Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / egypt / units / scarab / particle_proj.xml
blobdb71eacf69250ef9fc66dcf9cc8486ce696ead1c
1 <?xml version="1.0" standalone="yes"?>
2 <projectile-particle-system>
3         <texture value="true" path="images/archmage_particle.bmp" luminance="true"/>
4         <model value="true" path="models/dungball.g3d"/>
5         <primitive value="quad"/>
6         <offset x="0" y="0.5" z="0.2"/>
7         <color red="0.5" green="0.5" blue="0.5" alpha="0.2" />
8         <color-no-energy red="1.0" green="0.0" blue="0.0" alpha="0.1" />
9         <size value="0.4" />
10         <size-no-energy value="0.3" />
11         <speed value="20.0" />
12         <gravity value="0.01"/>
13         <emission-rate value="5" />
14         <energy-max value="30" />
15         <energy-var value="10" />
17         <trajectory type="linear">
18                 <speed value="7.0"/>
19         </trajectory>
20 </projectile-particle-system>