language correction 'flyingvalkyrie' > 'flying_valkyrie'
[megaglest-data.git] / tilesets / autumn / autumn.xml
blobb0b3e1fb09f36718277887a38fd26ec00b270a71
1 <?xml version="1.0"?>
3 <tileset>
4         <surfaces>
5                 <surface>
6                         <texture path="textures/surface1a.bmp" prob="0.15"/>
7                         <texture path="textures/surface1b.bmp" prob="0.17"/>
8                         <texture path="textures/surface1c.bmp" prob="0.3"/>
9                         <texture path="textures/surface1d.bmp" prob="0.21"/>
10                         <texture path="textures/surface1e.bmp" prob="0.10"/>
11                         <texture path="textures/surface1f.bmp" prob="0.02"/>
12                 </surface>
13                 <surface>
14                         <texture path="textures/surface2a.bmp" prob="0.2"/>
15                         <texture path="textures/surface2b.bmp" prob="0.2"/>
16                         <texture path="textures/surface2c.bmp" prob="0.2"/>
17                         <texture path="textures/surface2d.bmp" prob="0.2"/>
18                         <texture path="textures/surface2e.bmp" prob="0.1"/>
19                         <texture path="textures/surface2f.bmp" prob="0.1"/>
20                 </surface>
21                 <surface>
22                         <texture path="textures/surface3a.bmp" prob="0.65"/>
23                         <texture path="textures/surface3b.bmp" prob="0.35"/>
24                 </surface>
25                 <surface>
26                         <texture path="textures/surface4a.bmp" prob="1.0"/>
27                 </surface>
28                 <surface>
29                         <texture path="textures/surface5a.bmp" prob="0.2"/>
30                         <texture path="textures/surface5b.bmp" prob="0.2"/>
31                         <texture path="textures/surface5c.bmp" prob="0.2"/>
32                         <texture path="textures/surface5d.bmp" prob="0.2"/>
33                         <texture path="textures/surface5e.bmp" prob="0.1"/>
34                         <texture path="textures/surface5f.bmp" prob="0.1"/>
35                 </surface>
36                 <surface>
37                         <texture path="textures/rock1.bmp" prob="0.3"/>
38                         <texture path="textures/rock2.bmp" prob="0.2"/>
39                         <texture path="textures/rock3.bmp" prob="0.15"/>
40                         <texture path="textures/rock4.bmp" prob="0.25"/>
41                         <texture path="textures/rock5.bmp" prob="0.1"/>
42                 </surface>
43         </surfaces>
45         <objects>
46                 <object walkable="false">
47                         <model path="models/tanne.g3d" />
48                         <model path="models/tanne_big.g3d" />
49                         <model path="models/tanne_small.g3d" />
50                         <model path="models/tanne2.g3d" />
51                         <model path="models/birke.g3d" />
52                         <model path="models/palm2.g3d" />
53                         <model path="models/baum2.g3d" />
54                         <model path="models/baum2big.g3d" />
55                         <model path="models/baum2.g3d" />
56                 </object>
57                 <object walkable="false">
58                         <model path="models/nettles2.g3d"/>
59                         <model path="models/nettles1.g3d"/>
60                         <model path="models/nettles2.g3d"/>
61                         <model path="models/stump2.g3d"/>
62                 </object>
63                 <object walkable="false">
65                         <model path="models/stone2.g3d"/>
66                         <model path="models/stone3.g3d"/>
67                 </object>
68                 <object walkable="true">
69                         <model path="models/farn.g3d"/>
70                 </object>
71                 <object walkable="true">
72                         <model path="models/reed.g3d"/>
73                 </object>
74                 <object walkable="false">
75                         <model path="models/deathtree.g3d"/>
76                         <model path="models/deathtree_small.g3d"/>
77                 </object>
78                 <object walkable="false">
79                         <model path="models/hanged.g3d"/>
80                         <model path="models/impaled.g3d"/>
81                 </object>
82                 <object walkable="false">
83                         <model path="models/obelisk.g3d"/>
84                         <model path="models/statue.g3d"/>
85                         <model path="models/broken_statue.g3d"/>
86                         <model path="models/technician_statue.g3d"/>
87                         <model path="models/battlemage_statue.g3d"/>
88                         <model path="models/swordman_statue.g3d"/>
89                         <model path="models/broken_statue2.g3d"/>
90                 </object>
91                 <object walkable="false">
92                         <model path="models/big_stone.g3d"/>
93                         <model path="models/big_stone2.g3d"/>
94                         <model path="models/big_stone3.g3d"/>
95                 </object>
96                 <object walkable="false">
97                         <model path="models/none.g3d"/>
98                 </object>
99         </objects>
101         <ambient-sounds>
102                 <day-sound enabled="true" path="sounds/sunny_day.ogg" play-always="false"/>
103                 <night-sound enabled="true" path="sounds/nightime.ogg" play-always="false"/>
104                 <rain-sound enabled="true" path="sounds/rain.ogg"/>
105                 <snow-sound enabled="false"/>
106                 <day-start-sound enabled="true" path="sounds/rooster.ogg"/>
107                 <night-start-sound enabled="true" path="sounds/owl.ogg"/>
108         </ambient-sounds>
110         <parameters>
111                 <water effects="true">
112                         <texture path="textures/water_001.tga"/>
113                         <texture path="textures/water_002.tga"/>
114                         <texture path="textures/water_003.tga"/>
115                         <texture path="textures/water_004.tga"/>
116                         <texture path="textures/water_005.tga"/>
117                         <texture path="textures/water_006.tga"/>
118                         <texture path="textures/water_007.tga"/>
119                         <texture path="textures/water_008.tga"/>
120                 </water>
121                 <fog enabled="false"/>
122                 <sun-light red="1" green="1" blue="1"/>
123                 <moon-light red="0.2" green="0.2" blue="0.3"/>
124                 <day-night value="0.7"/>
125                 <weather sun="0.60" rain="0.30" snow="0.10"/>
126         </parameters>
127 </tileset>