auxbuffer: Don't override $DISPLAY from the environment
[mesa-demos.git] / src / redbook / cubemap.c
blob404ce16f00253016e4b136bf7a1a860286c98c28
1 /*
2 * Copyright (c) 1993-2003, Silicon Graphics, Inc.
3 * All Rights Reserved
5 * Permission to use, copy, modify, and distribute this software for any
6 * purpose and without fee is hereby granted, provided that the above
7 * copyright notice appear in all copies and that both the copyright
8 * notice and this permission notice appear in supporting documentation,
9 * and that the name of Silicon Graphics, Inc. not be used in
10 * advertising or publicity pertaining to distribution of the software
11 * without specific, written prior permission.
13 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
14 * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
15 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
16 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
17 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
18 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
20 * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
21 * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
22 * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
23 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
24 * OR PERFORMANCE OF THIS SOFTWARE.
26 * US Government Users Restricted Rights
27 * Use, duplication, or disclosure by the Government is subject to
28 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
29 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
30 * clause at DFARS 252.227-7013 and/or in similar or successor clauses
31 * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
32 * reserved under the copyright laws of the United States.
34 * Contractor/manufacturer is:
35 * Silicon Graphics, Inc.
36 * 1500 Crittenden Lane
37 * Mountain View, CA 94043
38 * United State of America
40 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
43 /* cubemap.c
45 * This program demonstrates cube map textures.
46 * Six different colored checker board textures are
47 * created and applied to a lit sphere.
49 * Pressing the 'f' and 'b' keys translate the viewer
50 * forward and backward.
53 #include <GL/glew.h>
54 #include "glut_wrap.h"
55 #include <stdlib.h>
56 #include <stdio.h>
58 #define imageSize 4
59 static GLubyte image1[imageSize][imageSize][4];
60 static GLubyte image2[imageSize][imageSize][4];
61 static GLubyte image3[imageSize][imageSize][4];
62 static GLubyte image4[imageSize][imageSize][4];
63 static GLubyte image5[imageSize][imageSize][4];
64 static GLubyte image6[imageSize][imageSize][4];
66 static GLdouble ztrans = 0.0;
68 static void makeImages(void)
70 int i, j, c;
72 for (i = 0; i < imageSize; i++) {
73 for (j = 0; j < imageSize; j++) {
74 c = ( ((i & 0x1) == 0) ^ ((j & 0x1) == 0) ) * 255;
75 image1[i][j][0] = (GLubyte) c;
76 image1[i][j][1] = (GLubyte) c;
77 image1[i][j][2] = (GLubyte) c;
78 image1[i][j][3] = (GLubyte) 255;
80 image2[i][j][0] = (GLubyte) c;
81 image2[i][j][1] = (GLubyte) c;
82 image2[i][j][2] = (GLubyte) 0;
83 image2[i][j][3] = (GLubyte) 255;
85 image3[i][j][0] = (GLubyte) c;
86 image3[i][j][1] = (GLubyte) 0;
87 image3[i][j][2] = (GLubyte) c;
88 image3[i][j][3] = (GLubyte) 255;
90 image4[i][j][0] = (GLubyte) 0;
91 image4[i][j][1] = (GLubyte) c;
92 image4[i][j][2] = (GLubyte) c;
93 image4[i][j][3] = (GLubyte) 255;
95 image5[i][j][0] = (GLubyte) 255;
96 image5[i][j][1] = (GLubyte) c;
97 image5[i][j][2] = (GLubyte) c;
98 image5[i][j][3] = (GLubyte) 255;
100 image6[i][j][0] = (GLubyte) c;
101 image6[i][j][1] = (GLubyte) c;
102 image6[i][j][2] = (GLubyte) 255;
103 image6[i][j][3] = (GLubyte) 255;
108 static void init(void)
110 GLfloat diffuse[4] = {1.0, 1.0, 1.0, 1.0};
112 glClearColor (0.0, 0.0, 0.0, 0.0);
113 glEnable(GL_DEPTH_TEST);
114 glShadeModel(GL_SMOOTH);
116 makeImages();
117 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
118 glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT);
119 glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT);
120 glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_R, GL_REPEAT);
121 glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
122 glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
123 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, 0, GL_RGBA, imageSize,
124 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image1);
125 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, 0, GL_RGBA, imageSize,
126 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image4);
127 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, 0, GL_RGBA, imageSize,
128 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image2);
129 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, 0, GL_RGBA, imageSize,
130 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image5);
131 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, 0, GL_RGBA, imageSize,
132 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image3);
133 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, 0, GL_RGBA, imageSize,
134 imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image6);
135 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
136 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
137 glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
138 glEnable(GL_TEXTURE_GEN_S);
139 glEnable(GL_TEXTURE_GEN_T);
140 glEnable(GL_TEXTURE_GEN_R);
142 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
144 glEnable(GL_TEXTURE_CUBE_MAP_EXT);
145 glEnable(GL_LIGHTING);
146 glEnable(GL_LIGHT0);
147 glEnable(GL_AUTO_NORMAL);
148 glEnable(GL_NORMALIZE);
149 glMaterialfv (GL_FRONT, GL_DIFFUSE, diffuse);
152 static void display(void)
154 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
156 glPushMatrix ();
157 glTranslatef (0.0, 0.0, ztrans);
158 glutSolidSphere (5.0, 20, 10);
159 glPopMatrix ();
160 glutSwapBuffers();
163 static void reshape(int w, int h)
165 glViewport(0, 0, (GLsizei) w, (GLsizei) h);
166 glMatrixMode(GL_PROJECTION);
167 glLoadIdentity();
168 gluPerspective(40.0, (GLfloat) w/(GLfloat) h, 1.0, 300.0);
169 glMatrixMode(GL_MODELVIEW);
170 glLoadIdentity();
171 glTranslatef(0.0, 0.0, -20.0);
174 static void keyboard (unsigned char key, int x, int y)
176 switch (key) {
177 case 'f':
178 ztrans = ztrans - 0.2;
179 glutPostRedisplay();
180 break;
181 case 'b':
182 ztrans = ztrans + 0.2;
183 glutPostRedisplay();
184 break;
185 case 27:
186 exit(0);
187 break;
188 default:
189 break;
193 int main(int argc, char** argv)
195 glutInit(&argc, argv);
196 glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
197 glutInitWindowSize(400, 400);
198 glutInitWindowPosition(100, 100);
199 glutCreateWindow (argv[0]);
200 init ();
201 glutDisplayFunc(display);
202 glutReshapeFunc(reshape);
203 glutKeyboardFunc(keyboard);
204 glutMainLoop();
205 return 0;