Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / tech / units / castle / glow_particles.xml
blobac7e5110b4388b561b34ad0c9fec18f6862cce71
1 <?xml version="1.0" standalone="yes"?>
2 <unit-particle-system>
3         <texture value="true" path="images/particle.bmp" luminance="false"/>
4         <primitive value="quad"/>
5         <offset x="0.5" y="0.0" z="0.5"/>
6         <direction x="0" y="1" z="0"/>
7         <color red="0.9" green="0.5" blue="0.0" alpha="0.3" />
8         <color-no-energy red="0.8" green="0.2" blue="0.0" alpha="0.1" />
9         <radius value="1.8" />
10         <size value="1.0" />
11         <size-no-energy value="0.7" />
12         <speed value="0.5" />
13         <gravity value="0.0"/>
14         <emission-rate value="5" />
15         <energy-max value="90" />
16         <energy-var value="0" />
17         <relative value="true" />
18         <fixed value="false" />
19         <teamcolorNoEnergy value="false" />
20         <teamcolorEnergy value="false" />
21 </unit-particle-system>