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28 * Simple test of GL_EXT_blend_minmax functionality. Four squares are drawn
29 * with different blending modes, but all should be rendered with the same
32 * \author Ian Romanick <idr@us.ibm.com>
39 static int Width
= 400;
40 static int Height
= 200;
41 static const GLfloat Near
= 5.0, Far
= 25.0;
44 static void Display( void )
46 glClearColor(0.2, 0.2, 0.8, 0);
47 glClear( GL_COLOR_BUFFER_BIT
);
51 /* This is the "reference" square.
54 glTranslatef(-4.5, 0, 0);
55 glBlendEquation( GL_FUNC_ADD
);
56 glBlendFunc( GL_ONE
, GL_ZERO
);
58 glColor3f( 0.5, 0.5, 0.5 );
66 /* GL_MIN and GL_MAX are supposed to ignore the blend function setting.
67 * To test that, we set the blend function to GL_ZERO for both color and
68 * alpha each time GL_MIN or GL_MAX is used.
70 * Apple ships an extension called GL_ATI_blend_weighted_minmax (supported
71 * on Mac OS X 10.2 and later). I believe the difference with that
72 * extension is that it uses the blend function. However, I have no idea
73 * what the enums are for it. The extension is listed at Apple's developer
74 * site, but there is no documentation.
76 * http://developer.apple.com/opengl/extensions.html
79 glTranslatef(3.0, 0, 0);
80 glBlendEquation( GL_FUNC_ADD
);
81 glBlendFunc( GL_ONE
, GL_ZERO
);
83 glColor3f( 0.5, 0.5, 0.5 );
90 glBlendEquation( GL_MAX
);
91 glBlendFunc( GL_ZERO
, GL_ZERO
);
93 glColor3f( 0.2, 0.2, 0.2 );
101 glTranslatef(3.0, 0, 0);
102 glBlendEquation( GL_FUNC_ADD
);
103 glBlendFunc( GL_ONE
, GL_ZERO
);
105 glColor3f( 0.5, 0.5, 0.5 );
112 glBlendEquation( GL_MIN
);
113 glBlendFunc( GL_ZERO
, GL_ZERO
);
115 glColor3f( 0.8, 0.8, 0.8 );
123 glTranslatef(3.0, 0, 0);
124 glBlendEquation( GL_FUNC_ADD
);
125 glBlendFunc( GL_ONE
, GL_ZERO
);
127 glColor3f( 0.8, 0.8, 0.8 );
134 glBlendEquation( GL_MIN
);
135 glBlendFunc( GL_ZERO
, GL_ZERO
);
137 glColor3f( 0.5, 0.5, 0.5 );
150 static void Reshape( int width
, int height
)
152 GLfloat ar
= (float) width
/ (float) height
;
155 glViewport( 0, 0, width
, height
);
156 glMatrixMode( GL_PROJECTION
);
158 glFrustum( -ar
, ar
, -1.0, 1.0, Near
, Far
);
159 glMatrixMode( GL_MODELVIEW
);
161 glTranslatef( 0.0, 0.0, -15.0 );
165 static void Key( unsigned char key
, int x
, int y
)
178 static void Init( void )
180 const char * const ver_string
= (const char * const)
181 glGetString( GL_VERSION
);
183 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
184 printf("GL_VERSION = %s\n", ver_string
);
186 if ( !glutExtensionSupported("GL_ARB_imaging") && !glutExtensionSupported("GL_EXT_blend_minmax")) {
187 printf("Sorry, this program requires either GL_ARB_imaging or GL_EXT_blend_minmax.\n");
191 printf("\nAll 4 squares should be the same color.\n");
192 glEnable( GL_BLEND
);
196 int main( int argc
, char *argv
[] )
198 glutInit( &argc
, argv
);
199 glutInitWindowPosition( 0, 0 );
200 glutInitWindowSize( Width
, Height
);
201 glutInitDisplayMode( GLUT_RGB
| GLUT_DOUBLE
);
202 glutCreateWindow( "GL_EXT_blend_minmax test" );
203 glutReshapeFunc( Reshape
);
204 glutKeyboardFunc( Key
);
205 glutDisplayFunc( Display
);