Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / romans / romans.xml
blobfd1d857a9204d4c1991358b6c2e927c7e94d9b74
1 <?xml version="1.0" standalone="no"?>
3 <faction>
4         <starting-resources>
5                 <resource name="gold" amount="500"/>
6                 <resource name="wood" amount="500"/>
7                 <resource name="stone" amount="500"/>
8                 <resource name="food" amount="50"/>
9         </starting-resources>
10         <starting-units>
11                 <unit name="forum" amount="1"/>
12                 <unit name="slave" amount="3"/>
13                 <unit name="spearman" amount="2"/>
14                 <unit name="guard_tower" amount="1"/>
15                 <unit name="cow" amount="1"/>
16                 <unit name="archer" amount="1"/>
17         </starting-units>
18         <music value="true" path="music/romans.ogg"/>
19         <flat-particle-positions value="true"/>
20         <ai-behavior>
21                 <worker-units>
22                         <unit name="slave" minimum="8"/>
23                 </worker-units>
24                 <warrior-units>
25                         <unit name="archer" minimum="3"/>
26                         <unit name="cow" minimum="2"/>
27                         <unit name="spearman" minimum="3"/>
28                         <unit name="cow" minimum="5"/>
29                 </warrior-units>
30                 <resource-producer-units>
31                         <unit name="temple" minimum="1"/>
32                         <unit name="cow" minimum="15"/>
33                 </resource-producer-units>
34                 <building-units>
35                         <unit name="training_camp" minimum="1"/>
36                         <unit name="blacksmith_shop" minimum="1"/>
37                         <unit name="training_camp" minimum="2"/>
38                         <unit name="temple" minimum="1"/>
39                 </building-units>
40                 <upgrades>
41                         <upgrade name="reinforce_armor"/>
42                         <upgrade name="sharpen_points"/>
43                         <upgrade name="bless_of_minerva"/>
44                 </upgrades>
45                 <static-values/>
46         </ai-behavior>
47 </faction>