German QA: fix inconsistencies/typos/grammar/...
[megaglest-data/megaglest-data-wuzzy.git] / techs / megapack / factions / indian / units / tent / tent.xml
blob84147827e48b91247b5ace9554176e4267bb242c
1 <?xml version="1.0" standalone="no" ?>
2 <unit>
3         <parameters>
4                 <size value="3" />
5                 <height value="2" />
6                 <max-hp value="1400" regeneration="0"/>
7                 <max-ep value="0" />
8                 <armor value="0" />
9                 <armor-type value="stone"/>
10                 <sight value="5" />
11                 <time value="50" />
12                 <multi-selection value="true"/>
13                 <uniform-selection value="true"/>
14                 <max-unit-count value="4"/>
15                 <cellmap value="true">
16                         <row value="111" />
17                         <row value="001" />
18                         <row value="011" />
19                 </cellmap>
20                 <levels/>
21                 <fields>
22                         <field value="land" />
23                 </fields>
24                 <properties>
25                         <property value="burnable"/>
26                 </properties>
27                 <light enabled="false" />
28                 <unit-requirements>
29                         <unit name="main_teepee"/>
30                 </unit-requirements>
31                 <upgrade-requirements />
32                 <resource-requirements>
33                         <resource name="gold" amount="30"/>
34                         <resource name="wood" amount="50"/>
35                         <resource name="housing" amount="-10"/>
36                 </resource-requirements>
37                 <resources-stored/>
38                 <image path="images/tent.bmp"/>
39                 <image-cancel path="../archer/images/tech_cancel.bmp"/>
40                 <meeting-point value="true" image-path="../main_teepee/images/meeting_point.bmp"/>
41                 <selection-sounds enabled="true">
42                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
43                 </selection-sounds>
44                 <command-sounds enabled="true">
45                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
46                 </command-sounds>
47         </parameters>
48         <skills>
49                 <skill>
50                         <type value="be_built" />
51                         <name value="be_built_skill"/>
52                         <ep-cost value="0" />
53                         <speed value="120"/>
54                         <speed value="120"/>
55                         <anim-speed value="300" />
56                         <animation path="models/tent_construction.g3d" />
57                         <sound enabled="false"/>
58                 </skill>
59                 <skill>
60                         <type value="stop" />
61                         <name value="stop_skill"/>
62                         <ep-cost value="0" />
63                         <speed value="300" />
64                         <anim-speed value="100" />
65                         <animation path="models/tent.g3d" />
66                         <sound enabled="false" />
67                 </skill>
68                 <skill>
69                         <type value="die" />
70                         <name value="die_skill"/>
71                         <ep-cost value="0" />
72                         <speed value="300" />
73                         <anim-speed value="0" />
74                         <animation path="models/tent_destroyed.g3d" />
75                         <particles value="true">
76                                 <particle-file path="smoke_particles.xml"/>
77                                 <particle-file path="glow_particles.xml"/>
78                         </particles>
79                         <sound enabled="true" start-time="0">
80                                 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall5.wav"/>
81                         </sound>
82                         <fade value="false"/>
83                 </skill>
84                 <skill>
85                         <type value="produce"/>
86                         <name value="produce_skill"/>
87                         <ep-cost value="0" />
88                         <speed value="300" />
89                         <anim-speed value="300" />
90                         <animation path="models/tent.g3d" />
91                         <sound enabled="false" />
92                 </skill>
93         </skills>
94         <commands>
95                 <command>
96                         <type value="produce"/>
97                         <name value="produce_stickfighter" />
98                         <image path="../stickfighter/images/swordman.bmp" />
99                         <unit-requirements />
100                         <upgrade-requirements />
101                         <produce-skill value="produce_skill"/>
102                         <produced-unit name="stickfighter"/>
103                 </command>
104         </commands>
105 </unit>