Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / magic / units / wicker_behemoth / wicker_behemoth.xml
blobfe5ce8bc73d7554d5ca64aebecc511f447bf5b93
1 <?xml version="1.0" standalone="no" ?>
3 <unit>
4         <parameters>
5                 <size value="2" />
6                 <height value="2" />
7                 <ai-build-size value="3"/>
8                 <max-hp value="1400" regeneration="0"/>
9                 <max-ep value="0" />
10                 <armor value="0" />
11                 <armor-type value="wood"/>
12                 <sight value="5" />
13                 <time value="100" />
14                 <multi-selection value="true"/>
15                 <uniform-selection value="true"/>
16                 <cellmap value="false"/>
17                 <levels/>
18                 <fields>
19                         <field value="land" />
20                 </fields>
21                 <properties>
22                         <property value="burnable"/>
23                 </properties>
24                 <light enabled="false" />
25                 <unit-requirements>
26                         <unit name="mage_tower"/>
27                         <unit name="summoner_guild"/>
28                 </unit-requirements>
29                 <upgrade-requirements/>
30                 <resource-requirements>
31                         <resource name="wood" amount="200"/>
32                 </resource-requirements>
33                 <resources-stored/>
34                 <image path="images/wicker_behemoth.bmp"/>
35                 <image-cancel path="../archmage/images/magic_cancel.bmp"/>
36                 <meeting-point value="false"/>
37                 <selection-sounds enabled="true">
38                         <sound path="../archmage_tower/sounds/magic_click.wav"/>
39                 </selection-sounds>
40                 <command-sounds enabled="true">
41                         <sound path="../archmage_tower/sounds/magic_click.wav"/>
42                 </command-sounds>
43         </parameters>
44         <skills>
45                 <skill>
46                         <type value="be_built" />
47                         <name value="be_built_skill"/>
48                         <ep-cost value="0" />
49                         <speed value="120"/>
50                         <speed value="120"/>
51                         <anim-speed value="300" />
52                         <animation path="models/wicker_behemoth_construction.g3d" />
53                         <sound enabled="false" />
54                 </skill>
55                 <skill>
56                         <type value="stop" />
57                         <name value="stop_skill"/>
58                         <ep-cost value="0" />
59                         <speed value="300" />
60                         <anim-speed value="100" />
61                         <animation path="models/wicker_behemoth.g3d" />
62                         <sound enabled="false" />
63                 </skill>
64                 <skill>
65                         <type value="die" />
66                         <name value="die_skill"/>
67                         <ep-cost value="0" />
68                         <speed value="300" />
69                         <anim-speed value="300" />
70                         <animation path="../mage_tower/destruction_models/wicker_behemoth_destruction.g3d" />
71                         <particles value="true">
72                                 <particle-file path="smoke_particles.xml"/>
73                                 <particle-file path="glow_particles.xml"/>
74                         </particles>
75                         <sound enabled="true" start-time="0">
76                                 <sound-file path="../archmage_tower/sounds/magic_building_fall1.wav"/>
77                         </sound>
78                         <fade value="false"/>
79                 </skill>
80                 <skill>
81                         <type value="morph"/>
82                         <name value="morph_skill"/>
83                         <ep-cost value="0"/>
84                         <speed value="500"/>
85                         <anim-speed value="30"/>
86                         <animation path="models/wicker_behemoth_morph.g3d"/>
87                         <particles value="true">
88                                 <particle-file path="fire_particles.xml"/>
89                         </particles>
90                         <sound enabled="true" start-time="0">
91                                 <sound-file path="/sounds/wicker_fire.wav"/>
92                         </sound>
93                 </skill>
94         </skills>
95         <commands>
96                 <command>
97                         <type value="morph"/>
98                         <name value="promote_to_behemoth"/>
99                         <image path="../behemoth/images/behemoth.bmp"/>
100                         <unit-requirements/>
101                         <upgrade-requirements/>
102                         <morph-skill value="morph_skill"/>
103                         <morph-unit name= "behemoth"/>
104                         <discount value="0"/>
105                 </command>
106         </commands>
107 </unit>