2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
40 * This is a simple, introductory OpenGL program.
47 /* clear all pixels */
48 glClear (GL_COLOR_BUFFER_BIT
);
50 /* draw white polygon (rectangle) with corners at
51 * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
53 glColor3f (1.0, 1.0, 1.0);
55 glVertex3f (0.25, 0.25, 0.0);
56 glVertex3f (0.75, 0.25, 0.0);
57 glVertex3f (0.75, 0.75, 0.0);
58 glVertex3f (0.25, 0.75, 0.0);
62 * start processing buffered OpenGL routines
69 /* select clearing color */
70 glClearColor (0.0, 0.0, 0.0, 0.0);
72 /* initialize viewing values */
73 glMatrixMode(GL_PROJECTION
);
75 glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
79 key(unsigned char k
, int x
, int y
)
92 * Declare initial window size, position, and display mode
93 * (single buffer and RGBA). Open window with "hello"
94 * in its title bar. Call initialization routines.
95 * Register callback function to display graphics.
96 * Enter main loop and process events.
98 int main(int argc
, char** argv
)
100 glutInit(&argc
, argv
);
101 glutInitDisplayMode (GLUT_SINGLE
| GLUT_RGB
);
102 glutInitWindowSize (250, 250);
103 glutInitWindowPosition (100, 100);
104 glutCreateWindow ("hello");
106 glutDisplayFunc(display
);
107 glutKeyboardFunc(key
);
109 return 0; /* ANSI C requires main to return int. */