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52 <h1>Clickable Techtree Diagram for Tech - Buildings (Megapack) </h1>
54 <h4><a href="index.html">Home</a></h4><p><H4>Choose faction: <A HREF=egypt_overview.html>Egypt</a> |
55 <A HREF=indian_overview.html>Indian</a> |
56 <A HREF=magic_overview.html>Magic</a> |
57 <A HREF=norsemen_overview.html>Norsemen</a> |
58 <A HREF=persian_overview.html>Persian</a> |
59 <A HREF=romans_overview.html>Romans</a> |
60 <A HREF=tech_overview.html><I>Tech</I></a>
63 <H4>Techtree Diagrams: <a href="tech_techtree_clickable_map_buildings.html">Buildings</a> |
64 <a href="tech_techtree_clickable_map_buildings_units.html">Buildings Units</a> |
65 <a href="tech_techtree_clickable_map_all.html">All</a></H4>
67 <img src="images/tech/tech_techtree_graph_buildings.png" usemap=#test>
68 <map id="test" name="test">
69 <area shape="poly" id="node1" href="tech_aerodrome_full.html" title="Aerodrome" alt="" coords="175,330,90,314,5,330,5,357,174,357"/>
70 <area shape="poly" id="node2" href="tech_farm_full.html" title="Farm" alt="" coords="166,118,117,101,67,118,67,145,166,145"/>
71 <area shape="poly" id="node3" href="tech_technodrome_full.html" title="Technodrome" alt="" coords="294,214,195,197,97,214,97,241,294,241"/>
72 <area shape="poly" id="node6" href="tech_defense_tower_full.html" title="Defense\nTower" alt="" coords="372,324,301,293,230,324,230,373,372,373"/>
73 <area shape="poly" id="node4" href="tech_castle_full.html" title="Castle" alt="" coords="257,22,203,5,150,22,150,49,257,49"/>
74 <area shape="poly" id="node5" href="tech_blacksmith_full.html" title="Blacksmith" alt="" coords="409,118,325,101,240,118,240,145,409,145"/>
75 <area shape="poly" id="node7" href="tech_barracks_full.html" title="Barracks" alt="" coords="573,118,503,101,434,118,434,145,573,145"/>
77 <h4>Arrow Styles:</h4>
79 <li>Bold: Unit creates building
80 <li>Solid: Building produces unit or upgrade
81 <li>Dashed: Units morphs/upgrades to other unit
82 <li>Dotted: Unit or Upgrade is a requirement