Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / magic / units / dragon_rider / particle_splash.xml
blobc2149a588f937b484a305720f2c0a8cb54452b10
1 <?xml version="1.0" standalone="yes"?>
2 <splash-particle-system>
3         <texture value="true" path="../dragon/images/dragon_particle_proj.bmp" luminance="true"/>
4         <model value="false"/>
5         <primitive value="quad"/>
6         <offset x="0" y="0" z="0"/>
7         <color red="1.0" green="0.5" blue="0.0" alpha="0.5" />
8         <color-no-energy red="0.0" green="0.0" blue="0.0" alpha="0.2" />
9         <size value="0.6" />
10         <size-no-energy value="0.1" />
11         <speed value="5.0" />
12         <gravity value="0"/>
13         <emission-rate value="20" />
14         <energy-max value="20" />
15         <energy-var value="2" />
17         <emission-rate-fade value="2"/>
18         <vertical-spread a="1" b="1"/>
19         <horizontal-spread a="0.1" b="0"/>
20 </splash-particle-system>