implemented ai-build-size tag to the data; reduced amount of AI hints for some factions
[megaglest-data/megaglest-data-wuzzy.git] / techs / megapack / factions / indian / units / campfire / campfire.xml
blob10fa64a65ac2e52c20d44db54b06d515c7dd748a
1 <?xml version="1.0" standalone="no" ?>
2 <unit>
3         <parameters>
4                 <size value="3" />
5                 <height value="2" />
6                 <ai-build-size value="5"/>
7                 <max-hp value="5400" regeneration="0"/>
8                 <max-ep value="0" />
9                 <armor value="0" />
10                 <armor-type value="stone"/>
11                 <sight value="5" />
12                 <time value="50" />
13                 <multi-selection value="true"/>
14                 <uniform-selection value="true"/>
15                 <cellmap value="false"/>
16                 <levels/>
17                 <fields>
18                         <field value="land" />
19                 </fields>
20                 <properties />
21                 <light enabled="true" red="1.0" green="0.3" blue="0.0"/>
22                 <rotationAllowed value="false" />
23                 <unit-requirements>
24                         <unit name="round_tent"/>
25                 </unit-requirements>
26                 <upgrade-requirements />
27                 <resource-requirements>
28                         <resource name="gold" amount="100"/>
29                         <resource name="wood" amount="175"/>
30                         <resource name="stone" amount="70"/>
31                 </resource-requirements>
32                 <resources-stored/>
33                 <image path="images/campfire.bmp"/>
34                 <image-cancel path="../archer/images/tech_cancel.bmp"/>
35                 <meeting-point value="true" image-path="../main_teepee/images/meeting_point.bmp"/>
36                 <selection-sounds enabled="true">
37                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
38                 </selection-sounds>
39                 <command-sounds enabled="true">
40                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
41                 </command-sounds>
42         </parameters>
43         <skills>
44                 <skill>
45                         <type value="be_built" />
46                         <name value="be_built_skill"/>
47                         <ep-cost value="0" />
48                         <speed value="120"/>
49                         <speed value="120"/>
50                         <anim-speed value="0" />
51                         <animation path="models/campfire_construction.g3d" />
52                         <sound enabled="false" />
53                 </skill>
54                 <skill>
55                         <type value="stop" />
56                         <name value="stop_skill"/>
57                         <ep-cost value="0" />
58                         <speed value="300" />
59                         <anim-speed value="40" />
60                         <animation path="models/campfire.g3d" />
61                         <particles value="true">
62                                 <particle-file path="fire_particles2.xml"/>
63                                 <particle-file path="smoke_particles.xml"/>
64                         </particles>
65                         <sound enabled="false" />
66                 </skill>
67                 <skill>
68                         <type value="die" />
69                         <name value="die_skill"/>
70                         <ep-cost value="0" />
71                         <speed value="300" />
72                         <anim-speed value="0" />
73                         <animation path="models/campfire_destroyed.g3d" />
74                         <particles value="true">
75                                 <particle-file path="smoke_particles2.xml"/>
76                         </particles>
77                         <sound enabled="true" start-time="0">
78                                 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall5.wav"/>
79                         </sound>
80                         <fade value="false"/>
81                 </skill>
82                 <skill>
83                         <type value="produce" />
84                         <name value="produce_skill"/>
85                         <ep-cost value="0" />
86                         <speed value="300" />
87                         <anim-speed value="40" />
88                         <animation path="models/campfire.g3d" />
89                         <particles value="true">
90                                 <particle-file path="fire_particles.xml"/>
91                         </particles>
92                         <sound enabled="false" />
93                 </skill>
94                 <skill>
95                         <type value="upgrade"/>
96                         <name value="upgrade_skill"/>
97                         <ep-cost value="0"/>
98                         <speed value="300"/>
99                         <anim-speed value="30"/>
100                         <animation path="models/campfire.g3d"/>
101                         <particles value="true">
102                                 <particle-file path="fire_particles.xml"/>
103                         </particles>
104                         <sound enabled="false"/>
105                 </skill>
106         </skills>
107         <commands>
108                 <command>
109                         <type value="produce"/>
110                         <name value="produce_fire_golem" />
111                         <image path="../fire_golem/images/firegolem.bmp" />
112                         <unit-requirements />
113                         <upgrade-requirements />
114                         <produce-skill value="produce_skill"/>
115                         <produced-unit name="fire_golem"/>
116                 </command>
117                 <command>
118                         <type value="upgrade"/>
119                         <name value="research_iron"/>
120                         <image path="../../upgrades/iron/images/iron.bmp"/>
121                         <unit-requirements/>
122                         <upgrade-requirements/>
123                         <upgrade-skill value="upgrade_skill"/>
124                         <produced-upgrade name="iron"/>
125                 </command>
126                 <command>
127                         <type value="upgrade"/>
128                         <name value="research_advanced_iron"/>
129                         <image path="../../upgrades/advanced_iron/images/iron_advanced.bmp"/>
130                         <unit-requirements/>
131                         <upgrade-requirements/>
132                         <upgrade-skill value="upgrade_skill"/>
133                         <produced-upgrade name="advanced_iron"/>
134                 </command>
135         </commands>
136 </unit>