> 15<BR>
294 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
295 Attack Strength: +8,
297 <A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
301 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="axe_man_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/axe_man.bmp" HEIGHT=64 WIDTH=64 ALT="Axe Man"></TD><TD WIDTH=500> <B>Axe Man</B></TD></TR>
302 <TR><TD>Type:</TD><TD>Combat Unit
304 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
306 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
307 <TR><TD>Production Time:</TD><TD>80</TD></TR>
308 <TR><TD>Maximum Hitpoints:</TD><TD>1200</TD></TR>
309 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
310 <TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
311 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
312 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
313 <TR><TD>Needed to build 'Axe Man':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
314 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
316 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
317 <TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
318 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/axe_man/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
319 Target: Only ground units<BR>
320 Strength: 200+-100<BR>
322 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
325 This Attack Skill is used on "Hold Position"<BR>
326 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
328 <TR><TD>Level(s):</TD><TD>
329 <B>Elite</b> at 5 kills<BR>
330 Hitpoints: 1200 -> 1800<BR>
331 Armor Strength: 30 -> 45<BR>
334 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
335 Attack Strength: +6,
337 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
341 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="ballista_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=64 WIDTH=64 ALT="Ballista"></TD><TD WIDTH=500> <B>Ballista</B></TD></TR>
342 <TR><TD>Type:</TD><TD>Combat Unit
344 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
346 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">290</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Ballista with 20 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 120 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 240 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
347 <TR><TD>Production Time:</TD><TD>180</TD></TR>
348 <TR><TD>Maximum Hitpoints:</TD><TD>1500</TD></TR>
349 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
350 <TR><TD>Armor-Strength:</TD><TD>25</TD></TR>
351 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
352 <TR><TD>Sight-Range:</TD><TD>16</TD></TR>
353 <TR><TD>Needed to build 'Ballista':</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
354 <A HREF="romans_military_camp_full.html">Military Camp</A><br>
356 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
357 <TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
358 Target: Only ground units<BR>
359 Strength: 250+-50<BR>
362 Splash also damages own units!<BR>
363 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
367 <TR><TD>Level(s):</TD><TD>
368 <B>Elite</b> at 15 kills<BR>
369 Hitpoints: 1500 -> 2250<BR>
370 Armor Strength: 25 -> 37<BR>
373 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
374 Attack Strength: +8,
379 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="battering_ram_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=64 WIDTH=64 ALT="Battering Ram"></TD><TD WIDTH=500> <B>Battering Ram</B></TD></TR>
380 <TR><TD>Type:</TD><TD>Combat Unit
382 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
384 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">210</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Battering Ram with 20 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 80 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 160 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
385 <TR><TD>Production Time:</TD><TD>120</TD></TR>
386 <TR><TD>Maximum Hitpoints:</TD><TD>2700</TD></TR>
387 <TR><TD>Regeneration of Hitpoints:</TD><TD>4</TD></TR>
388 <TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
389 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
390 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
391 <TR><TD>Needed to build 'Battering Ram':</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
392 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
394 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
395 <TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
396 <TR><TD>Attack Command: Attack Land<BR><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/thor_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Land"></TD><TD>
397 Target: Only ground units<BR>
398 Strength: 500+-100<BR>
400 Type: <a href="attack_and_armor_types.html#beat">Beat</A> <BR>
401 Attack Speed: 150<BR>
403 This Attack Skill is used on "Hold Position"<BR>
405 <TR><TD>Attack Command: Attack Air<BR><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/air_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Air"></TD><TD>
406 Target: Only air units<BR>
407 Strength: 445+-20<BR>
409 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
410 Attack Speed: 150<BR>
413 <TR><TD>Level(s):</TD><TD>
414 <B>Elite</b> at 8 kills<BR>
415 Hitpoints: 2700 -> 4050<BR>
416 Armor Strength: 45 -> 67<BR>
419 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
420 Attack Strength: +10,
426 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="blacksmith_shop_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/blacksmith_shop/images/blacksmith.bmp" HEIGHT=64 WIDTH=64 ALT="Blacksmith Shop"></TD><TD WIDTH=500> <B>Blacksmith Shop</B></TD></TR>
427 <TR><TD>Type:</TD><TD>Building</TD></TR>
428 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
430 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
431 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 200 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 350
432 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)</TD></TR>
433 <TR><TD>Production Time:</TD><TD>120</TD></TR>
434 <TR><TD>Maximum Hitpoints:</TD><TD>5500</TD></TR>
435 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
436 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
437 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
438 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
439 <TR><TD>'Blacksmith Shop' is able to Upgrade:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A><br>
440 <A HREF="romans_sharpen_points_full.html">Sharpen Points</A><br>
441 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A><br>
442 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A><br>
444 <TR><TD>'Blacksmith Shop' is a Requirement for:</TD><TD><A HREF="romans_axe_man_full.html">Axe Man</A><br>
445 <A HREF="romans_cavalry_full.html">Cavalry</A><br>
446 <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
447 <A HREF="romans_gladiator_full.html">Gladiator</A><br>
448 <A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
449 <A HREF="romans_swordsman_full.html">Swordsman</A><br>
450 <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
451 <A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
452 <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
453 <A HREF="romans_general_full.html">General</A><br>
454 <A HREF="romans_catapult_full.html">Catapult</A><br>
455 <A HREF="romans_tribune_full.html">Tribune</A><br>
456 <A HREF="romans_guard_full.html">Guard</A><br>
457 <A HREF="romans_battering_ram_full.html">Battering Ram</A><br>
459 <TR><TD>Needed to build 'Blacksmith Shop':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
463 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="bless_of_minerva_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/bless_of_minerva/images/bless.bmp" HEIGHT=64 WIDTH=64 ALT="Bless Of Minerva"></TD><TD WIDTH=500> <B>Bless Of Minerva</B></TD></TR>
464 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
465 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
467 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">120</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">80</NOBR>
468 <TR><TD>Production Time:</TD><TD>250</TD></TR>
469 <TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
470 <TR><TD>Increase Attack Strength: </TD><TD>+8</TD></TR>
471 <TR><TD>Increase Armor: </TD><TD>+6</TD></TR>
472 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_ballista_full.html">Ballista</A></TD></TR>
473 <TR><TD>'Bless Of Minerva' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_ballista_full.html">Ballista</A><br>
474 <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
475 <A HREF="romans_tribune_full.html">Tribune</A><br>
477 <TR><TD>Needed to build 'Bless Of Minerva':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
481 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="catapult_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=64 WIDTH=64 ALT="Catapult"></TD><TD WIDTH=500> <B>Catapult</B></TD></TR>
482 <TR><TD>Type:</TD><TD>Combat Unit
484 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><BR>
486 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">170</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR> <BR>(Cost for Catapult with 40 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 60 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 120 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1 <BR> + cost for <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
487 <TR><TD>Production Time:</TD><TD>100</TD></TR>
488 <TR><TD>Maximum Hitpoints:</TD><TD>1800</TD></TR>
489 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
490 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
491 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
492 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
493 <TR><TD>Needed to build 'Catapult':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
494 <A HREF="romans_military_camp_full.html">Military Camp</A><br>
496 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
497 <TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
498 <TR><TD>Attack Command: Fire Ball<BR><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Fire Ball"></TD><TD>
499 Target: Only ground units<BR>
500 Strength: 350+-150<BR>
503 Splash also damages own units!<BR>
504 Type: <a href="attack_and_armor_types.html#impact">Impact</A> <BR>
507 This Attack Skill is used on "Hold Position"<BR>
508 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
512 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="cavalry_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Cavalry"></TD><TD WIDTH=500> <B>Cavalry</B></TD></TR>
513 <TR><TD>Type:</TD><TD>Combat Unit
515 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
517 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
518 <TR><TD>Production Time:</TD><TD>120</TD></TR>
519 <TR><TD>Maximum Hitpoints:</TD><TD>1300</TD></TR>
520 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
521 <TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
522 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
523 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
524 <TR><TD>Needed to build 'Cavalry':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
525 <A HREF="romans_forum_full.html">Forum</A><br>
527 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
528 <TR><TD> Move Command: Move </TD><TD> Speed: 480</TD></TR>
529 <TR><TD> Morph Skill: Morph </TD><TD>Morphing to: <A HREF="romans_tribune_full.html">Tribune</A><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Tribune"><BR>
530 Refund (Discount): 40 %<BR>
531 Morph Speed: 1000<BR>
533 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/cavalry/images/horseman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
534 Target: Only ground units<BR>
535 Strength: 160+-45<BR>
537 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
540 This Attack Skill is used on "Hold Position"<BR>
541 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
543 <TR><TD>Level(s):</TD><TD>
544 <B>Elite</b> at 6 kills<BR>
545 Hitpoints: 1300 -> 1950<BR>
546 Armor Strength: 30 -> 45<BR>
549 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
550 <A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
551 Attack Strength: +6,
553 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
554 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
559 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="cow_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/cow/images/cow.bmp" HEIGHT=64 WIDTH=64 ALT="Cow"></TD><TD WIDTH=500> <B>Cow</B></TD></TR>
560 <TR><TD>Type:</TD><TD>Worker Unit<br>
562 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_forum_full.html">Forum</A><BR>
564 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-12</NOBR>
565 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1
567 <TR><TD>Production Time:</TD><TD>40</TD></TR>
568 <TR><TD>Maximum Hitpoints:</TD><TD>500</TD></TR>
569 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
570 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
571 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#organic">Organic</A></TD></TR>
572 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
573 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
574 <TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
577 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="eagle_pillar_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/es.bmp" HEIGHT=64 WIDTH=64 ALT="Eagle Pillar"></TD><TD WIDTH=500> <B>Eagle Pillar</B></TD></TR>
578 <TR><TD>Type:</TD><TD>Building</TD></TR>
579 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
581 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
582 <TR><TD>Production Time:</TD><TD>180</TD></TR>
583 <TR><TD>Maximum Hitpoints:</TD><TD>4000</TD></TR>
584 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
585 <TR><TD>Armor-Strength:</TD><TD>15</TD></TR>
586 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
587 <TR><TD>Sight-Range:</TD><TD>16</TD></TR>
588 <TR><TD>Needed to build 'Eagle Pillar':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
589 <A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
591 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
592 <TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/eagle_pillar/images/attack_on.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
593 Target: Only air units<BR>
594 Strength: 175+-50<BR>
597 Splash also damages own units!<BR>
598 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
604 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="enlarge_shields_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/enlarge_shields/images/shield2.bmp" HEIGHT=64 WIDTH=64 ALT="Enlarge Shields"></TD><TD WIDTH=500> <B>Enlarge Shields</B></TD></TR>
605 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
606 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
608 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>
609 <TR><TD>Production Time:</TD><TD>600</TD></TR>
610 <TR><TD>Increase Hitpoints: </TD><TD>+30</TD></TR>
611 <TR><TD>Increase Armor: </TD><TD>+8</TD></TR>
612 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_spearman_full.html">Spearman</A></TD></TR>
613 <TR><TD>Needed to build 'Enlarge Shields':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
617 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="fire_archer_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Fire Archer"></TD><TD WIDTH=500> <B>Fire Archer</B></TD></TR>
618 <TR><TD>Type:</TD><TD>Combat Unit
620 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_archer_full.html">Archer</A><BR>
622 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">192</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">104</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR> <BR>(Cost for Fire Archer with 10 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 117 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 54 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 1 <BR> + cost for <A HREF="romans_archer_full.html">Archer</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> )
623 <TR><TD>Production Time:</TD><TD>40</TD></TR>
624 <TR><TD>Maximum Hitpoints:</TD><TD>1000</TD></TR>
625 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
626 <TR><TD>Armor-Strength:</TD><TD>12</TD></TR>
627 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
628 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
629 <TR><TD>Needed to build 'Fire Archer':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
630 <A HREF="romans_temple_full.html">Temple</A><br>
632 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
633 <TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
634 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/fire_archer/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
635 Target: Ground and air units<BR>
636 Strength: 150+-50<BR>
638 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
641 This Attack Skill is used on "Hold Position"<BR>
642 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
644 <TR><TD>Level(s):</TD><TD>
645 <B>Accurate</b> at 6 kills<BR>
646 Hitpoints: 1000 -> 1500<BR>
647 Armor Strength: 12 -> 18<BR>
649 <B>Elite</b> at 14 kills<BR>
650 Hitpoints: 1500 -> 2250<BR>
651 Armor Strength: 18 -> 27<BR>
654 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A> (Sight: +1,
655 Attack Strength: +8,
657 <A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
661 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="formations_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/formations/images/f.bmp" HEIGHT=64 WIDTH=64 ALT="Formations"></TD><TD WIDTH=500> <B>Formations</B></TD></TR>
662 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
663 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
665 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
666 <TR><TD>Production Time:</TD><TD>200</TD></TR>
667 <TR><TD>'Formations' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
668 <A HREF="romans_general_full.html">General</A><br>
670 <TR><TD>Needed to build 'Formations':</TD><TD><A HREF="romans_military_camp_full.html">Military Camp</A><br>
674 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="forum_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/forum/images/castle.bmp" HEIGHT=64 WIDTH=64 ALT="Forum"></TD><TD WIDTH=500> <B>Forum</B></TD></TR>
675 <TR><TD>Type:</TD><TD>Building</TD></TR>
676 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
678 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>
679 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 3000 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 2400 <IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone"> 2400 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 300
681 <TR><TD>Production Time:</TD><TD>250</TD></TR>
682 <TR><TD>Maximum Hitpoints:</TD><TD>11000</TD></TR>
683 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
684 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
685 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
686 <TR><TD>Sight-Range:</TD><TD>16</TD></TR>
687 <TR><TD>'Forum' is able to Produce:</TD><TD><A HREF="romans_slave_full.html">Slave</A><br>
688 <A HREF="romans_cow_full.html">Cow</A><br>
690 <TR><TD>'Forum' is a Requirement for:</TD><TD><A HREF="romans_cavalry_full.html">Cavalry</A><br>
691 <A HREF="romans_training_camp_full.html">Training Camp</A><br>
692 <A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
693 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
694 <A HREF="romans_tribune_full.html">Tribune</A><br>
698 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="general_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="General"></TD><TD WIDTH=500> <B>General</B></TD></TR>
699 <TR><TD>Type:</TD><TD>Combat Unit
701 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
703 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">500</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
704 <TR><TD>Production Time:</TD><TD>80</TD></TR>
705 <TR><TD>Maximum Hitpoints:</TD><TD>2800</TD></TR>
706 <TR><TD>Regeneration of Hitpoints:</TD><TD>3</TD></TR>
707 <TR><TD>Armor-Strength:</TD><TD>30</TD></TR>
708 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
709 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
710 <TR><TD>Needed to build 'General':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
711 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
712 <A HREF="romans_formations_full.html">Formations</A><br>
714 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
715 <TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
716 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/general/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
717 Target: Only ground units<BR>
718 Strength: 170+-75<BR>
720 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
721 Attack Speed: 120<BR>
723 This Attack Skill is used on "Hold Position"<BR>
724 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
726 <TR><TD>Level(s):</TD><TD>
727 <B>Esteemed</b> at 10 kills<BR>
728 Hitpoints: 2800 -> 4200<BR>
729 Armor Strength: 30 -> 45<BR>
731 <B>Grand</b> at 20 kills<BR>
732 Hitpoints: 4200 -> 6300<BR>
733 Armor Strength: 45 -> 67<BR>
736 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
737 <A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
738 Attack Strength: +10,
741 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
742 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
747 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="gladiator_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/gladiator.bmp" HEIGHT=64 WIDTH=64 ALT="Gladiator"></TD><TD WIDTH=500> <B>Gladiator</B></TD></TR>
748 <TR><TD>Type:</TD><TD>Combat Unit
750 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
752 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
753 <TR><TD>Production Time:</TD><TD>80</TD></TR>
754 <TR><TD>Maximum Hitpoints:</TD><TD>1000</TD></TR>
755 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
756 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
757 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
758 <TR><TD>Sight-Range:</TD><TD>11</TD></TR>
759 <TR><TD>Needed to build 'Gladiator':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
761 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
762 <TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
763 <TR><TD>Attack Command: Attack Land<BR><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Land"></TD><TD>
764 Target: Only ground units<BR>
765 Strength: 100+-10<BR>
767 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
770 This Attack Skill is used on "Hold Position"<BR>
771 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
772 Special Move Speed: 250 (Charge Skill)<BR>
774 <TR><TD>Attack Command: Attack Air<BR><IMG SRC="../../techs/megapack/factions/romans/units/gladiator/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Air"></TD><TD>
775 Target: Only air units<BR>
776 Strength: 180+-40<BR>
778 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
782 <TR><TD>Level(s):</TD><TD>
783 <B>Elite</b> at 4 kills<BR>
784 Hitpoints: 1000 -> 1500<BR>
785 Armor Strength: 20 -> 30<BR>
788 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
789 <A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
790 Attack Strength: +6,
792 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
797 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="gladiator_school_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/gladiator_school/images/barracks.bmp" HEIGHT=64 WIDTH=64 ALT="Gladiator School"></TD><TD WIDTH=500> <B>Gladiator School</B></TD></TR>
798 <TR><TD>Type:</TD><TD>Building</TD></TR>
799 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
801 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
802 <TR><TD>Production Time:</TD><TD>100</TD></TR>
803 <TR><TD>Maximum Hitpoints:</TD><TD>4500</TD></TR>
804 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
805 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
806 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
807 <TR><TD>Sight-Range:</TD><TD>8</TD></TR>
808 <TR><TD>'Gladiator School' is able to Produce:</TD><TD><A HREF="romans_gladiator_full.html">Gladiator</A><br>
809 <A HREF="romans_axe_man_full.html">Axe Man</A><br>
811 <TR><TD>Needed to build 'Gladiator School':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
812 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
816 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="guard_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard.bmp" HEIGHT=64 WIDTH=64 ALT="Guard"></TD><TD WIDTH=500> <B>Guard</B></TD></TR>
817 <TR><TD>Type:</TD><TD>Combat Unit
819 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
821 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">180</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
822 <TR><TD>Production Time:</TD><TD>140</TD></TR>
823 <TR><TD>Maximum Hitpoints:</TD><TD>1100</TD></TR>
824 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
825 <TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
826 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
827 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
828 <TR><TD>Needed to build 'Guard':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
829 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
830 <A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A><br>
832 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
833 <TR><TD> Move Command: Move </TD><TD> Speed: 240</TD></TR>
834 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/guard/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
835 Target: Only ground units<BR>
836 Strength: 180+-80<BR>
838 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
841 This Attack Skill is used on "Hold Position"<BR>
842 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
844 <TR><TD>Level(s):</TD><TD>
845 <B>Elite</b> at 4 kills<BR>
846 Hitpoints: 1100 -> 1650<BR>
847 Armor Strength: 45 -> 67<BR>
850 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
851 Attack Strength: +6,
856 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="guard_tower_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower.bmp" HEIGHT=64 WIDTH=64 ALT="Guard Tower"></TD><TD WIDTH=500> <B>Guard Tower</B></TD></TR>
857 <TR><TD>Type:</TD><TD>Building</TD></TR>
858 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
860 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>
861 <TR><TD>Production Time:</TD><TD>140</TD></TR>
862 <TR><TD>Maximum Hitpoints:</TD><TD>8500</TD></TR>
863 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
864 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
865 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
866 <TR><TD>Sight-Range:</TD><TD>18</TD></TR>
867 <TR><TD>Needed to build 'Guard Tower':</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
868 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
870 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
871 <TR><TD>Attack Command: Attack On<BR><IMG SRC="../../techs/megapack/factions/romans/units/guard_tower/images/defense_tower_attack_on.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
872 Target: Ground and air units<BR>
873 Strength: 135+-25<BR>
875 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
881 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="jupiter_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/jupiter/images/jupiter.bmp" HEIGHT=64 WIDTH=64 ALT="Jupiter"></TD><TD WIDTH=500> <B>Jupiter</B></TD></TR>
882 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
883 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
885 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">220</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
886 <TR><TD>Production Time:</TD><TD>250</TD></TR>
887 <TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
888 <TR><TD>Increase Attack Strength: </TD><TD>+6</TD></TR>
889 <TR><TD>Increase Move: </TD><TD>+8</TD></TR>
890 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_axe_man_full.html">Axe Man</A></TD></TR>
891 <TR><TD>Needed to build 'Jupiter':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
895 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="military_camp_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/military_camp/images/castle.jpg" HEIGHT=64 WIDTH=64 ALT="Military Camp"></TD><TD WIDTH=500> <B>Military Camp</B></TD></TR>
896 <TR><TD>Type:</TD><TD>Building</TD></TR>
897 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
899 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>
900 <TR><TD>Production Time:</TD><TD>150</TD></TR>
901 <TR><TD>Maximum Hitpoints:</TD><TD>8000</TD></TR>
902 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
903 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
904 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
905 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
906 <TR><TD>'Military Camp' is able to Produce:</TD><TD><A HREF="romans_cavalry_full.html">Cavalry</A><br>
907 <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
908 <A HREF="romans_general_full.html">General</A><br>
909 <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
911 <TR><TD>'Military Camp' is able to Upgrade:</TD><TD><A HREF="romans_advanced_architecture_full.html">Advanced Architecture</A><br>
912 <A HREF="romans_formations_full.html">Formations</A><br>
914 <TR><TD>'Military Camp' is a Requirement for:</TD><TD><A HREF="romans_ballista_full.html">Ballista</A><br>
915 <A HREF="romans_catapult_full.html">Catapult</A><br>
919 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="reinforce_armor_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/reinforce_armor/images/shield1.bmp" HEIGHT=64 WIDTH=64 ALT="Reinforce Armor"></TD><TD WIDTH=500> <B>Reinforce Armor</B></TD></TR>
920 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
921 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
923 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
924 <TR><TD>Production Time:</TD><TD>300</TD></TR>
925 <TR><TD>Increase Armor: </TD><TD>+10</TD></TR>
926 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A></TD></TR>
927 <TR><TD>Needed to build 'Reinforce Armor':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
931 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="sharpen_points_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/sharpen_points/images/piercing.bmp" HEIGHT=64 WIDTH=64 ALT="Sharpen Points"></TD><TD WIDTH=500> <B>Sharpen Points</B></TD></TR>
932 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
933 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
935 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
936 <TR><TD>Production Time:</TD><TD>600</TD></TR>
937 <TR><TD>Increase Attack Strength: </TD><TD>+20</TD></TR>
938 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A></TD></TR>
939 <TR><TD>Needed to build 'Sharpen Points':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
943 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="sign_of_mars_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/sign_of_mars/images/marz.bmp" HEIGHT=64 WIDTH=64 ALT="Sign Of Mars"></TD><TD WIDTH=500> <B>Sign Of Mars</B></TD></TR>
944 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
945 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_temple_full.html">Temple</A><BR>
947 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR>
948 <TR><TD>Production Time:</TD><TD>250</TD></TR>
949 <TR><TD>Increase Sight: </TD><TD>+1</TD></TR>
950 <TR><TD>Increase Attack Strength: </TD><TD>+10</TD></TR>
951 <TR><TD>Increase Armor: </TD><TD>+10</TD></TR>
952 <TR><TD>Increase Move: </TD><TD>+8</TD></TR>
953 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A></TD></TR>
954 <TR><TD>Needed to build 'Sign Of Mars':</TD><TD><A HREF="romans_temple_full.html">Temple</A><br>
958 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="slave_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/slave/images/worker.jpg" HEIGHT=64 WIDTH=64 ALT="Slave"></TD><TD WIDTH=500> <B>Slave</B></TD></TR>
959 <TR><TD>Type:</TD><TD>Worker Unit<br>
961 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_forum_full.html">Forum</A><BR>
963 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
964 <TR><TD>Production Time:</TD><TD>40</TD></TR>
965 <TR><TD>Maximum Hitpoints:</TD><TD>650</TD></TR>
966 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
967 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
968 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
969 <TR><TD>Sight-Range:</TD><TD>9</TD></TR>
970 <TR><TD>'Slave' is able to Build:</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
971 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
972 <A HREF="romans_military_camp_full.html">Military Camp</A><br>
973 <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><br>
974 <A HREF="romans_temple_full.html">Temple</A><br>
975 <A HREF="romans_gladiator_school_full.html">Gladiator School</A><br>
976 <A HREF="romans_guard_tower_full.html">Guard Tower</A><br>
977 <A HREF="romans_forum_full.html">Forum</A><br>
979 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
980 <TR><TD> Move Command: Move </TD><TD> Speed: 190</TD></TR>
981 <TR><TD> Repair/Heal Skill: Repair </TD><TD>Repairing: <A HREF="romans_forum_full.html">Forum</A>, <A HREF="romans_training_camp_full.html">Training Camp</A>, <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A>, <A HREF="romans_temple_full.html">Temple</A>, <A HREF="romans_military_camp_full.html">Military Camp</A>, <A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_gladiator_school_full.html">Gladiator School</A>, <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A><BR>
982 Repair/Heal Speed: 50<BR>
984 <TR><TD> Harvest/Mine Skill: Mine </TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=32 WIDTH=32 ALT="Gold"><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=32 WIDTH=32 ALT="Stone"><BR>
989 <TR><TD> Harvest/Mine Skill: Harvest Wood </TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=32 WIDTH=32 ALT="Wood"><BR>
996 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="spearman_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman.jpg" HEIGHT=64 WIDTH=64 ALT="Spearman"></TD><TD WIDTH=500> <B>Spearman</B></TD></TR>
997 <TR><TD>Type:</TD><TD>Combat Unit
999 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
1001 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">40</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">30</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
1002 <TR><TD>Production Time:</TD><TD>30</TD></TR>
1003 <TR><TD>Maximum Hitpoints:</TD><TD>700</TD></TR>
1004 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
1005 <TR><TD>Armor-Strength:</TD><TD>16</TD></TR>
1006 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
1007 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
1008 <TR><TD>Needed to build 'Spearman':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
1010 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
1011 <TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
1012 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/spearman/images/swordman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
1013 Target: Only ground units<BR>
1014 Strength: 60+-30<BR>
1016 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
1017 Attack Speed: 35<BR>
1019 This Attack Skill is used on "Hold Position"<BR>
1020 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
1021 Special Move Speed: 250 (Charge Skill)<BR>
1023 <TR><TD>Level(s):</TD><TD>
1024 <B>Elite</b> at 3 kills<BR>
1025 Hitpoints: 700 -> 1050<BR>
1026 Armor Strength: 16 -> 24<BR>
1029 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
1030 <A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
1031 Attack Strength: +6,
1033 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
1034 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
1039 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="strengthen_swords_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/strengthen_swords/images/blade.bmp" HEIGHT=64 WIDTH=64 ALT="Strengthen Swords"></TD><TD WIDTH=500> <B>Strengthen Swords</B></TD></TR>
1040 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
1041 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><BR>
1043 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">80</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>
1044 <TR><TD>Production Time:</TD><TD>600</TD></TR>
1045 <TR><TD>Increase Attack Strength: </TD><TD>+20</TD></TR>
1046 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_tribune_full.html">Tribune</A></TD></TR>
1047 <TR><TD>'Strengthen Swords' is a Upgrade-Requirement for:</TD><TD><A HREF="romans_guard_full.html">Guard</A><br>
1049 <TR><TD>Needed to build 'Strengthen Swords':</TD><TD><A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
1053 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="swordsman_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Swordsman"></TD><TD WIDTH=500> <B>Swordsman</B></TD></TR>
1054 <TR><TD>Type:</TD><TD>Combat Unit
1056 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
1058 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">75</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>
1059 <TR><TD>Production Time:</TD><TD>80</TD></TR>
1060 <TR><TD>Maximum Hitpoints:</TD><TD>850</TD></TR>
1061 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
1062 <TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
1063 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
1064 <TR><TD>Sight-Range:</TD><TD>11</TD></TR>
1065 <TR><TD>Needed to build 'Swordsman':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
1066 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
1068 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
1069 <TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
1070 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/swordsman/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
1071 Target: Only ground units<BR>
1072 Strength: 125+-35<BR>
1074 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
1075 Attack Speed: 80<BR>
1077 This Attack Skill is used on "Hold Position"<BR>
1078 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
1080 <TR><TD>Level(s):</TD><TD>
1081 <B>Elite</b> at 4 kills<BR>
1082 Hitpoints: 850 -> 1275<BR>
1083 Armor Strength: 45 -> 67<BR>
1086 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
1087 <A HREF="romans_jupiter_full.html">Jupiter</A> (Sight: +1,
1088 Attack Strength: +6,
1090 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
1091 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
1096 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="temple_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/temple/images/castle.bmp" HEIGHT=64 WIDTH=64 ALT="Temple"></TD><TD WIDTH=500> <B>Temple</B></TD></TR>
1097 <TR><TD>Type:</TD><TD>Building</TD></TR>
1098 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
1100 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-15</NOBR>
1101 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 100
1103 <TR><TD>Production Time:</TD><TD>300</TD></TR>
1104 <TR><TD>Maximum Hitpoints:</TD><TD>9000</TD></TR>
1105 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
1106 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
1107 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
1108 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
1109 <TR><TD>'Temple' is able to Upgrade:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A><br>
1110 <A HREF="romans_jupiter_full.html">Jupiter</A><br>
1111 <A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
1113 <TR><TD>'Temple' is a Requirement for:</TD><TD><A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
1114 <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
1118 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="training_camp_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/training_camp/images/barracks.jpg" HEIGHT=64 WIDTH=64 ALT="Training Camp"></TD><TD WIDTH=500> <B>Training Camp</B></TD></TR>
1119 <TR><TD>Type:</TD><TD>Building</TD></TR>
1120 <TR><TD>Creation:</TD><TD>Built by <A HREF="romans_slave_full.html">Slave</A><BR>
1122 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>
1123 <TR><TD>Production Time:</TD><TD>100</TD></TR>
1124 <TR><TD>Maximum Hitpoints:</TD><TD>4500</TD></TR>
1125 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
1126 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
1127 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
1128 <TR><TD>Sight-Range:</TD><TD>8</TD></TR>
1129 <TR><TD>'Training Camp' is able to Produce:</TD><TD><A HREF="romans_spearman_full.html">Spearman</A><br>
1130 <A HREF="romans_archer_full.html">Archer</A><br>
1131 <A HREF="romans_guard_full.html">Guard</A><br>
1132 <A HREF="romans_swordsman_full.html">Swordsman</A><br>
1134 <TR><TD>'Training Camp' is able to Upgrade:</TD><TD><A HREF="romans_training_field_full.html">Training Field</A><br>
1136 <TR><TD>'Training Camp' is a Requirement for:</TD><TD><A HREF="romans_axe_man_full.html">Axe Man</A><br>
1137 <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
1138 <A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
1139 <A HREF="romans_swordsman_full.html">Swordsman</A><br>
1140 <A HREF="romans_spearman_full.html">Spearman</A><br>
1141 <A HREF="romans_general_full.html">General</A><br>
1142 <A HREF="romans_archer_full.html">Archer</A><br>
1143 <A HREF="romans_guard_full.html">Guard</A><br>
1145 <TR><TD>Needed to build 'Training Camp':</TD><TD><A HREF="romans_forum_full.html">Forum</A><br>
1147 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_training_field_full.html">Training Field</A> (Production Speed: +100)<BR>
1151 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="training_field_full"></A><IMG SRC="../../techs/megapack/factions/romans/upgrades/training_field/images/training_field.bmp" HEIGHT=64 WIDTH=64 ALT="Training Field"></TD><TD WIDTH=500> <B>Training Field</B></TD></TR>
1152 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
1153 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="romans_training_camp_full.html">Training Camp</A><BR>
1155 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>
1156 <TR><TD>Production Time:</TD><TD>300</TD></TR>
1157 <TR><TD>Increase Production Speed: </TD><TD>+100</TD></TR>
1158 <TR><TD>Affects Units:</TD><TD> <A HREF="romans_training_camp_full.html">Training Camp</A></TD></TR>
1159 <TR><TD>'Training Field' enables commands:</TD><TD>Hold Position : <A HREF="romans_axe_man_full.html">Axe Man</A><br>
1160 Hold Position : <A HREF="romans_cavalry_full.html">Cavalry</A><br>
1161 Hold Position : <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A><br>
1162 Hold Position : <A HREF="romans_gladiator_full.html">Gladiator</A><br>
1163 Hold Position : <A HREF="romans_fire_archer_full.html">Fire Archer</A><br>
1164 Hold Position : <A HREF="romans_swordsman_full.html">Swordsman</A><br>
1165 Hold Position : <A HREF="romans_spearman_full.html">Spearman</A><br>
1166 Hold Position : <A HREF="romans_turtle_formation_full.html">Turtle Formation</A><br>
1167 Hold Position : <A HREF="romans_general_full.html">General</A><br>
1168 Hold Position : <A HREF="romans_catapult_full.html">Catapult</A><br>
1169 Hold Position : <A HREF="romans_archer_full.html">Archer</A><br>
1170 Hold Position : <A HREF="romans_tribune_full.html">Tribune</A><br>
1171 Hold Position : <A HREF="romans_guard_full.html">Guard</A><br>
1173 <TR><TD>Needed to build 'Training Field':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
1177 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="tribune_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman.jpg" HEIGHT=64 WIDTH=64 ALT="Tribune"></TD><TD WIDTH=500> <B>Tribune</B></TD></TR>
1178 <TR><TD>Type:</TD><TD>Combat Unit
1180 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="romans_cavalry_full.html">Cavalry</A><BR>
1182 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">400</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">160</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR> <BR>(Cost for Tribune with 40 % discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold"> 150 <IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood"> 60 <IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food"> 2 <BR> + cost for <A HREF="romans_cavalry_full.html">Cavalry</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR> )
1183 <TR><TD>Production Time:</TD><TD>1</TD></TR>
1184 <TR><TD>Maximum Hitpoints:</TD><TD>1600</TD></TR>
1185 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
1186 <TR><TD>Armor-Strength:</TD><TD>50</TD></TR>
1187 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
1188 <TR><TD>Sight-Range:</TD><TD>13</TD></TR>
1189 <TR><TD>Needed to build 'Tribune':</TD><TD><A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
1190 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
1191 <A HREF="romans_forum_full.html">Forum</A><br>
1193 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
1194 <TR><TD> Move Command: Move </TD><TD> Speed: 380</TD></TR>
1195 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/tribune/images/horseman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
1196 Target: Only ground units<BR>
1197 Strength: 200+-100<BR>
1199 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
1200 Attack Speed: 130<BR>
1202 This Attack Skill is used on "Hold Position"<BR>
1203 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
1205 <TR><TD>Level(s):</TD><TD>
1206 <B>Elite</b> at 10 kills<BR>
1207 Hitpoints: 1600 -> 2400<BR>
1208 Armor Strength: 50 -> 75<BR>
1211 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_strengthen_swords_full.html">Strengthen Swords</A> (Attack Strength: +20)<BR>
1212 <A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
1213 Attack Strength: +10,
1216 <A HREF="romans_reinforce_armor_full.html">Reinforce Armor</A> (Armor: +10)<BR>
1217 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
1222 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="turtle_formation_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Turtle Formation"></TD><TD WIDTH=500> <B>Turtle Formation</B></TD></TR>
1223 <TR><TD>Type:</TD><TD>Combat Unit
1225 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
1227 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">300</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">200</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">4</NOBR>
1228 <TR><TD>Production Time:</TD><TD>150</TD></TR>
1229 <TR><TD>Maximum Hitpoints:</TD><TD>4000</TD></TR>
1230 <TR><TD>Regeneration of Hitpoints:</TD><TD>4</TD></TR>
1231 <TR><TD>Armor-Strength:</TD><TD>60</TD></TR>
1232 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
1233 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
1234 <TR><TD>Needed to build 'Turtle Formation':</TD><TD><A HREF="romans_formations_full.html">Formations</A><br>
1235 <A HREF="romans_bless_of_minerva_full.html">Bless Of Minerva</A><br>
1236 <A HREF="romans_temple_full.html">Temple</A><br>
1237 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
1239 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
1240 <TR><TD> Move Command: Move </TD><TD> Speed: 150</TD></TR>
1241 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/turtle_formation/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
1242 Target: Only ground units<BR>
1243 Strength: 160+-60<BR>
1245 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
1246 Attack Speed: 70<BR>
1248 This Attack Skill is used on "Hold Position"<BR>
1249 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
1250 Special Move Speed: 160 (Charge Skill)<BR>
1252 <TR><TD>Level(s):</TD><TD>
1253 <B>Elite</b> at 10 kills<BR>
1254 Hitpoints: 4000 -> 6000<BR>
1255 Armor Strength: 60 -> 90<BR>
1258 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sharpen_points_full.html">Sharpen Points</A> (Attack Strength: +20)<BR>
1259 <A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
1260 Attack Strength: +10,
1263 <A HREF="romans_enlarge_shields_full.html">Enlarge Shields</A> (Hitpoints: +30,
1268 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="wartime_mechanic_full"></A><IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard.jpg" HEIGHT=64 WIDTH=64 ALT="Wartime Mechanic"></TD><TD WIDTH=500> <B>Wartime Mechanic</B></TD></TR>
1269 <TR><TD>Type:</TD><TD>Combat Unit
1271 <TR><TD>Creation:</TD><TD>Produced by <A HREF="romans_military_camp_full.html">Military Camp</A><BR>
1273 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR> <NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>
1274 <TR><TD>Production Time:</TD><TD>80</TD></TR>
1275 <TR><TD>Maximum Hitpoints:</TD><TD>500</TD></TR>
1276 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
1277 <TR><TD>Armor-Strength:</TD><TD>15</TD></TR>
1278 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
1279 <TR><TD>Sight-Range:</TD><TD>13</TD></TR>
1280 <TR><TD>Needed to build 'Wartime Mechanic':</TD><TD><A HREF="romans_training_camp_full.html">Training Camp</A><br>
1281 <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A><br>
1283 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
1284 <TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
1285 <TR><TD> Morph Skill: Build Catapult </TD><TD>Morphing to: <A HREF="romans_catapult_full.html">Catapult</A><IMG SRC="../../techs/megapack/factions/romans/units/catapult/images/catapult.bmp" HEIGHT=64 WIDTH=64 ALT="Catapult"><BR>
1286 Refund (Discount): 40 %<BR>
1287 Morph Speed: 450<BR>
1289 <TR><TD> Morph Skill: Build Br </TD><TD>Morphing to: <A HREF="romans_battering_ram_full.html">Battering Ram</A><IMG SRC="../../techs/megapack/factions/romans/units/battering_ram/images/br.bmp" HEIGHT=64 WIDTH=64 ALT="Battering Ram"><BR>
1290 Refund (Discount): 20 %<BR>
1291 Morph Speed: 450<BR>
1293 <TR><TD> Morph Skill: Build Ballista </TD><TD>Morphing to: <A HREF="romans_ballista_full.html">Ballista</A><IMG SRC="../../techs/megapack/factions/romans/units/ballista/images/air_ballista.bmp" HEIGHT=64 WIDTH=64 ALT="Ballista"><BR>
1294 Refund (Discount): 20 %<BR>
1295 Morph Speed: 450<BR>
1297 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/romans/units/wartime_mechanic/images/guard_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
1298 Target: Only ground units<BR>
1299 Strength: 80+-20<BR>
1301 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
1302 Attack Speed: 120<BR>
1304 This Attack Skill is used on "Hold Position"<BR>
1305 ("Hold Position" requires <A HREF="romans_training_field_full.html">Training Field</A>)<BR>
1307 <TR><TD>Upgrades Available:</TD><TD><A HREF="romans_sign_of_mars_full.html">Sign Of Mars</A> (Sight: +1,
1308 Attack Strength: +10,
1312 <TR><TD> Repair/Heal Skill: Repair </TD><TD>Repairing: <A HREF="romans_eagle_pillar_full.html">Eagle Pillar</A>, <A HREF="romans_forum_full.html">Forum</A>, <A HREF="romans_training_camp_full.html">Training Camp</A>, <A HREF="romans_blacksmith_shop_full.html">Blacksmith Shop</A>, <A HREF="romans_temple_full.html">Temple</A>, <A HREF="romans_military_camp_full.html">Military Camp</A>, <A HREF="romans_guard_tower_full.html">Guard Tower</A>, <A HREF="romans_gladiator_school_full.html">Gladiator School</A><BR>
1313 Repair/Heal Speed: 200<BR>
1315 <TR><TD> Repair/Heal Skill: Heal </TD><TD>Healing: <A HREF="romans_spearman_full.html">Spearman</A>, <A HREF="romans_archer_full.html">Archer</A>, <A HREF="romans_swordsman_full.html">Swordsman</A>, <A HREF="romans_cavalry_full.html">Cavalry</A>, <A HREF="romans_tribune_full.html">Tribune</A>, <A HREF="romans_turtle_formation_full.html">Turtle Formation</A>, <A HREF="romans_general_full.html">General</A>, <A HREF="romans_wartime_mechanic_full.html">Wartime Mechanic</A>, <A HREF="romans_fire_archer_full.html">Fire Archer</A>, <A HREF="romans_gladiator_full.html">Gladiator</A>, <A HREF="romans_guard_full.html">Guard</A>, <A HREF="romans_battering_ram_full.html">Battering Ram</A>, <A HREF="romans_axe_man_full.html">Axe Man</A>, <A HREF="romans_catapult_full.html">Catapult</A>, <A HREF="romans_ballista_full.html">Ballista</A><BR>
1316 Repair/Heal Speed: 200<BR>
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