3 * Trivial CVA test, good for testing driver fastpaths (especially
4 * indexed vertex buffers if they are supported).
13 #include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
17 #define GL_GLEXT_LEGACY
18 #include <glad/glad.h>
19 #include "glut_wrap.h"
21 GLfloat verts
[][4] = {
22 { -0.5, -0.5, -2.0, 0.0 },
23 { 0.5, -0.5, -2.0, 0.0 },
24 { -0.5, 0.5, -2.0, 0.0 },
25 { 0.5, 0.5, -2.0, 0.0 },
28 GLubyte color
[][4] = {
29 { 0xff, 0x00, 0x00, 0x00 },
30 { 0x00, 0xff, 0x00, 0x00 },
31 { 0x00, 0x00, 0xff, 0x00 },
32 { 0xff, 0xff, 0xff, 0x00 },
35 GLuint indices
[] = { 0, 1, 2, 3 };
37 GLboolean compiled
= GL_TRUE
;
38 GLboolean doubleBuffer
= GL_TRUE
;
41 static void init( void )
43 glClearColor( 0.0, 0.0, 0.0, 0.0 );
44 glShadeModel( GL_SMOOTH
);
46 glFrontFace( GL_CCW
);
47 glCullFace( GL_BACK
);
48 glEnable( GL_CULL_FACE
);
50 glEnable( GL_DEPTH_TEST
);
52 glEnableClientState( GL_VERTEX_ARRAY
);
53 glEnableClientState( GL_COLOR_ARRAY
);
55 glMatrixMode( GL_PROJECTION
);
57 glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
58 glMatrixMode( GL_MODELVIEW
);
61 glVertexPointer( 3, GL_FLOAT
, sizeof(verts
[0]), verts
);
62 glColorPointer( 4, GL_UNSIGNED_BYTE
, 0, color
);
64 if ( GLAD_GL_EXT_compiled_vertex_array
) {
65 glLockArraysEXT( 0, 4 );
69 static void display( void )
71 glClear( GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
73 glDrawElements( GL_TRIANGLES
, 3, GL_UNSIGNED_INT
, indices
);
81 static void keyboard( unsigned char key
, int x
, int y
)
92 static GLboolean
args( int argc
, char **argv
)
96 doubleBuffer
= GL_TRUE
;
98 for ( i
= 1 ; i
< argc
; i
++ ) {
99 if ( strcmp( argv
[i
], "-sb" ) == 0 ) {
100 doubleBuffer
= GL_FALSE
;
101 } else if ( strcmp( argv
[i
], "-db" ) == 0 ) {
102 doubleBuffer
= GL_TRUE
;
104 fprintf( stderr
, "%s (Bad option).\n", argv
[i
] );
111 int main( int argc
, char **argv
)
115 glutInit( &argc
, argv
);
117 if ( args( argc
, argv
) == GL_FALSE
) {
121 type
= GLUT_RGB
| GLUT_DEPTH
;
122 type
|= ( doubleBuffer
) ? GLUT_DOUBLE
: GLUT_SINGLE
;
124 glutInitDisplayMode( type
);
125 glutInitWindowSize( 250, 250 );
126 glutInitWindowPosition( 100, 100 );
127 glutCreateWindow( "CVA Test" );
130 /* Make sure the server supports GL 1.2 vertex arrays.
132 if ( !GLAD_GL_VERSION_1_2
) {
133 fprintf( stderr
, "This program requires OpenGL 1.2 vertex arrays.\n" );
137 /* See if the server supports compiled vertex arrays.
139 if ( !GLAD_GL_EXT_compiled_vertex_array
) {
140 fprintf( stderr
, "Compiled vertex arrays not supported by this renderer.\n" );
145 glutDisplayFunc( display
);
146 glutKeyboardFunc( keyboard
);