Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / romans / units / eagle_pillar / particle_splash.xml
blob687c52d52d4c10f6d8cf3298f7e1a22d95706b1a
1 <?xml version="1.0" standalone="yes"?>
2 <splash-particle-system>
3         <texture value="true" path="images/particle.bmp" luminance="true"/>
4         <model value="false"/>
5         <primitive value="quad"/>
6         <offset x="0" y="0" z="0"/>
7         <color red="1.0" green="0.4" blue="0.0" alpha="0.7" />
8         <color-no-energy red="1.0" green="0.0" blue="0.0" alpha="0.2" />
9         <size value="0.9" />
10         <size-no-energy value="0.15" />
11         <speed value="5" />
12         <gravity value="0.4"/>
13         <emission-rate value="60" />
14         <energy-max value="100" />
15         <energy-var value="20" />
16         <emission-rate-fade value="30"/>
17         <vertical-spread a="1" b="0"/>
18         <horizontal-spread a="1" b="0"/>
19 </splash-particle-system>