Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / egypt / units / snake / particle_proj.xml
blob9579f73def2822ce7197a4bcf48c56f2d213c5d3
1 <?xml version="1.0" standalone="yes"?>
2 <projectile-particle-system>
3         <texture value="true" path="images/archmage_particle.bmp" luminance="true"/>
4         <model value="false"/>
5         <primitive value="quad"/>
6         <offset x="-0.2" y="0.70" z="0.75"/>
7         <color red="0.0" green="1.0" blue="0.0" alpha="0.8" />
8         <color-no-energy red="1.0" green="0.0" blue="0.0" alpha="0.2" />
9         <size value="0.4" />
10         <size-no-energy value="0.3" />
11         <speed value="5.0" />
12         <gravity value="0.01"/>
13         <emission-rate value="10" />
14         <energy-max value="60" />
15         <energy-var value="20" />
17         <trajectory type="linear">
18                 <speed value="7.0"/>
19         </trajectory>
20 </projectile-particle-system>