2 /* Copyright (c) Mark J. Kilgard, 1994. */
5 * (c) Copyright 1993, Silicon Graphics, Inc.
7 * Permission to use, copy, modify, and distribute this software for
8 * any purpose and without fee is hereby granted, provided that the above
9 * copyright notice appear in all copies and that both the copyright notice
10 * and this permission notice appear in supporting documentation, and that
11 * the name of Silicon Graphics, Inc. not be used in advertising
12 * or publicity pertaining to distribution of the software without specific,
13 * written prior permission.
15 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
28 * US Government Users Restricted Rights
29 * Use, duplication, or disclosure by the Government is subject to
30 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32 * clause at DFARS 252.227-7013 and/or in similar or successor
33 * clauses in the FAR or the DOD or NASA FAR Supplement.
34 * Unpublished-- rights reserved under the copyright laws of the
35 * United States. Contractor/manufacturer is Silicon Graphics,
36 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
38 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
42 * This program demonstrates some characters of a
43 * stroke (vector) font. The characters are represented
44 * by display lists, which are given numbers which
45 * correspond to the ASCII values of the characters.
46 * Use of glCallLists() is demonstrated.
50 #include "glut_wrap.h"
56 typedef struct charpoint
{
62 { 0, 0, PT
}, {0, 9, PT
}, {1, 10, PT
}, {4, 10, PT
},
63 {5, 9, PT
}, {5, 0, STROKE
}, {0, 5, PT
}, {5, 5, END
}
67 {5, 0, PT
}, {0, 0, PT
}, {0, 10, PT
}, {5, 10, STROKE
},
68 {0, 5, PT
}, {4, 5, END
}
72 {0, 0, PT
}, {0, 10, PT
}, {4, 10, PT
}, {5, 9, PT
}, {5, 6, PT
},
73 {4, 5, PT
}, {0, 5, END
}
77 {0, 0, PT
}, {0, 10, PT
}, {4, 10, PT
}, {5, 9, PT
}, {5, 6, PT
},
78 {4, 5, PT
}, {0, 5, STROKE
}, {3, 5, PT
}, {5, 0, END
}
82 {0, 1, PT
}, {1, 0, PT
}, {4, 0, PT
}, {5, 1, PT
}, {5, 4, PT
},
83 {4, 5, PT
}, {1, 5, PT
}, {0, 6, PT
}, {0, 9, PT
}, {1, 10, PT
},
84 {4, 10, PT
}, {5, 9, END
}
87 /* drawLetter() interprets the instructions from the array
88 * for that letter and renders the letter with line segments.
90 static void drawLetter(CP
*l
)
92 glBegin(GL_LINE_STRIP
);
101 glBegin(GL_LINE_STRIP
);
106 glTranslatef(8.0, 0.0, 0.0);
113 /* Create a display list for each of 6 characters */
114 static void myinit (void)
118 glShadeModel (GL_FLAT
);
120 base
= glGenLists (128);
122 glNewList(base
+'A', GL_COMPILE
); drawLetter(Adata
); glEndList();
123 glNewList(base
+'E', GL_COMPILE
); drawLetter(Edata
); glEndList();
124 glNewList(base
+'P', GL_COMPILE
); drawLetter(Pdata
); glEndList();
125 glNewList(base
+'R', GL_COMPILE
); drawLetter(Rdata
); glEndList();
126 glNewList(base
+'S', GL_COMPILE
); drawLetter(Sdata
); glEndList();
127 glNewList(base
+' ', GL_COMPILE
); glTranslatef(8.0, 0.0, 0.0); glEndList();
130 char *test1
= "A SPARE SERAPE APPEARS AS";
131 char *test2
= "APES PREPARE RARE PEPPERS";
133 static void printStrokedString(char *s
)
135 GLsizei len
= (GLsizei
) strlen(s
);
136 glCallLists(len
, GL_BYTE
, (GLbyte
*)s
);
139 static void display(void)
141 glClear(GL_COLOR_BUFFER_BIT
);
142 glColor3f(1.0, 1.0, 1.0);
144 glScalef(2.0, 2.0, 2.0);
145 glTranslatef(10.0, 30.0, 0.0);
146 printStrokedString(test1
);
149 glScalef(2.0, 2.0, 2.0);
150 glTranslatef(10.0, 13.0, 0.0);
151 printStrokedString(test2
);
156 static void reshape(GLsizei w
, GLsizei h
)
158 glViewport(0, 0, w
, h
);
159 glMatrixMode(GL_PROJECTION
);
161 glOrtho(0.0, (GLdouble
)w
, 0.0, (GLdouble
)h
, -1.0, 1.0);
162 glMatrixMode(GL_MODELVIEW
);
167 key(unsigned char k
, int x
, int y
)
170 case 27: /* Escape */
180 * Open window with initial window size, title bar,
181 * RGBA display mode, and handle input events.
183 int main(int argc
, char** argv
)
185 glutInit(&argc
, argv
);
186 glutInitDisplayMode (GLUT_SINGLE
| GLUT_RGB
);
187 glutInitWindowSize (440, 120);
188 glutCreateWindow (argv
[0]);
190 glutDisplayFunc(display
);
191 glutReshapeFunc(reshape
);
192 glutKeyboardFunc(key
);
194 return 0; /* ANSI C requires main to return int. */