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5 (Megapack) </title>
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53 <h1>Egypt Techtree of Glest - Version 0.8 beta
54 (Megapack) </h1>
55 <p>
56 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: &nbsp;<A HREF=egypt_overview.html><I>Egypt</I></a> |&nbsp;
57 &nbsp;<A HREF=indian_overview.html>Indian</a> |&nbsp;
58 &nbsp;<A HREF=magic_overview.html>Magic</a> |&nbsp;
59 &nbsp;<A HREF=norsemen_overview.html>Norsemen</a> |&nbsp;
60 &nbsp;<A HREF=persian_overview.html>Persian</a> |&nbsp;
61 &nbsp;<A HREF=romans_overview.html>Romans</a> |&nbsp;
62 &nbsp;<A HREF=tech_overview.html>Tech</a>
63 </H4><P>
64 <P>
65 <H4>Techtree Diagrams: <a href="egypt_techtree_clickable_map_buildings.html">Buildings</a> |
66 <a href="egypt_techtree_clickable_map_buildings_units.html">Buildings Units</a> |
67 <a href="egypt_techtree_clickable_map_all.html">All</a></H4>
68 <P>
69 <H1>Overview for Faction: Egypt</H1>
71 <H3>Combat Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
72 <TH> Total Cost
73 <TH> Hit Points
74 <TH> Rege- nerate
75 <TH> Armor Strength
76 <TH> Armor Type
77 <TH> Sight Range
79 <TH> Move Speed
80 <TH> Air / Ground
81 <TH> Attack Strength Land
82 <TH> Attack Strength Air
83 <TH> Attack Range
84 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/air_pyramid/images/air_pyramid.bmp" HEIGHT=32 WIDTH=32 ALT="Air Pyramid"><A HREF="egypt_air_pyramid_full.html">Air Pyramid</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
85 <TD ALIGN=CENTER>3000</TD><TD ALIGN=CENTER>5</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>--
86 <TD ALIGN=CENTER>Ground</TD>
87 <TD ALIGN=CENTER>--
88 </TD><TD ALIGN=CENTER>200&nbsp;+-&nbsp;75</TD><TD ALIGN=CENTER>15</TD>
89 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/anubis_warrior/images/anubis.bmp" HEIGHT=32 WIDTH=32 ALT="Anubis Warrior"><A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
90 <TD ALIGN=CENTER>900</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>40</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#metal">Metal</A></TD><TD ALIGN=CENTER>11</TD><TD ALIGN=CENTER>250
91 <TD ALIGN=CENTER>Ground</TD>
92 <TD ALIGN=CENTER>130&nbsp;+-&nbsp;40</TD><TD ALIGN=CENTER>--
93 </TD><TD ALIGN=CENTER>1</TD>
94 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/ibis/images/ibis.bmp" HEIGHT=32 WIDTH=32 ALT="Ibis"><A HREF="egypt_ibis_full.html">Ibis</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>&nbsp;
95 <TD ALIGN=CENTER>1300</TD><TD ALIGN=CENTER>3</TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>250
96 <TD ALIGN=CENTER>Air</TD>
97 <TD ALIGN=CENTER>170&nbsp;+-&nbsp;50</TD><TD ALIGN=CENTER>170&nbsp;+-&nbsp;50</TD><TD ALIGN=CENTER>8</TD>
98 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/mummy/images/daemon.bmp" HEIGHT=32 WIDTH=32 ALT="Mummy"><A HREF="egypt_mummy_full.html">Mummy</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;&nbsp;45</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
99 <TD ALIGN=CENTER>600</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#organic">Organic</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>250
100 <TD ALIGN=CENTER>Ground</TD>
101 <TD ALIGN=CENTER>70&nbsp;+-&nbsp;40</TD><TD ALIGN=CENTER>--
102 </TD><TD ALIGN=CENTER>1</TD>
103 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/priest/images/priest.bmp" HEIGHT=32 WIDTH=32 ALT="Priest"><A HREF="egypt_priest_full.html">Priest</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;90</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
104 <TD ALIGN=CENTER>700</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>210
105 <TD ALIGN=CENTER>Ground</TD>
106 <TD ALIGN=CENTER>85&nbsp;+-&nbsp;25</TD><TD ALIGN=CENTER>85&nbsp;+-&nbsp;25</TD><TD ALIGN=CENTER>9</TD>
107 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/scarab/images/scarab.bmp" HEIGHT=32 WIDTH=32 ALT="Scarab"><A HREF="egypt_scarab_full.html">Scarab</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>&nbsp;
108 <TD ALIGN=CENTER>1400</TD><TD ALIGN=CENTER>5</TD><TD ALIGN=CENTER>23</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>140
109 <TD ALIGN=CENTER>Ground</TD>
110 <TD ALIGN=CENTER>180&nbsp;+-&nbsp;90</TD><TD ALIGN=CENTER>--
111 </TD><TD ALIGN=CENTER>4</TD>
112 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/snake/images/snake.bmp" HEIGHT=32 WIDTH=32 ALT="Snake"><A HREF="egypt_snake_full.html">Snake</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">140</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
113 <TD ALIGN=CENTER>450</TD><TD ALIGN=CENTER>5</TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>12</TD><TD ALIGN=CENTER>140
114 <TD ALIGN=CENTER>Ground</TD>
115 <TD ALIGN=CENTER>140&nbsp;+-&nbsp;30</TD><TD ALIGN=CENTER>140&nbsp;+-&nbsp;30</TD><TD ALIGN=CENTER>9</TD>
116 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/spearman/images/swordman.bmp" HEIGHT=32 WIDTH=32 ALT="Spearman"><A HREF="egypt_spearman_full.html">Spearman</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;25</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
117 <TD ALIGN=CENTER>530</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>220
118 <TD ALIGN=CENTER>Ground</TD>
119 <TD ALIGN=CENTER>80&nbsp;+-&nbsp;30</TD><TD ALIGN=CENTER>--
120 </TD><TD ALIGN=CENTER>1</TD>
121 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/spearthrower/images/archer.bmp" HEIGHT=32 WIDTH=32 ALT="Spearthrower"><A HREF="egypt_spearthrower_full.html">Spearthrower</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
122 <TD ALIGN=CENTER>700</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>15</TD><TD ALIGN=CENTER>220
123 <TD ALIGN=CENTER>Ground</TD>
124 <TD ALIGN=CENTER>95&nbsp;+-&nbsp;65</TD><TD ALIGN=CENTER>95&nbsp;+-&nbsp;65</TD><TD ALIGN=CENTER>9</TD>
125 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/sphinx/images/sphinx.bmp" HEIGHT=32 WIDTH=32 ALT="Sphinx"><A HREF="egypt_sphinx_full.html">Sphinx</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>&nbsp;
126 <TD ALIGN=CENTER>7000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>16</TD><TD ALIGN=CENTER>--
127 <TD ALIGN=CENTER>Ground</TD>
128 <TD ALIGN=CENTER>120&nbsp;+-&nbsp;50</TD><TD ALIGN=CENTER>120&nbsp;+-&nbsp;50</TD><TD ALIGN=CENTER>12</TD>
129 </TABLE>
130 <H3>Worker Units</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
131 <TH> Total Cost
132 <TH> Hit Points
133 <TH> Rege- nerate
134 <TH> Armor Strength
135 <TH> Armor Type
136 <TH> Sight Range
138 <TH> Move Speed
139 <TH> Air / Ground
140 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/chicken/images/chicken.bmp" HEIGHT=32 WIDTH=32 ALT="Chicken"><A HREF="egypt_chicken_full.html">Chicken</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>&nbsp;
141 <TD ALIGN=CENTER>300</TD><TD ALIGN=CENTER>2</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#organic">Organic</A></TD><TD ALIGN=CENTER>10</TD><TD ALIGN=CENTER>100</TD>
142 <TD ALIGN=CENTER>Ground</TD>
143 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/slave/images/worker.bmp" HEIGHT=32 WIDTH=32 ALT="Slave"><A HREF="egypt_slave_full.html">Slave</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;&nbsp;75</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
144 <TD ALIGN=CENTER>600</TD><TD ALIGN=CENTER>1</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#leather">Leather</A></TD><TD ALIGN=CENTER>9</TD><TD ALIGN=CENTER>190</TD>
145 <TD ALIGN=CENTER>Ground</TD>
146 </TABLE>
147 <H3>Buildings</H3> <TABLE BORDER=1 WIDTH="100%"><TR> <TH> Name
148 <TH> Total Cost
149 <TH> Hit Points
150 <TH> Rege- nerate
151 <TH> Armor Strength
152 <TH> Armor Type
153 <TH> Sight Range
155 <TH>Storage
156 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/air_pyramid/images/air_pyramid.bmp" HEIGHT=32 WIDTH=32 ALT="Air Pyramid"><A HREF="egypt_air_pyramid_full.html">Air Pyramid</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
157 <TD ALIGN=CENTER>3000</TD><TD ALIGN=CENTER>5</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>15</TD><TD></TD>
158 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/desert_camp/images/barracks.bmp" HEIGHT=32 WIDTH=32 ALT="Desert Camp"><A HREF="egypt_desert_camp_full.html">Desert Camp</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
159 <TD ALIGN=CENTER>6000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>6</TD><TD></TD>
160 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/farm/images/farm.bmp" HEIGHT=32 WIDTH=32 ALT="Farm"><A HREF="egypt_farm_full.html">Farm</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-10</NOBR>&nbsp;
161 <TD ALIGN=CENTER>3000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>5</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;20&nbsp;</TD>
162 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/obelisk/images/obelisk.bmp" HEIGHT=32 WIDTH=32 ALT="Obelisk"><A HREF="egypt_obelisk_full.html">Obelisk</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR>&nbsp;
163 <TD ALIGN=CENTER>6000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>5</TD><TD></TD>
164 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/pyramid/images/pyramid.bmp" HEIGHT=32 WIDTH=32 ALT="Pyramid"><A HREF="egypt_pyramid_full.html">Pyramid</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR>&nbsp;
165 <TD ALIGN=CENTER>9000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>15</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;2000&nbsp;<IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;1200&nbsp;<IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">&nbsp;1500&nbsp;<IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;150&nbsp;</TD>
166 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/sphinx/images/sphinx.bmp" HEIGHT=32 WIDTH=32 ALT="Sphinx"><A HREF="egypt_sphinx_full.html">Sphinx</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>&nbsp;
167 <TD ALIGN=CENTER>7000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>20</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#wood">Wood</A></TD><TD ALIGN=CENTER>16</TD><TD></TD>
168 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/units/temple/images/temple.bmp" HEIGHT=32 WIDTH=32 ALT="Temple"><A HREF="egypt_temple_full.html">Temple</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
169 <TD ALIGN=CENTER>6000</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER>-</TD><TD ALIGN=CENTER><a href="attack_and_armor_types.html#stone">Stone</A></TD><TD ALIGN=CENTER>6</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;200&nbsp;</TD>
170 </TABLE>
171 <H3>Upgrades</H3><TABLE BORDER=1><TR> <TH WIDTH=200> Name
172 <TH> Cost
173 <TH> Increases
174 <TH> Affects
175 <TH> Enables to build
176 <TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/upgrades/power_of_ra/images/ra.bmp" HEIGHT=32 WIDTH=32 ALT="Power Of Ra"><A HREF="egypt_power_of_ra_full.html">Power Of Ra</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;&nbsp;50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;&nbsp;25</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR>&nbsp;
177 <TD ALIGN=CENTER >&nbsp;Hitpoints:&nbsp;+75,
178 Attack&nbsp;Strength:&nbsp;+30,
179 Armor:&nbsp;+10<TD ALIGN=CENTER>&nbsp;<A HREF="egypt_scarab_full.html">Scarab</A>, <A HREF="egypt_snake_full.html">Snake</A>, <A HREF="egypt_ibis_full.html">Ibis</A>, <A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A>
180 <TD>&nbsp;<TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/upgrades/spear_weapons/images/piercing.bmp" HEIGHT=32 WIDTH=32 ALT="Spear Weapons"><A HREF="egypt_spear_weapons_full.html">Spear Weapons</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
181 <TD ALIGN=CENTER >&nbsp;Attack&nbsp;Strength:&nbsp;+40,
182 Armor:&nbsp;+5<TD ALIGN=CENTER>&nbsp;<A HREF="egypt_spearman_full.html">Spearman</A>, <A HREF="egypt_spearthrower_full.html">Spearthrower</A>
183 <TD>&nbsp;<TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/upgrades/speedup_priest_production/images/stables.bmp" HEIGHT=32 WIDTH=32 ALT="Speedup Priest Production"><A HREF="egypt_speedup_priest_production_full.html">Speedup Priest Production</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
184 <TD ALIGN=CENTER >&nbsp;Production&nbsp;Speed:&nbsp;+150<TD ALIGN=CENTER>&nbsp;<A HREF="egypt_priest_full.html">Priest</A>
185 <TD>&nbsp;<TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/upgrades/summon_ibis/images/stables.bmp" HEIGHT=32 WIDTH=32 ALT="Summon Ibis"><A HREF="egypt_summon_ibis_full.html">Summon Ibis</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
186 <TD ALIGN=CENTER >&nbsp;<TD ALIGN=CENTER>&nbsp;
187 <TD><TD><A HREF="egypt_ibis_full.html">Ibis</A>Enables command <i>Get Power Of Ra</i> for: <A HREF="egypt_temple_full.html">Temple</A><TR><TD> <IMG SRC="../../techs/megapack/factions/egypt/upgrades/summon_scarab/images/stables.bmp" HEIGHT=32 WIDTH=32 ALT="Summon Scarab"><A HREF="egypt_summon_scarab_full.html">Summon Scarab</A></TD><TD><NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
188 <TD ALIGN=CENTER >&nbsp;<TD ALIGN=CENTER>&nbsp;
189 <TD><TD><A HREF="egypt_scarab_full.html">Scarab</A>Enables command <i>Research Ibis</i> for: <A HREF="egypt_temple_full.html">Temple</A></TABLE>
190 <P>&nbsp;<P><HR><H1>Unit Details for Faction Egypt</H1>
192 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="air_pyramid_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/air_pyramid/images/air_pyramid.bmp" HEIGHT=64 WIDTH=64 ALT="Air Pyramid"></TD><TD WIDTH=500> <B>Air Pyramid</B></TD></TR>
193 <TR><TD>Type:</TD><TD>Building</TD></TR>
194 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
195 </TD></TR>
196 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
197 <TR><TD>Production Time:</TD><TD>150</TD></TR>
198 <TR><TD>Maximum Hitpoints:</TD><TD>3000</TD></TR>
199 <TR><TD>Regeneration of Hitpoints:</TD><TD>5</TD></TR>
200 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
201 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
202 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
203 <TR><TD>Needed to build Air Pyramid:</TD><TD><A HREF="egypt_obelisk_full.html">Obelisk</A><br>
204 </TD></TR>
205 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
206 <TR><TD>Attack Command: Attack On<IMG SRC="../../techs/megapack/factions/egypt/units/air_pyramid/images/airpyramid_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
207 Target: Only air units<BR>
208 Strength: 200+-75<BR>
209 Range: 15<BR>
210 Splash-Radius: 1<BR>
211 Splash also damages own units!<BR>
212 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
213 Attack Speed: 180<BR>
214 Start Time: 0.0<BR>
215 </TD></TR>
216 <TR><TD>Level(s):</TD><TD>
217 <B>Elite</b> at 10 kills<BR>
218 Hitpoints: 3000 -> 4500<BR>
219 Armor Strength: 20 -> 30<BR>
220 Sight: 15 -> 18<BR>
221 </TD></TR>
222 </TABLE><P>
224 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="anubis_warrior_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/anubis_warrior/images/anubis.bmp" HEIGHT=64 WIDTH=64 ALT="Anubis Warrior"></TD><TD WIDTH=500> <B>Anubis Warrior</B></TD></TR>
225 <TR><TD>Type:</TD><TD>Combat Unit
226 </TD></TR>
227 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_priest_full.html">Priest</A><BR>
228 </TD></TR>
229 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
230 <TR><TD>Production Time:</TD><TD>110</TD></TR>
231 <TR><TD>Maximum Hitpoints:</TD><TD>900</TD></TR>
232 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
233 <TR><TD>Armor-Strength:</TD><TD>40</TD></TR>
234 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#metal">Metal</A></TD></TR>
235 <TR><TD>Sight-Range:</TD><TD>11</TD></TR>
236 <TR><TD>Needed to build Anubis Warrior:</TD><TD><A HREF="egypt_temple_full.html">Temple</A><br>
237 </TD></TR>
238 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
239 <TR><TD> Move Command: Move </TD><TD> Speed: 250</TD></TR>
240 <TR><TD>Attack Command: Attack<IMG SRC="../../techs/megapack/factions/egypt/units/anubis_warrior/images/anubis_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
241 Target: Only ground units<BR>
242 Strength: 130+-40<BR>
243 Range: 1<BR>
244 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
245 Attack Speed: 100<BR>
246 Start Time: 0.3<BR>
247 </TD></TR>
248 <TR><TD>Level(s):</TD><TD>
249 <B>Ancient</b> at 5 kills<BR>
250 Hitpoints: 900 -> 1350<BR>
251 Armor Strength: 40 -> 60<BR>
252 Sight: 11 -> 13<BR>
253 </TD></TR>
254 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_power_of_ra_full.html">Power Of Ra</A> (Hitpoints:&nbsp;+75,
255 Attack&nbsp;Strength:&nbsp;+30,
256 Armor:&nbsp;+10)<BR>
257 </TD></TR>
258 </TABLE><P>
260 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="chicken_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/chicken/images/chicken.bmp" HEIGHT=64 WIDTH=64 ALT="Chicken"></TD><TD WIDTH=500> <B>Chicken</B></TD></TR>
261 <TR><TD>Type:</TD><TD>Worker Unit<br>
262 </TD></TR>
263 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_farm_full.html">Farm</A><BR>
264 </TD></TR>
265 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-5</NOBR>&nbsp;
266 <TR><TD>Production Time:</TD><TD>20</TD></TR>
267 <TR><TD>Maximum Hitpoints:</TD><TD>300</TD></TR>
268 <TR><TD>Regeneration of Hitpoints:</TD><TD>2</TD></TR>
269 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
270 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#organic">Organic</A></TD></TR>
271 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
272 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
273 <TR><TD> Move Command: Move </TD><TD> Speed: 100</TD></TR>
274 </TABLE><P>
276 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="desert_camp_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/desert_camp/images/barracks.bmp" HEIGHT=64 WIDTH=64 ALT="Desert Camp"></TD><TD WIDTH=500> <B>Desert Camp</B></TD></TR>
277 <TR><TD>Type:</TD><TD>Building</TD></TR>
278 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
279 </TD></TR>
280 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
281 <TR><TD>Production Time:</TD><TD>100</TD></TR>
282 <TR><TD>Maximum Hitpoints:</TD><TD>6000</TD></TR>
283 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
284 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
285 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
286 <TR><TD>Sight-Range:</TD><TD>6</TD></TR>
287 <TR><TD>Desert Camp is able to Produce:</TD><TD><A HREF="egypt_spearthrower_full.html">Spearthrower</A><br>
288 <A HREF="egypt_spearman_full.html">Spearman</A><br>
289 </TD></TR>
290 <TR><TD>Desert Camp is able to Upgrade:</TD><TD><A HREF="egypt_spear_weapons_full.html">Spear Weapons</A><br>
291 </TD></TR>
292 <TR><TD>Desert Camp is a Requirement for:</TD><TD><A HREF="egypt_spearman_full.html">Spearman</A><br>
293 <A HREF="egypt_spearthrower_full.html">Spearthrower</A><br>
294 <A HREF="egypt_temple_full.html">Temple</A><br>
295 </TD></TR>
296 <TR><TD>Needed to build Desert Camp:</TD><TD><A HREF="egypt_pyramid_full.html">Pyramid</A><br>
297 </TD></TR>
298 </TABLE><P>
300 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="farm_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/farm/images/farm.bmp" HEIGHT=64 WIDTH=64 ALT="Farm"></TD><TD WIDTH=500> <B>Farm</B></TD></TR>
301 <TR><TD>Type:</TD><TD>Building</TD></TR>
302 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
303 </TD></TR>
304 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">-10</NOBR>&nbsp;
305 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;20&nbsp;
306 </TD></TR>
307 <TR><TD>Production Time:</TD><TD>50</TD></TR>
308 <TR><TD>Maximum Hitpoints:</TD><TD>3000</TD></TR>
309 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
310 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
311 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
312 <TR><TD>Sight-Range:</TD><TD>5</TD></TR>
313 <TR><TD>Farm is able to Produce:</TD><TD><A HREF="egypt_chicken_full.html">Chicken</A><br>
314 </TD></TR>
315 <TR><TD>Farm is a Requirement for:</TD><TD><A HREF="egypt_ibis_full.html">Ibis</A><br>
316 </TD></TR>
317 <TR><TD>Needed to build Farm:</TD><TD><A HREF="egypt_pyramid_full.html">Pyramid</A><br>
318 </TD></TR>
319 </TABLE><P>
321 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="ibis_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/ibis/images/ibis.bmp" HEIGHT=64 WIDTH=64 ALT="Ibis"></TD><TD WIDTH=500> <B>Ibis</B></TD></TR>
322 <TR><TD>Type:</TD><TD>Combat Unit
323 </TD></TR>
324 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_obelisk_full.html">Obelisk</A><BR>
325 </TD></TR>
326 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>&nbsp;
327 <TR><TD>Production Time:</TD><TD>250</TD></TR>
328 <TR><TD>Maximum Hitpoints:</TD><TD>1300</TD></TR>
329 <TR><TD>Regeneration of Hitpoints:</TD><TD>3</TD></TR>
330 <TR><TD>Armor-Strength:</TD><TD>10</TD></TR>
331 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
332 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
333 <TR><TD>Needed to build Ibis:</TD><TD><A HREF="egypt_farm_full.html">Farm</A><br>
334 <A HREF="egypt_summon_ibis_full.html">Summon Ibis</A><br>
335 </TD></TR>
336 <TR><TD>Movement Type:</TD><TD>Air Unit</TD>
337 <TR><TD> Move Command: Move </TD><TD> Speed: 250</TD></TR>
338 <TR><TD>Attack Command: Attack<IMG SRC="../../techs/megapack/factions/egypt/units/ibis/images/ibis_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
339 Target: Ground and air units<BR>
340 Strength: 170+-50<BR>
341 Range: 8<BR>
342 Splash-Radius: 1<BR>
343 Splash also damages own units!<BR>
344 Type: <a href="attack_and_armor_types.html#energy">Energy</A> <BR>
345 Attack Speed: 100<BR>
346 Start Time: 0.3<BR>
347 This Attack Skill is used on "Hold Position"<BR>
348 </TD></TR>
349 <TR><TD>Level(s):</TD><TD>
350 <B>Elite</b> at 6 kills<BR>
351 Hitpoints: 1300 -> 1950<BR>
352 Armor Strength: 10 -> 15<BR>
353 Sight: 15 -> 18<BR>
354 </TD></TR>
355 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_power_of_ra_full.html">Power Of Ra</A> (Hitpoints:&nbsp;+75,
356 Attack&nbsp;Strength:&nbsp;+30,
357 Armor:&nbsp;+10)<BR>
358 </TD></TR>
359 </TABLE><P>
361 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="mummy_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/mummy/images/daemon.bmp" HEIGHT=64 WIDTH=64 ALT="Mummy"></TD><TD WIDTH=500> <B>Mummy</B></TD></TR>
362 <TR><TD>Type:</TD><TD>Combat Unit
363 </TD></TR>
364 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_priest_full.html">Priest</A><BR>
365 </TD></TR>
366 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">45</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
367 <TR><TD>Production Time:</TD><TD>25</TD></TR>
368 <TR><TD>Maximum Hitpoints:</TD><TD>600</TD></TR>
369 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
370 <TR><TD>Armor-Strength:</TD><TD>10</TD></TR>
371 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#organic">Organic</A></TD></TR>
372 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
373 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
374 <TR><TD> Move Command: Move </TD><TD> Speed: 250</TD></TR>
375 <TR><TD>Attack Command: Attack<IMG SRC="../../techs/megapack/factions/egypt/units/mummy/images/mummy_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
376 Target: Only ground units<BR>
377 Strength: 70+-40<BR>
378 Range: 1<BR>
379 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
380 Attack Speed: 100<BR>
381 Start Time: 0.3<BR>
382 </TD></TR>
383 </TABLE><P>
385 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="obelisk_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/obelisk/images/obelisk.bmp" HEIGHT=64 WIDTH=64 ALT="Obelisk"></TD><TD WIDTH=500> <B>Obelisk</B></TD></TR>
386 <TR><TD>Type:</TD><TD>Building</TD></TR>
387 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
388 </TD></TR>
389 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR>&nbsp;
390 <TR><TD>Production Time:</TD><TD>150</TD></TR>
391 <TR><TD>Maximum Hitpoints:</TD><TD>6000</TD></TR>
392 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
393 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
394 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
395 <TR><TD>Sight-Range:</TD><TD>5</TD></TR>
396 <TR><TD>Obelisk is able to Produce:</TD><TD><A HREF="egypt_scarab_full.html">Scarab</A><br>
397 <A HREF="egypt_snake_full.html">Snake</A><br>
398 <A HREF="egypt_ibis_full.html">Ibis</A><br>
399 </TD></TR>
400 <TR><TD>Obelisk is a Requirement for:</TD><TD><A HREF="egypt_air_pyramid_full.html">Air Pyramid</A><br>
401 <A HREF="egypt_sphinx_full.html">Sphinx</A><br>
402 </TD></TR>
403 <TR><TD>Needed to build Obelisk:</TD><TD><A HREF="egypt_pyramid_full.html">Pyramid</A><br>
404 <A HREF="egypt_temple_full.html">Temple</A><br>
405 <A HREF="egypt_priest_full.html">Priest</A><br>
406 </TD></TR>
407 </TABLE><P>
409 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="power_of_ra_full"></A><IMG SRC="../../techs/megapack/factions/egypt/upgrades/power_of_ra/images/ra.bmp" HEIGHT=64 WIDTH=64 ALT="Power Of Ra"></TD><TD WIDTH=500> <B>Power Of Ra</B></TD></TR>
410 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
411 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="egypt_temple_full.html">Temple</A><BR>
412 </TD></TR>
413 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">25</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">200</NOBR>&nbsp;
414 <TR><TD>Production Time:</TD><TD>600</TD></TR>
415 <TR><TD>Increase Hitpoints:&nbsp;</TD><TD>+75</TD></TR>
416 <TR><TD>Increase Attack&nbsp;Strength:&nbsp;</TD><TD>+30</TD></TR>
417 <TR><TD>Increase Armor:&nbsp;</TD><TD>+10</TD></TR>
418 <TR><TD>Affects Units:</TD><TD> <A HREF="egypt_scarab_full.html">Scarab</A>, <A HREF="egypt_snake_full.html">Snake</A>, <A HREF="egypt_ibis_full.html">Ibis</A>, <A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A></TD></TR>
419 <TR><TD>Needed to build Power Of Ra:</TD><TD><A HREF="egypt_temple_full.html">Temple</A><br>
420 <A HREF="egypt_summon_ibis_full.html">Summon Ibis</A><br>
421 </TD></TR>
422 </TABLE><P>
424 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="priest_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/priest/images/priest.bmp" HEIGHT=64 WIDTH=64 ALT="Priest"></TD><TD WIDTH=500> <B>Priest</B></TD></TR>
425 <TR><TD>Type:</TD><TD>Combat Unit
426 </TD></TR>
427 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_temple_full.html">Temple</A><BR>
428 </TD></TR>
429 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">90</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
430 <TR><TD>Production Time:</TD><TD>120</TD></TR>
431 <TR><TD>Maximum Hitpoints:</TD><TD>700</TD></TR>
432 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
433 <TR><TD>Maximum Energy Points:</TD><TD>500</TD></TR>
434 <TR><TD>Regeneration Energy Points:</TD><TD>5</TD></TR>
435 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
436 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
437 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
438 <TR><TD>Priest is able to Produce:</TD><TD><A HREF="egypt_mummy_full.html">Mummy</A><br>
439 <A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A><br>
440 </TD></TR>
441 <TR><TD>Priest is able to Upgrade:</TD><TD><A HREF="egypt_speedup_priest_production_full.html">Speedup Priest Production</A><br>
442 </TD></TR>
443 <TR><TD>Priest is a Requirement for:</TD><TD><A HREF="egypt_obelisk_full.html">Obelisk</A><br>
444 </TD></TR>
445 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
446 <TR><TD> Move Command: Move </TD><TD> Speed: 210</TD></TR>
447 <TR><TD>Attack Command: Ice Nova<IMG SRC="../../techs/megapack/factions/egypt/units/priest/images/priest_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Ice Nova"></TD><TD>
448 Target: Ground and air units<BR>
449 Strength: 85+-25<BR>
450 Range: 9<BR>
451 Splash-Radius: 4<BR>
452 Splash also damages own units!<BR>
453 Type: <a href="attack_and_armor_types.html#energy">Energy</A> <BR>
454 Attack Speed: 250<BR>
455 Start Time: 0.5<BR>
456 Energy-Cost: 15<BR>
457 This Attack Skill is used on "Hold Position"<BR>
458 </TD></TR>
459 <TR><TD>Level(s):</TD><TD>
460 <B>Elite</b> at 3 kills<BR>
461 Hitpoints: 700 -> 1050<BR>
462 Energy Points: 500 -> 750<BR>
463 Armor Strength: 20 -> 30<BR>
464 Sight: 10 -> 12<BR>
465 </TD></TR>
466 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_speedup_priest_production_full.html">Speedup Priest Production</A> (Production&nbsp;Speed:&nbsp;+150)<BR>
467 </TD></TR>
468 <TR><TD> Repair/Heal Skill: Heal </TD><TD>Healing: <A HREF="egypt_mummy_full.html">Mummy</A>, <A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A>, <A HREF="egypt_chicken_full.html">Chicken</A>, <A HREF="egypt_priest_full.html">Priest</A>, <A HREF="egypt_slave_full.html">Slave</A>, <A HREF="egypt_snake_full.html">Snake</A>, <A HREF="egypt_spearman_full.html">Spearman</A>, <A HREF="egypt_spearthrower_full.html">Spearthrower</A>, <A HREF="egypt_scarab_full.html">Scarab</A><BR>
469 Repair/Heal Speed: 210<BR>
470 </TD></TR>
471 </TABLE><P>
473 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="pyramid_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/pyramid/images/pyramid.bmp" HEIGHT=64 WIDTH=64 ALT="Pyramid"></TD><TD WIDTH=500> <B>Pyramid</B></TD></TR>
474 <TR><TD>Type:</TD><TD>Building</TD></TR>
475 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
476 </TD></TR>
477 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">300</NOBR>&nbsp;
478 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">&nbsp;2000&nbsp;<IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;1200&nbsp;<IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">&nbsp;1500&nbsp;<IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">&nbsp;150&nbsp;
479 </TD></TR>
480 <TR><TD>Production Time:</TD><TD>300</TD></TR>
481 <TR><TD>Maximum Hitpoints:</TD><TD>9000</TD></TR>
482 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
483 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
484 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
485 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
486 <TR><TD>Pyramid is able to Produce:</TD><TD><A HREF="egypt_slave_full.html">Slave</A><br>
487 </TD></TR>
488 <TR><TD>Pyramid is a Requirement for:</TD><TD><A HREF="egypt_farm_full.html">Farm</A><br>
489 <A HREF="egypt_obelisk_full.html">Obelisk</A><br>
490 <A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
491 <A HREF="egypt_temple_full.html">Temple</A><br>
492 </TD></TR>
493 </TABLE><P>
495 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="scarab_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/scarab/images/scarab.bmp" HEIGHT=64 WIDTH=64 ALT="Scarab"></TD><TD WIDTH=500> <B>Scarab</B></TD></TR>
496 <TR><TD>Type:</TD><TD>Combat Unit
497 </TD></TR>
498 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_obelisk_full.html">Obelisk</A><BR>
499 </TD></TR>
500 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">2</NOBR>&nbsp;
501 <TR><TD>Production Time:</TD><TD>90</TD></TR>
502 <TR><TD>Maximum Hitpoints:</TD><TD>1400</TD></TR>
503 <TR><TD>Regeneration of Hitpoints:</TD><TD>5</TD></TR>
504 <TR><TD>Armor-Strength:</TD><TD>23</TD></TR>
505 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
506 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
507 <TR><TD>Needed to build Scarab:</TD><TD><A HREF="egypt_summon_scarab_full.html">Summon Scarab</A><br>
508 </TD></TR>
509 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
510 <TR><TD> Move Command: Move </TD><TD> Speed: 140</TD></TR>
511 <TR><TD>Attack Command: Dung Attack<IMG SRC="../../techs/megapack/factions/egypt/units/scarab/images/scarab_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Dung Attack"></TD><TD>
512 Target: Only ground units<BR>
513 Strength: 180+-90<BR>
514 Range: 4<BR>
515 Splash-Radius: 2<BR>
516 Splash also damages own units!<BR>
517 Type: <a href="attack_and_armor_types.html#energy">Energy</A> <BR>
518 Attack Speed: 75<BR>
519 Start Time: 0.2<BR>
520 This Attack Skill is used on "Hold Position"<BR>
521 </TD></TR>
522 <TR><TD>Level(s):</TD><TD>
523 <B>Expert</b> at 5 kills<BR>
524 Hitpoints: 1400 -> 2100<BR>
525 Armor Strength: 23 -> 34<BR>
526 Sight: 12 -> 14<BR>
527 <B>Master</b> at 15 kills<BR>
528 Hitpoints: 2100 -> 3150<BR>
529 Armor Strength: 34 -> 51<BR>
530 Sight: 14 -> 17<BR>
531 <B>Legendary</b> at 30 kills<BR>
532 Hitpoints: 3150 -> 4725<BR>
533 Armor Strength: 51 -> 77<BR>
534 Sight: 17 -> 20<BR>
535 </TD></TR>
536 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_power_of_ra_full.html">Power Of Ra</A> (Hitpoints:&nbsp;+75,
537 Attack&nbsp;Strength:&nbsp;+30,
538 Armor:&nbsp;+10)<BR>
539 </TD></TR>
540 </TABLE><P>
542 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="slave_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/slave/images/worker.bmp" HEIGHT=64 WIDTH=64 ALT="Slave"></TD><TD WIDTH=500> <B>Slave</B></TD></TR>
543 <TR><TD>Type:</TD><TD>Worker Unit<br>
544 </TD></TR>
545 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_pyramid_full.html">Pyramid</A><BR>
546 </TD></TR>
547 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">75</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
548 <TR><TD>Production Time:</TD><TD>40</TD></TR>
549 <TR><TD>Maximum Hitpoints:</TD><TD>600</TD></TR>
550 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
551 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
552 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
553 <TR><TD>Sight-Range:</TD><TD>9</TD></TR>
554 <TR><TD>Slave is able to Build:</TD><TD><A HREF="egypt_farm_full.html">Farm</A><br>
555 <A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
556 <A HREF="egypt_temple_full.html">Temple</A><br>
557 <A HREF="egypt_obelisk_full.html">Obelisk</A><br>
558 <A HREF="egypt_air_pyramid_full.html">Air Pyramid</A><br>
559 <A HREF="egypt_sphinx_full.html">Sphinx</A><br>
560 <A HREF="egypt_pyramid_full.html">Pyramid</A><br>
561 </TD></TR>
562 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
563 <TR><TD> Move Command: Move </TD><TD> Speed: 190</TD></TR>
564 <TR><TD> Repair/Heal Skill: Repair </TD><TD>Repairing: <A HREF="egypt_farm_full.html">Farm</A>, <A HREF="egypt_desert_camp_full.html">Desert Camp</A>, <A HREF="egypt_temple_full.html">Temple</A>, <A HREF="egypt_sphinx_full.html">Sphinx</A>, <A HREF="egypt_pyramid_full.html">Pyramid</A>, <A HREF="egypt_air_pyramid_full.html">Air Pyramid</A>, <A HREF="egypt_obelisk_full.html">Obelisk</A><BR>
565 Repair/Heal Speed: 40<BR>
566 </TD></TR>
567 <TR><TD> Harvest/Mine Skill: Mine </TD><TD><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=32 WIDTH=32 ALT="Gold"><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=32 WIDTH=32 ALT="Stone"><BR>
568 Speed: 225<BR>
569 Max Load: 25<BR>
570 Hits per Unit: 1<BR>
571 </TD></TR>
572 <TR><TD> Harvest/Mine Skill: Harvest Wood </TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=32 WIDTH=32 ALT="Wood"><BR>
573 Speed: 150<BR>
574 Max Load: 20<BR>
575 Hits per Unit: 1<BR>
576 </TD></TR>
577 </TABLE><P>
579 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="snake_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/snake/images/snake.bmp" HEIGHT=64 WIDTH=64 ALT="Snake"></TD><TD WIDTH=500> <B>Snake</B></TD></TR>
580 <TR><TD>Type:</TD><TD>Combat Unit
581 </TD></TR>
582 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_obelisk_full.html">Obelisk</A><BR>
583 </TD></TR>
584 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">140</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
585 <TR><TD>Production Time:</TD><TD>70</TD></TR>
586 <TR><TD>Maximum Hitpoints:</TD><TD>450</TD></TR>
587 <TR><TD>Regeneration of Hitpoints:</TD><TD>5</TD></TR>
588 <TR><TD>Armor-Strength:</TD><TD>15</TD></TR>
589 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
590 <TR><TD>Sight-Range:</TD><TD>12</TD></TR>
591 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
592 <TR><TD> Move Command: Move </TD><TD> Speed: 140</TD></TR>
593 <TR><TD>Attack Command: Poison Shot<IMG SRC="../../techs/megapack/factions/egypt/units/snake/images/snake_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Poison Shot"></TD><TD>
594 Target: Ground and air units<BR>
595 Strength: 140+-30<BR>
596 Range: 9<BR>
597 Splash-Radius: 3<BR>
598 Splash also damages own units!<BR>
599 Type: <a href="attack_and_armor_types.html#energy">Energy</A> <BR>
600 Attack Speed: 75<BR>
601 Start Time: 0.5<BR>
602 This Attack Skill is used on "Hold Position"<BR>
603 </TD></TR>
604 <TR><TD>Level(s):</TD><TD>
605 <B>Expert</b> at 5 kills<BR>
606 Hitpoints: 450 -> 675<BR>
607 Armor Strength: 15 -> 22<BR>
608 Sight: 12 -> 14<BR>
609 <B>Master</b> at 15 kills<BR>
610 Hitpoints: 675 -> 1012<BR>
611 Armor Strength: 22 -> 33<BR>
612 Sight: 14 -> 17<BR>
613 </TD></TR>
614 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_power_of_ra_full.html">Power Of Ra</A> (Hitpoints:&nbsp;+75,
615 Attack&nbsp;Strength:&nbsp;+30,
616 Armor:&nbsp;+10)<BR>
617 </TD></TR>
618 </TABLE><P>
620 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="spear_weapons_full"></A><IMG SRC="../../techs/megapack/factions/egypt/upgrades/spear_weapons/images/piercing.bmp" HEIGHT=64 WIDTH=64 ALT="Spear Weapons"></TD><TD WIDTH=500> <B>Spear Weapons</B></TD></TR>
621 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
622 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="egypt_desert_camp_full.html">Desert Camp</A><BR>
623 </TD></TR>
624 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">150</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
625 <TR><TD>Production Time:</TD><TD>200</TD></TR>
626 <TR><TD>Increase Attack&nbsp;Strength:&nbsp;</TD><TD>+40</TD></TR>
627 <TR><TD>Increase Armor:&nbsp;</TD><TD>+5</TD></TR>
628 <TR><TD>Affects Units:</TD><TD> <A HREF="egypt_spearman_full.html">Spearman</A>, <A HREF="egypt_spearthrower_full.html">Spearthrower</A></TD></TR>
629 <TR><TD>Needed to build Spear Weapons:</TD><TD><A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
630 <A HREF="egypt_temple_full.html">Temple</A><br>
631 </TD></TR>
632 </TABLE><P>
634 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="spearman_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/spearman/images/swordman.bmp" HEIGHT=64 WIDTH=64 ALT="Spearman"></TD><TD WIDTH=500> <B>Spearman</B></TD></TR>
635 <TR><TD>Type:</TD><TD>Combat Unit
636 </TD></TR>
637 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_desert_camp_full.html">Desert Camp</A><BR>
638 </TD></TR>
639 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">25</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
640 <TR><TD>Production Time:</TD><TD>35</TD></TR>
641 <TR><TD>Maximum Hitpoints:</TD><TD>530</TD></TR>
642 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
643 <TR><TD>Armor-Strength:</TD><TD>16</TD></TR>
644 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
645 <TR><TD>Sight-Range:</TD><TD>10</TD></TR>
646 <TR><TD>Needed to build Spearman:</TD><TD><A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
647 </TD></TR>
648 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
649 <TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
650 <TR><TD>Attack Command: Attack<IMG SRC="../../techs/megapack/factions/egypt/units/spearman/images/swordman_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
651 Target: Only ground units<BR>
652 Strength: 80+-30<BR>
653 Range: 1<BR>
654 Type: <a href="attack_and_armor_types.html#slashing">Slashing</A> <BR>
655 Attack Speed: 100<BR>
656 Start Time: 0<BR>
657 </TD></TR>
658 <TR><TD>Level(s):</TD><TD>
659 <B>Elite</b> at 3 kills<BR>
660 Hitpoints: 530 -> 795<BR>
661 Armor Strength: 16 -> 24<BR>
662 Sight: 10 -> 12<BR>
663 </TD></TR>
664 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_spear_weapons_full.html">Spear Weapons</A> (Attack&nbsp;Strength:&nbsp;+40,
665 Armor:&nbsp;+5)<BR>
666 </TD></TR>
667 </TABLE><P>
669 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="spearthrower_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/spearthrower/images/archer.bmp" HEIGHT=64 WIDTH=64 ALT="Spearthrower"></TD><TD WIDTH=500> <B>Spearthrower</B></TD></TR>
670 <TR><TD>Type:</TD><TD>Combat Unit
671 </TD></TR>
672 <TR><TD>Creation:</TD><TD>Produced by <A HREF="egypt_desert_camp_full.html">Desert Camp</A><BR>
673 </TD></TR>
674 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">50</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/food/images/food.bmp" HEIGHT=16 WIDTH=16 ALT="Food">1</NOBR>&nbsp;
675 <TR><TD>Production Time:</TD><TD>60</TD></TR>
676 <TR><TD>Maximum Hitpoints:</TD><TD>700</TD></TR>
677 <TR><TD>Regeneration of Hitpoints:</TD><TD>1</TD></TR>
678 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
679 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#leather">Leather</A></TD></TR>
680 <TR><TD>Sight-Range:</TD><TD>15</TD></TR>
681 <TR><TD>Needed to build Spearthrower:</TD><TD><A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
682 </TD></TR>
683 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
684 <TR><TD> Move Command: Move </TD><TD> Speed: 220</TD></TR>
685 <TR><TD>Attack Command: Attack<IMG SRC="../../techs/megapack/factions/egypt/units/spearthrower/images/archer_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack"></TD><TD>
686 Target: Ground and air units<BR>
687 Strength: 95+-65<BR>
688 Range: 9<BR>
689 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
690 Attack Speed: 50<BR>
691 Start Time: 0.5<BR>
692 This Attack Skill is used on "Hold Position"<BR>
693 </TD></TR>
694 <TR><TD>Level(s):</TD><TD>
695 <B>Elite</b> at 5 kills<BR>
696 Hitpoints: 700 -> 1050<BR>
697 Armor Strength: 20 -> 30<BR>
698 Sight: 15 -> 18<BR>
699 </TD></TR>
700 <TR><TD>Upgrades Available:</TD><TD><A HREF="egypt_spear_weapons_full.html">Spear Weapons</A> (Attack&nbsp;Strength:&nbsp;+40,
701 Armor:&nbsp;+5)<BR>
702 </TD></TR>
703 </TABLE><P>
705 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="speedup_priest_production_full"></A><IMG SRC="../../techs/megapack/factions/egypt/upgrades/speedup_priest_production/images/stables.bmp" HEIGHT=64 WIDTH=64 ALT="Speedup Priest Production"></TD><TD WIDTH=500> <B>Speedup Priest Production</B></TD></TR>
706 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
707 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="egypt_priest_full.html">Priest</A><BR>
708 </TD></TR>
709 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
710 <TR><TD>Production Time:</TD><TD>100</TD></TR>
711 <TR><TD>Increase Production&nbsp;Speed:&nbsp;</TD><TD>+150</TD></TR>
712 <TR><TD>Affects Units:</TD><TD> <A HREF="egypt_priest_full.html">Priest</A></TD></TR>
713 <TR><TD>Needed to build Speedup Priest Production:</TD><TD><A HREF="egypt_priest_full.html">Priest</A><br>
714 <A HREF="egypt_temple_full.html">Temple</A><br>
715 </TD></TR>
716 </TABLE><P>
718 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="sphinx_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/sphinx/images/sphinx.bmp" HEIGHT=64 WIDTH=64 ALT="Sphinx"></TD><TD WIDTH=500> <B>Sphinx</B></TD></TR>
719 <TR><TD>Type:</TD><TD>Building</TD></TR>
720 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
721 </TD></TR>
722 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">250</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">250</NOBR>&nbsp;
723 <TR><TD>Production Time:</TD><TD>140</TD></TR>
724 <TR><TD>Maximum Hitpoints:</TD><TD>7000</TD></TR>
725 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
726 <TR><TD>Armor-Strength:</TD><TD>20</TD></TR>
727 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#wood">Wood</A></TD></TR>
728 <TR><TD>Sight-Range:</TD><TD>16</TD></TR>
729 <TR><TD>Needed to build Sphinx:</TD><TD><A HREF="egypt_obelisk_full.html">Obelisk</A><br>
730 </TD></TR>
731 <TR><TD>Movement Type:</TD><TD>Ground Unit</TD>
732 <TR><TD>Attack Command: Attack On<IMG SRC="../../techs/megapack/factions/egypt/units/sphinx/images/sphinx_attack.bmp" HEIGHT=32 WIDTH=32 ALT="Attack On"></TD><TD>
733 Target: Ground and air units<BR>
734 Strength: 120+-50<BR>
735 Range: 12<BR>
736 Splash-Radius: 4<BR>
737 Splash also damages own units!<BR>
738 Type: <a href="attack_and_armor_types.html#piercing">Piercing</A> <BR>
739 Attack Speed: 80<BR>
740 Start Time: 0.3<BR>
741 </TD></TR>
742 </TABLE><P>
744 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="summon_ibis_full"></A><IMG SRC="../../techs/megapack/factions/egypt/upgrades/summon_ibis/images/stables.bmp" HEIGHT=64 WIDTH=64 ALT="Summon Ibis"></TD><TD WIDTH=500> <B>Summon Ibis</B></TD></TR>
745 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
746 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="egypt_temple_full.html">Temple</A><BR>
747 </TD></TR>
748 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
749 <TR><TD>Production Time:</TD><TD>200</TD></TR>
750 <TR><TD>Summon Ibis is a Upgrade-Requirement for:</TD><TD><A HREF="egypt_ibis_full.html">Ibis</A><br>
751 </TD></TR>
752 <TR><TD>Summon Ibis enables commands:</TD><TD>Get Power Of Ra : <A HREF="egypt_temple_full.html">Temple</A><br>
753 </TD></TR>
754 <TR><TD>Needed to build Summon Ibis:</TD><TD><A HREF="egypt_temple_full.html">Temple</A><br>
755 <A HREF="egypt_summon_scarab_full.html">Summon Scarab</A><br>
756 <A HREF="egypt_obelisk_full.html">Obelisk</A><br>
757 </TD></TR>
758 </TABLE><P>
760 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="summon_scarab_full"></A><IMG SRC="../../techs/megapack/factions/egypt/upgrades/summon_scarab/images/stables.bmp" HEIGHT=64 WIDTH=64 ALT="Summon Scarab"></TD><TD WIDTH=500> <B>Summon Scarab</B></TD></TR>
761 <TR><TD>Type:</TD><TD>Upgrade</TD></TR>
762 <TR><TD>Creation:</TD><TD>Upgraded by <A HREF="egypt_temple_full.html">Temple</A><BR>
763 </TD></TR>
764 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">150</NOBR>&nbsp;
765 <TR><TD>Production Time:</TD><TD>200</TD></TR>
766 <TR><TD>Summon Scarab is a Upgrade-Requirement for:</TD><TD><A HREF="egypt_scarab_full.html">Scarab</A><br>
767 </TD></TR>
768 <TR><TD>Summon Scarab enables commands:</TD><TD>Research Ibis : <A HREF="egypt_temple_full.html">Temple</A><br>
769 </TD></TR>
770 <TR><TD>Needed to build Summon Scarab:</TD><TD><A HREF="egypt_temple_full.html">Temple</A><br>
771 <A HREF="egypt_obelisk_full.html">Obelisk</A><br>
772 </TD></TR>
773 </TABLE><P>
775 <TABLE BORDER=1><TR><TD WIDTH=250><A NAME="temple_full"></A><IMG SRC="../../techs/megapack/factions/egypt/units/temple/images/temple.bmp" HEIGHT=64 WIDTH=64 ALT="Temple"></TD><TD WIDTH=500> <B>Temple</B></TD></TR>
776 <TR><TD>Type:</TD><TD>Building</TD></TR>
777 <TR><TD>Creation:</TD><TD>Built by <A HREF="egypt_slave_full.html">Slave</A><BR>
778 </TD></TR>
779 <TR><TD>Total Cost: </TD><TD> <NOBR><IMG SRC="../../techs/megapack/resources/gold/images/gold.bmp" HEIGHT=16 WIDTH=16 ALT="Gold">200</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">100</NOBR>&nbsp;<NOBR><IMG SRC="../../techs/megapack/resources/stone/images/stone.bmp" HEIGHT=16 WIDTH=16 ALT="Stone">150</NOBR>&nbsp;
780 <TR><TD>Storage:</TD><TD><IMG SRC="../../techs/megapack/resources/wood/images/wood.bmp" HEIGHT=16 WIDTH=16 ALT="Wood">&nbsp;200&nbsp;
781 (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)</TD></TR>
782 <TR><TD>Production Time:</TD><TD>100</TD></TR>
783 <TR><TD>Maximum Hitpoints:</TD><TD>6000</TD></TR>
784 <TR><TD>Regeneration of Hitpoints:</TD><TD>-</TD></TR>
785 <TR><TD>Armor-Strength:</TD><TD>-</TD></TR>
786 <TR><TD>Armor-Type:</TD><TD><a href="attack_and_armor_types.html#stone">Stone</A></TD></TR>
787 <TR><TD>Sight-Range:</TD><TD>6</TD></TR>
788 <TR><TD>Temple is able to Produce:</TD><TD><A HREF="egypt_priest_full.html">Priest</A><br>
789 </TD></TR>
790 <TR><TD>Temple is able to Upgrade:</TD><TD><A HREF="egypt_summon_scarab_full.html">Summon Scarab</A><br>
791 <A HREF="egypt_summon_ibis_full.html">Summon Ibis</A><br>
792 <A HREF="egypt_power_of_ra_full.html">Power Of Ra</A><br>
793 </TD></TR>
794 <TR><TD>Temple is a Requirement for:</TD><TD><A HREF="egypt_anubis_warrior_full.html">Anubis Warrior</A><br>
795 <A HREF="egypt_obelisk_full.html">Obelisk</A><br>
796 </TD></TR>
797 <TR><TD>Needed to build Temple:</TD><TD><A HREF="egypt_pyramid_full.html">Pyramid</A><br>
798 <A HREF="egypt_desert_camp_full.html">Desert Camp</A><br>
799 </TD></TR>
800 </TABLE><P>
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