Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / egypt / units / air_pyramid / particle_proj.xml
blob5a9e5f4a96e80b2382fd54b7b2d90702f5688068
1 <?xml version="1.0" standalone="yes"?>
2 <projectile-particle-system>
3         <texture value="true" path="images/battlemage_particle.bmp" luminance="true"/>
4         <model value="false"/>
5         <primitive value="quad"/>
6         <offset x="0" y="1.5" z="0.2"/>
7         <color red="1.0" green="0.5" blue="0.0" alpha="0.5" />
8         <color-no-energy red="1.0" green="1.0" blue="1.0" alpha="0.0" />
9         <size value="0.6" />
10         <size-no-energy value="0.2" />
11         <speed value="5.0" />
12         <gravity value="0"/>
13         <emission-rate value="10" />
14         <energy-max value="8" />
15         <energy-var value="3" />
17         <trajectory type="linear">
18                 <speed value="13.0"/>
19         </trajectory>
20 </projectile-particle-system>