Bump minimum cmake
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52 <h1>Battle Machine - of the Tech Faction (Megapack) </h1>
53 <p>
54 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: &nbsp;<A HREF=egypt_overview.html>Egypt</a> |&nbsp;
55 &nbsp;<A HREF=indian_overview.html>Indian</a> |&nbsp;
56 &nbsp;<A HREF=magic_overview.html>Magic</a> |&nbsp;
57 &nbsp;<A HREF=norsemen_overview.html>Norsemen</a> |&nbsp;
58 &nbsp;<A HREF=persian_overview.html>Persian</a> |&nbsp;
59 &nbsp;<A HREF=romans_overview.html>Romans</a> |&nbsp;
60 &nbsp;<A HREF=tech_overview.html><I>Tech</I></a>
61 </H4><P>
62 <P>
64 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="battle_machine_full"></A><IMG SRC="../../techs/megapack/factions/tech/units/battle_machine/images/battle_machine.bmp" HEIGHT=64 WIDTH=64 ALT="Battle Machine"></TD><TD WIDTH=500> <B>Battle Machine</B></TD></TR>
65 <TR><TD>Type:</TD><TD>Combat Unit
66 </TD></TR>
67 <TR><TD>Creation:</TD><TD>Morphing from <A HREF="tech_technician_full.html">Technician</A><BR>
68 </TD></TR>
69 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">240</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">180</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp; <BR>(Cost for Battle Machine with 40&nbsp;% discount = <IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;90&nbsp;<IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;180&nbsp;<IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;1&nbsp;<BR>&nbsp;+ cost for <A HREF="tech_technician_full.html">Technician</A> = <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp; )
70 <TR><TD>Production Time:</TD><TD>140</TD></TR>
71 <TR><TD>Maximum Hitpoints:</TD><TD>2500</TD></TR>
72 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
73 <TR><TD>Armor-Strength:</TD><TD>45</TD></TR>
74 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
75 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
76 <TR><TD>Needed to build 'Battle Machine':</TD><TD><A HREF="tech_robotics_full.html">Robotics</A><br>
77 <A HREF="tech_blacksmith_full.html">Blacksmith</A><br>
78 <A HREF="tech_technodrome_full.html">Technodrome</A><br>
79 </TD></TR>
80 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
81 <TR><TD> Move Command: Move </TD><TD> Speed: 170</TD></TR>
82 <TR><TD>Attack Command: Attack<BR><IMG SRC="../../techs/megapack/factions/tech/units/battle_machine/images/battle_machine_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
83 Target: Only ground units<BR>
84 Strength: 400+-150<BR>
85 Range: 1<BR>
86 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
87 Attack Speed: 90<BR>
88 Start Time: 0.8<BR>
89 This Attack Skill is used on "Hold Position"<BR>
90 ("Hold Position" requires <A HREF="tech_training_field_full.html">Training Field</A>)<BR>
91 Special Move Speed: 240 (Charge Skill)<BR>
92 </TD></TR>
93 <TR><TD>Attack Command: Attack Arrow<BR><IMG SRC="../../techs/megapack/factions/tech/units/battle_machine/images/battle_machine_attack_arrow.bmp" HEIGHT=32 WIDTH=32 ALT="Attack Arrow"></TD><TD>
94 Target: Ground and air units<BR>
95 Strength: 170+-75<BR>
96 Range: 9<BR>
97 Splash-Radius: 1<BR>
98 Splash also damages own units!<BR>
99 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
100 Attack Speed: 52<BR>
101 Start Time: 0.5<BR>
102 </TD></TR>
103 <TR><TD>Level(s):</TD><TD>
104 <B>Elite</b> at 10 kills<BR>
105 Hitpoints: 2500 -> 3750<BR>
106 Armor Strength: 45 -> 67<BR>
107 Sight: 10 -> 12<BR>
108 </TD></TR>
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