WIP - port to Mali EGL
[mesa-demos/mali.git] / src / demos / paltex.c
blobebd95306798a2c7248fff4d04f5f33c4f02cd713
2 /*
3 * Paletted texture demo. Written by Brian Paul.
4 * This program is in the public domain.
5 */
7 #include <stdio.h>
8 #include <stdlib.h>
9 #include <math.h>
10 #include <string.h>
11 #ifdef _WIN32
12 #include <windows.h>
13 #endif
14 #include <GL/glew.h>
15 #include "glut_wrap.h"
18 static float Rot = 0.0;
19 static GLboolean Anim = 1;
22 static void Idle( void )
24 float t = glutGet(GLUT_ELAPSED_TIME) * 0.001; /* in seconds */
25 Rot = t * 360 / 4; /* 1 rotation per 4 seconds */
26 glutPostRedisplay();
30 static void Display( void )
32 /* draw background gradient */
33 glDisable(GL_TEXTURE_2D);
34 glBegin(GL_POLYGON);
35 glColor3f(1.0, 0.0, 0.2); glVertex2f(-1.5, -1.0);
36 glColor3f(1.0, 0.0, 0.2); glVertex2f( 1.5, -1.0);
37 glColor3f(0.0, 0.0, 1.0); glVertex2f( 1.5, 1.0);
38 glColor3f(0.0, 0.0, 1.0); glVertex2f(-1.5, 1.0);
39 glEnd();
41 glPushMatrix();
42 glRotatef(Rot, 0, 0, 1);
44 glEnable(GL_TEXTURE_2D);
45 glBegin(GL_POLYGON);
46 glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
47 glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
48 glTexCoord2f(1, 0); glVertex2f( 1, 0.5);
49 glTexCoord2f(0, 0); glVertex2f(-1, 0.5);
50 glEnd();
52 glPopMatrix();
54 glutSwapBuffers();
58 static void Reshape( int width, int height )
60 glViewport( 0, 0, width, height );
61 glMatrixMode( GL_PROJECTION );
62 glLoadIdentity();
63 glOrtho( -1.5, 1.5, -1.0, 1.0, -1.0, 1.0 );
64 glMatrixMode( GL_MODELVIEW );
65 glLoadIdentity();
69 static void Key( unsigned char key, int x, int y )
71 (void) x;
72 (void) y;
73 switch (key) {
74 case 27:
75 exit(0);
76 break;
77 case 's':
78 Rot += 0.5;
79 break;
80 case ' ':
81 Anim = !Anim;
82 if (Anim)
83 glutIdleFunc( Idle );
84 else
85 glutIdleFunc( NULL );
86 break;
88 glutPostRedisplay();
92 static void Init( void )
94 #define HEIGHT 8
95 #define WIDTH 32
96 /* 257 = HEIGHT * WIDTH + 1 (for trailing '\0') */
97 static char texture[257] = {"\
99 MMM EEEE SSS AAA \
100 M M M E S S A A \
101 M M M EEEE SS A A \
102 M M M E SS AAAAA \
103 M M E S S A A \
104 M M EEEE SSS A A \
107 GLubyte table[256][4];
109 if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
110 printf("Sorry, GL_EXT_paletted_texture not supported\n");
111 exit(0);
114 /* load the color table for each texel-index */
115 memset(table, 0, 256*4);
116 table[' '][0] = 255;
117 table[' '][1] = 255;
118 table[' '][2] = 255;
119 table[' '][3] = 64;
120 table['M'][0] = 255;
121 table['M'][1] = 0;
122 table['M'][2] = 0;
123 table['M'][3] = 255;
124 table['E'][0] = 0;
125 table['E'][1] = 255;
126 table['E'][2] = 0;
127 table['E'][3] = 255;
128 table['S'][0] = 0;
129 table['S'][1] = 0;
130 table['S'][2] = 255;
131 table['S'][3] = 255;
132 table['A'][0] = 255;
133 table['A'][1] = 255;
134 table['A'][2] = 0;
135 table['A'][3] = 255;
137 #ifdef GL_EXT_paletted_texture
139 #if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE)
140 printf("Using shared palette\n");
141 glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
142 GL_RGBA, /* internal format */
143 256, /* table size */
144 GL_RGBA, /* table format */
145 GL_UNSIGNED_BYTE, /* table type */
146 table); /* the color table */
147 glEnable(GL_SHARED_TEXTURE_PALETTE_EXT);
148 #else
149 glColorTableEXT(GL_TEXTURE_2D, /* target */
150 GL_RGBA, /* internal format */
151 256, /* table size */
152 GL_RGBA, /* table format */
153 GL_UNSIGNED_BYTE, /* table type */
154 table); /* the color table */
155 #endif
157 glTexImage2D(GL_TEXTURE_2D, /* target */
158 0, /* level */
159 GL_COLOR_INDEX8_EXT, /* internal format */
160 WIDTH, HEIGHT, /* width, height */
161 0, /* border */
162 GL_COLOR_INDEX, /* texture format */
163 GL_UNSIGNED_BYTE, /* texture type */
164 texture); /* the texture */
165 #endif
167 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
168 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
169 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
170 glEnable(GL_TEXTURE_2D);
172 glEnable(GL_BLEND);
173 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
174 #undef HEIGHT
175 #undef WIDTH
181 * Color ramp test
183 static void Init2( void )
185 #define HEIGHT 32
186 #define WIDTH 256
187 static char texture[HEIGHT][WIDTH];
188 GLubyte table[256][4];
189 int i, j;
191 if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
192 printf("Sorry, GL_EXT_paletted_texture not supported\n");
193 exit(0);
196 for (j = 0; j < HEIGHT; j++) {
197 for (i = 0; i < WIDTH; i++) {
198 texture[j][i] = i;
202 for (i = 0; i < 255; i++) {
203 table[i][0] = i;
204 table[i][1] = 0;
205 table[i][2] = 0;
206 table[i][3] = 255;
209 #ifdef GL_EXT_paletted_texture
211 #if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE)
212 printf("Using shared palette\n");
213 glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
214 GL_RGBA, /* internal format */
215 256, /* table size */
216 GL_RGBA, /* table format */
217 GL_UNSIGNED_BYTE, /* table type */
218 table); /* the color table */
219 glEnable(GL_SHARED_TEXTURE_PALETTE_EXT);
220 #else
221 glColorTableEXT(GL_TEXTURE_2D, /* target */
222 GL_RGBA, /* internal format */
223 256, /* table size */
224 GL_RGBA, /* table format */
225 GL_UNSIGNED_BYTE, /* table type */
226 table); /* the color table */
227 #endif
229 glTexImage2D(GL_TEXTURE_2D, /* target */
230 0, /* level */
231 GL_COLOR_INDEX8_EXT, /* internal format */
232 WIDTH, HEIGHT, /* width, height */
233 0, /* border */
234 GL_COLOR_INDEX, /* texture format */
235 GL_UNSIGNED_BYTE, /* texture type */
236 texture); /* teh texture */
237 #endif
239 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
240 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
241 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
242 glEnable(GL_TEXTURE_2D);
244 glEnable(GL_BLEND);
245 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
249 int main( int argc, char *argv[] )
251 glutInitWindowSize( 400, 300 );
252 glutInit( &argc, argv );
253 glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
254 glutCreateWindow(argv[0]);
255 glewInit();
257 Init();
258 (void) Init2; /* silence warning */
260 glutReshapeFunc( Reshape );
261 glutKeyboardFunc( Key );
262 glutDisplayFunc( Display );
263 if (Anim)
264 glutIdleFunc( Idle );
266 glutMainLoop();
267 return 0;