1 <?xml version="1.0" standalone="no" ?>
6 <max-hp value="6000" regeneration="0"/>
9 <armor-type value="wood"/>
12 <multi-selection value="true"/>
13 <uniform-selection value="true"/>
14 <cellmap value="true">
22 <field value="land" />
25 <property value="burnable"/>
27 <light enabled="false" />
28 <rotationAllowed value="false" />
30 <unit name="castle" />
31 <unit name="blacksmith" />
33 <upgrade-requirements />
34 <resource-requirements>
35 <resource name="gold" amount="200" />
36 <resource name="wood" amount="200" />
37 </resource-requirements>
39 <resource name="wood" amount="200" />
41 <image path="images/technodrome.bmp"/>
42 <image-cancel path="../archer/images/tech_cancel.bmp"/>
43 <meeting-point value="true" image-path="../barracks/images/meeting_point.bmp"/>
44 <selection-sounds enabled="true">
45 <sound path="$COMMONDATAPATH/sounds/tech_click.wav" />
47 <command-sounds enabled="true">
48 <sound path="$COMMONDATAPATH/sounds/tech_click.wav" />
53 <name value="be_built_skill"/>
56 <anim-speed value="300"/>
57 <animation path="../castle/construction_models/technodrome_construction.g3d"/>
58 <sound enabled="false"/>
59 <type value="be_built"/>
63 <name value="stop_skill"/>
66 <anim-speed value="100"/>
67 <animation path="models/technodrome.g3d"/>
68 <sound enabled="false"/>
71 <type value="produce"/>
72 <name value="produce_skill"/>
75 <anim-speed value="300"/>
76 <animation path="models/technodrome.g3d"/>
77 <sound enabled="false"/>
80 <type value="upgrade"/>
81 <name value="upgrade_skill"/>
84 <anim-speed value="300"/>
85 <animation path="models/technodrome.g3d"/>
86 <sound enabled="false"/>
90 <name value="die_skill"/>
93 <anim-speed value="300" />
94 <animation path="../castle/destruction_models/technodrome_destruction.g3d"/>
95 <particles value="true">
96 <particle-file path="smoke_particles.xml"/>
97 <particle-file path="glow_particles.xml"/>
99 <sound enabled="true" start-time="0">
100 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall5.wav"/>
102 <fade value="false"/>
107 <type value="produce"/>
108 <name value="produce_technician"/>
109 <image path="../technician/images/technician.bmp"/>
110 <unit-requirements />
111 <upgrade-requirements />
112 <produce-skill value="produce_skill"/>
113 <produced-unit name="technician"/>
116 <type value="upgrade"/>
117 <name value="research_advanced_architecture"/>
118 <image path="../../upgrades/advanced_architecture/images/advanced_architecture.bmp"/>
120 <upgrade-requirements/>
121 <upgrade-skill value="upgrade_skill"/>
122 <produced-upgrade name="advanced_architecture"/>
125 <type value="upgrade"/>
126 <name value="research_robotics"/>
127 <image path="../../upgrades/robotics/images/robotics.bmp"/>
129 <upgrade-requirements/>
130 <upgrade-skill value="upgrade_skill"/>
131 <produced-upgrade name="robotics"/>