implemented ai-build-size tag to the data; reduced amount of AI hints for some factions
[megaglest-data/megaglest-data-wuzzy.git] / techs / megapack / factions / indian / indian.xml
blob13ca709cd241c6c0357c521b4cefe93c4a86e1da
1 <?xml version="1.0" standalone="no"?>
3 <faction>
4         <starting-resources>
5                 <resource name="gold" amount="500"/>
6                 <resource name="wood" amount="500"/>
7                 <resource name="stone" amount="500"/>
8                 <resource name="housing" amount="9"/>
9         </starting-resources>
10         <starting-units>
11                 <unit name="main_teepee" amount="1"/>
12                 <unit name="worker" amount="3"/>
13                 <unit name="axe_thrower" amount="1"/>
14                 <unit name="stickfighter" amount="2"/>
15                 <unit name="archer" amount="1"/>
16         </starting-units>
17         <music value="true" path="music/music_indian.ogg"/>
18         <flat-particle-positions value="true"/>
19         <ai-behavior>
20                 <worker-units/>
21                 <warrior-units/>
22                 <resource-producer-units>
23                         <unit name="tent" minimum="1"/>
24                         <unit name="big_tent" minimum="15"/>
25                 </resource-producer-units>
26                 <building-units>
27                         <unit name="tent" minimum="1"/>
28                         <unit name="big_tent" minimum="1"/>
29                         <unit name="reed" minimum="1"/>
30                         <unit name="round_tent" minimum="1"/>
31                         <unit name="campfire" minimum="1"/>
32                 </building-units>
33                 <upgrades>
34                         <upgrade name="iron"/>
35                 </upgrades>
36                 <static-values/>
37         </ai-behavior>
38 </faction>