Bump minimum cmake
[megaglest-data.git] / techs / megapack / factions / tech / units / cow / cow.xml
bloba5d4549dabebb9e6c0eabcda25a775bad5f467bf
1 <?xml version="1.0" standalone="no"?>
3 <unit>
5         <!-- *** parameters *** -->
7         <parameters>
8                 <size value="1"/>
9                 <height value="1"/>
10                 <max-hp value="500" regeneration="2"/>
11                 <max-ep value="0"/>
12                 <armor value="0"/>
13                 <armor-type value="organic"/>
14                 <sight value="10"/>
15                 <time value="40"/>
16                 <multi-selection value="true"/>
17                 <cellmap value="false"/>
18                 <levels/>
19                 <fields>
20                         <field value="land"/>
21                 </fields>
22                 <properties/>
23                 <light enabled="false"/>
24                 <unit-requirements/>
25                 <upgrade-requirements/>
26                 <resource-requirements>
27                         <resource name="gold" amount="95"/>
28                         <resource name="food" amount="-10"/>
29                 </resource-requirements>
30                 <resources-stored>
31                         <resource name="food" amount="2"/>
32                         <!-- more time for reaction in case of hunger -->
33                 </resources-stored>
34                 <image path="images/cow.bmp"/>
35                 <image-cancel path="../archer/images/tech_cancel.bmp"/>
36                 <meeting-point value="false"/>
37                 <selection-sounds enabled="true">
38                         <sound path="$COMMONDATAPATH/sounds/cow_select1.wav"/>
39                         <sound path="$COMMONDATAPATH/sounds/cow_select2.wav"/>
40                         <sound path="$COMMONDATAPATH/sounds/cow_select3.wav"/>
41                 </selection-sounds>
42                 <command-sounds enabled="true">
43                         <sound path="$COMMONDATAPATH/sounds/cow_ack1.wav"/>
44                         <sound path="$COMMONDATAPATH/sounds/cow_ack2.wav"/>
45                         <sound path="$COMMONDATAPATH/sounds/cow_ack3.wav"/>
46                 </command-sounds>
48         </parameters>
50         <!-- *** skills *** -->
52         <skills>
54                 <skill>
55                         <type value="stop"/>
56                         <name value="stop_skill"/>
57                         <ep-cost value="0"/>
58                         <speed value="1000"/>
59                         <anim-speed value="55"/>
60                         <animation path="models/cow_standing.g3d"/>
61                         <sound enabled="false"/>
62                 </skill>
64                 <skill>
65                         <type value="move"/>
66                         <name value="move_skill"/>
67                         <ep-cost value="0"/>
68                         <speed value="150"/>
69                         <anim-speed value="150"/>
70                         <animation path="models/cow_walking.g3d"/>
71                         <sound enabled="false"/>
72                 </skill>
74                 <skill>
75                         <type value="die"/>
76                         <name value="die_skill"/>
77                         <ep-cost value="0"/>
78                         <speed value="90"/>
79                         <anim-speed value="90"/>
80                         <animation path="models/cow_dying.g3d"/>
81                         <sound enabled="true" start-time="0">
82                                 <sound-file path="$COMMONDATAPATH/sounds/cow_die1.wav"/>
83                                 <sound-file path="$COMMONDATAPATH/sounds/cow_die2.wav"/>
84                                 <sound-file path="$COMMONDATAPATH/sounds/cow_die3.wav"/>
85                         </sound>
86                         <fade value="false"/>
87                 </skill>
89         </skills>
91         <!-- *** commands *** -->
93         <commands>
95                 <command>
96                         <type value="stop"/>
97                         <name value="stop"/>
98                         <image path="../archer/images/tech_stop.bmp"/>
99                         <unit-requirements/>
100                         <upgrade-requirements/>
101                         <stop-skill value="stop_skill"/>
102                 </command>
104                 <command>
105                         <type value="move"/>
106                         <name value="move"/>
107                         <image path="../archer/images/tech_move.bmp"/>
108                         <unit-requirements/>
109                         <upgrade-requirements/>
110                         <move-skill value="move_skill"/>
111                 </command>
113         </commands>
114 </unit>