WIP - port to Mali EGL
[mesa-demos/mali.git] / src / redbook / smooth.c
blob0c0e319d867bdc6f075344849181abf010c5d3e3
1 /*
2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
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7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
39 * smooth.c
40 * This program demonstrates smooth shading.
41 * A smooth shaded polygon is drawn in a 2-D projection.
43 #include "glut_wrap.h"
44 #include <stdlib.h>
46 static void init(void)
48 glClearColor (0.0, 0.0, 0.0, 0.0);
49 glShadeModel (GL_SMOOTH);
52 static void triangle(void)
54 glBegin (GL_TRIANGLES);
55 glColor3f (1.0, 0.0, 0.0);
56 glVertex2f (5.0, 5.0);
57 glColor3f (0.0, 1.0, 0.0);
58 glVertex2f (25.0, 5.0);
59 glColor3f (0.0, 0.0, 1.0);
60 glVertex2f (5.0, 25.0);
61 glEnd();
64 static void display(void)
66 glClear (GL_COLOR_BUFFER_BIT);
67 triangle ();
68 glFlush ();
71 static void reshape (int w, int h)
73 glViewport (0, 0, (GLsizei) w, (GLsizei) h);
74 glMatrixMode (GL_PROJECTION);
75 glLoadIdentity ();
76 if (w <= h)
77 gluOrtho2D (0.0, 30.0, 0.0, 30.0 * (GLfloat) h/(GLfloat) w);
78 else
79 gluOrtho2D (0.0, 30.0 * (GLfloat) w/(GLfloat) h, 0.0, 30.0);
80 glMatrixMode(GL_MODELVIEW);
83 /* ARGSUSED1 */
84 static void keyboard(unsigned char key, int x, int y)
86 switch (key) {
87 case 27:
88 exit(0);
89 break;
93 int main(int argc, char** argv)
95 glutInit(&argc, argv);
96 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
97 glutInitWindowSize (500, 500);
98 glutInitWindowPosition (100, 100);
99 glutCreateWindow (argv[0]);
100 init ();
101 glutDisplayFunc(display);
102 glutReshapeFunc(reshape);
103 glutKeyboardFunc (keyboard);
104 glutMainLoop();
105 return 0;