1 <?xml version="1.0" standalone="no" ?>
6 <ai-build-size value="6"/>
7 <max-hp value="9000" regeneration="0"/>
10 <armor-type value="stone"/>
13 <multi-selection value="false" />
14 <max-unit-count value="4"/>
15 <cellmap value="true">
23 <field value="land" />
26 <property value="burnable"/>
28 <light enabled="false"/>
30 <upgrade-requirements />
31 <resource-requirements>
32 <resource name="gold" amount="50" />
33 <resource name="stone" amount="200" />
34 <resource name="wood" amount="50" />
35 <resource name="food" amount="-15" />
36 </resource-requirements>
38 <!--resource name= "gold" amount="400"/-->
39 <resource name= "food" amount="100"/>
41 <image path="images/castle.bmp" />
42 <image-cancel path="../archer/images/tech_cancel.bmp"/>
43 <meeting-point value="false"/>
44 <selection-sounds enabled="true">
45 <sound path="$COMMONDATAPATH/sounds/tech_click.wav" />
47 <command-sounds enabled="true">
48 <sound path="$COMMONDATAPATH/sounds/tech_click.wav" />
54 <name value="stop_skill"/>
57 <anim-speed value="100" />
58 <animation path="models/temple.g3d" />
59 <sound enabled="false" />
62 <type value="be_built" />
63 <name value="be_built_skill"/>
66 <anim-speed value="300" />
67 <animation path="models/temple_build.g3d" />
68 <sound enabled="false" />
71 <type value="produce" />
72 <name value="produce_skill"/>
75 <anim-speed value="300" />
76 <animation path="models/temple.g3d" />
77 <sound enabled="false" />
80 <type value="upgrade" />
81 <name value="upgrade_skill"/>
84 <anim-speed value="150" />
85 <animation path="models/temple.g3d" />
86 <particles value="true">
87 <particle-file path="upgrade.xml"/>
89 <sound enabled="false"/>
93 <name value="die_skill"/>
96 <anim-speed value="300" />
97 <animation path="models/temple_die.g3d" />
98 <sound enabled="true" start-time="0">
99 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall2.wav"/>
101 <fade value="false"/>
106 <type value="upgrade"/>
107 <name value="research_sign_of_mars" />
108 <image path="../../upgrades/sign_of_mars/images/marz.bmp" />
109 <unit-requirements />
110 <upgrade-requirements />
111 <upgrade-skill value="upgrade_skill"/>
112 <produced-upgrade name="sign_of_mars"/>
115 <type value="upgrade"/>
116 <name value="research_jupiter" />
117 <image path="../../upgrades/jupiter/images/jupiter.bmp" />
118 <unit-requirements />
119 <upgrade-requirements />
120 <upgrade-skill value="upgrade_skill"/>
121 <produced-upgrade name="jupiter"/>
124 <type value="upgrade"/>
125 <name value="upgrade_bless_of_minerva" />
126 <image path="../../upgrades/bless_of_minerva/images/bless.bmp" />
127 <unit-requirements />
128 <upgrade-requirements />
129 <upgrade-skill value="upgrade_skill"/>
130 <produced-upgrade name="bless_of_minerva"/>