1 <?xml version="1.0" standalone="no" ?>
6 <max-hp value="3000" regeneration="0"/>
9 <armor-type value="wood"/>
12 <multi-selection value="true"/>
13 <uniform-selection value="true"/>
14 <max-unit-count value="5"/>
15 <cellmap value="true">
23 <field value="land" />
26 <property value="burnable"/>
28 <light enabled="false" />
30 <unit name="pyramid" />
32 <upgrade-requirements />
33 <resource-requirements>
34 <resource name="gold" amount="100"/>
35 <resource name="wood" amount="150"/>
36 <resource name="stone" amount="50"/>
37 <resource name="food" amount="-10"/>
38 </resource-requirements>
40 <resource name="food" amount="20"/>
42 <image path="images/farm.bmp"/>
43 <image-cancel path="../spearman/images/tech_cancel.bmp"/>
44 <meeting-point value="true" image-path="../desert_camp/images/meeting_point.bmp"/>
45 <selection-sounds enabled="true">
46 <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
48 <command-sounds enabled="true">
49 <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
54 <type value="be_built" />
55 <name value="be_built_skill"/>
59 <anim-speed value="50" />
60 <animation path="models/chickenfarm_contruction.g3d" />
61 <sound enabled="false" />
65 <name value="stop_skill"/>
68 <anim-speed value="50" />
69 <animation path="models/chickenfarm.g3d" />
70 <sound enabled="false" />
73 <type value="produce" />
74 <name value="produce_skill"/>
77 <anim-speed value="50" />
78 <animation path="models/chickenfarm.g3d" />
79 <sound enabled="false" />
82 <type value="produce" />
83 <name value="produce_fast_skill"/>
86 <!-- faster production, because chicken is giving less food -->
87 <anim-speed value="50" />
88 <animation path="models/chickenfarm.g3d" />
89 <sound enabled="false" />
93 <name value="die_skill"/>
96 <anim-speed value="300" />
97 <animation path="../pyramid/destruction_models/farm_destruction.g3d" />
98 <sound enabled="true" start-time="0">
99 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall3.wav"/>
101 <fade value="false"/>
104 <type value="upgrade"/>
105 <name value="upgrade_skill"/>
108 <anim-speed value="300"/>
109 <animation path="models/chickenfarm.g3d"/>
110 <sound enabled="false"/>
115 <type value="produce"/>
116 <name value="produce_chicken" />
117 <image path="../chicken/images/chicken.bmp" />
118 <unit-requirements />
119 <upgrade-requirements />
120 <produce-skill value="produce_fast_skill"/>
121 <produced-unit name="chicken"/>