1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
26 #include "util/u_memory.h"
27 #include "util/u_inlines.h"
28 #include "util/u_string.h"
29 #include "util/u_math.h"
31 #include "svga_winsys.h"
32 #include "svga_context.h"
33 #include "svga_screen.h"
34 #include "svga_screen_texture.h"
35 #include "svga_screen_buffer.h"
36 #include "svga_debug.h"
38 #include "svga3d_shaderdefs.h"
44 static const struct debug_named_value svga_debug_flags
[] = {
46 { "tgsi", DEBUG_TGSI
},
47 { "pipe", DEBUG_PIPE
},
48 { "state", DEBUG_STATE
},
49 { "screen", DEBUG_SCREEN
},
51 { "swtnl", DEBUG_SWTNL
},
52 { "const", DEBUG_CONSTS
},
53 { "viewport", DEBUG_VIEWPORT
},
54 { "views", DEBUG_VIEWS
},
55 { "perf", DEBUG_PERF
},
56 { "flush", DEBUG_FLUSH
},
57 { "sync", DEBUG_SYNC
},
58 { "cache", DEBUG_CACHE
},
64 svga_get_vendor( struct pipe_screen
*pscreen
)
66 return "VMware, Inc.";
71 svga_get_name( struct pipe_screen
*pscreen
)
74 /* Only return internal details in the DEBUG version:
76 return "SVGA3D; build: DEBUG; mutex: " PIPE_ATOMIC
;
78 return "SVGA3D; build: RELEASE; ";
86 svga_get_paramf(struct pipe_screen
*screen
, int param
)
88 struct svga_screen
*svgascreen
= svga_screen(screen
);
89 struct svga_winsys_screen
*sws
= svgascreen
->sws
;
90 SVGA3dDevCapResult result
;
93 case PIPE_CAP_MAX_LINE_WIDTH
:
95 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
98 case PIPE_CAP_MAX_POINT_WIDTH
:
100 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
101 /* Keep this to a reasonable size to avoid failures in
104 return SVGA_MAX_POINTSIZE
;
106 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
107 if(!sws
->get_cap(sws
, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY
, &result
))
111 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
114 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
116 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
118 case PIPE_CAP_NPOT_TEXTURES
:
120 case PIPE_CAP_TWO_SIDED_STENCIL
:
123 return svgascreen
->use_ps30
&& svgascreen
->use_vs30
;
124 case PIPE_CAP_ANISOTROPIC_FILTER
:
126 case PIPE_CAP_POINT_SPRITE
:
128 case PIPE_CAP_MAX_RENDER_TARGETS
:
129 if(!sws
->get_cap(sws
, SVGA3D_DEVCAP_MAX_RENDER_TARGETS
, &result
))
133 return MIN2(result
.u
, PIPE_MAX_COLOR_BUFS
);
134 case PIPE_CAP_OCCLUSION_QUERY
:
136 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
139 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
141 unsigned levels
= SVGA_MAX_TEXTURE_LEVELS
;
142 if (sws
->get_cap(sws
, SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH
, &result
))
143 levels
= MIN2(util_logbase2(result
.u
) + 1, levels
);
145 levels
= 12 /* 2048x2048 */;
146 if (sws
->get_cap(sws
, SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT
, &result
))
147 levels
= MIN2(util_logbase2(result
.u
) + 1, levels
);
149 levels
= 12 /* 2048x2048 */;
153 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
154 if (!sws
->get_cap(sws
, SVGA3D_DEVCAP_MAX_VOLUME_EXTENT
, &result
))
155 return 8; /* max 128x128x128 */
156 return MIN2(util_logbase2(result
.u
) + 1, SVGA_MAX_TEXTURE_LEVELS
);
158 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
160 * No mechanism to query the host, and at least limited to 2048x2048 on
163 return MIN2(screen
->get_paramf(screen
, PIPE_CAP_MAX_TEXTURE_2D_LEVELS
),
164 12.0 /* 2048x2048 */);
166 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
: /* req. for GL 1.4 */
169 case PIPE_CAP_BLEND_EQUATION_SEPARATE
: /* req. for GL 1.5 */
172 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
173 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
175 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
176 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
185 /* This is a fairly pointless interface
188 svga_get_param(struct pipe_screen
*screen
, int param
)
190 return (int) svga_get_paramf( screen
, param
);
194 static INLINE SVGA3dDevCapIndex
195 svga_translate_format_cap(enum pipe_format format
)
199 case PIPE_FORMAT_B8G8R8A8_UNORM
:
200 return SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8
;
201 case PIPE_FORMAT_B8G8R8X8_UNORM
:
202 return SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8
;
204 case PIPE_FORMAT_B5G6R5_UNORM
:
205 return SVGA3D_DEVCAP_SURFACEFMT_R5G6B5
;
206 case PIPE_FORMAT_B5G5R5A1_UNORM
:
207 return SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5
;
208 case PIPE_FORMAT_B4G4R4A4_UNORM
:
209 return SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4
;
211 case PIPE_FORMAT_Z16_UNORM
:
212 return SVGA3D_DEVCAP_SURFACEFMT_Z_D16
;
213 case PIPE_FORMAT_S8Z24_UNORM
:
214 return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8
;
215 case PIPE_FORMAT_X8Z24_UNORM
:
216 return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8
;
218 case PIPE_FORMAT_A8_UNORM
:
219 return SVGA3D_DEVCAP_SURFACEFMT_ALPHA8
;
220 case PIPE_FORMAT_L8_UNORM
:
221 return SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8
;
223 case PIPE_FORMAT_DXT1_RGB
:
224 case PIPE_FORMAT_DXT1_RGBA
:
225 return SVGA3D_DEVCAP_SURFACEFMT_DXT1
;
226 case PIPE_FORMAT_DXT3_RGBA
:
227 return SVGA3D_DEVCAP_SURFACEFMT_DXT3
;
228 case PIPE_FORMAT_DXT5_RGBA
:
229 return SVGA3D_DEVCAP_SURFACEFMT_DXT5
;
232 return SVGA3D_DEVCAP_MAX
;
238 svga_is_format_supported( struct pipe_screen
*screen
,
239 enum pipe_format format
,
240 enum pipe_texture_target target
,
242 unsigned geom_flags
)
244 struct svga_winsys_screen
*sws
= svga_screen(screen
)->sws
;
245 SVGA3dDevCapIndex index
;
246 SVGA3dDevCapResult result
;
250 /* Override host capabilities */
251 if (tex_usage
& PIPE_TEXTURE_USAGE_RENDER_TARGET
) {
254 /* Often unsupported/problematic. This means we end up with the same
255 * visuals for all virtual hardware implementations.
257 case PIPE_FORMAT_B4G4R4A4_UNORM
:
258 case PIPE_FORMAT_B5G5R5A1_UNORM
:
261 /* Simulate ability to render into compressed textures */
262 case PIPE_FORMAT_DXT1_RGB
:
263 case PIPE_FORMAT_DXT1_RGBA
:
264 case PIPE_FORMAT_DXT3_RGBA
:
265 case PIPE_FORMAT_DXT5_RGBA
:
273 /* Try to query the host */
274 index
= svga_translate_format_cap(format
);
275 if( index
< SVGA3D_DEVCAP_MAX
&&
276 sws
->get_cap(sws
, index
, &result
) )
278 SVGA3dSurfaceFormatCaps mask
;
281 if (tex_usage
& PIPE_TEXTURE_USAGE_RENDER_TARGET
)
282 mask
.offscreenRenderTarget
= 1;
283 if (tex_usage
& PIPE_TEXTURE_USAGE_DEPTH_STENCIL
)
285 if (tex_usage
& PIPE_TEXTURE_USAGE_SAMPLER
)
288 if ((result
.u
& mask
.value
) == mask
.value
)
294 /* Use our translate functions directly rather than relying on a
295 * duplicated list of supported formats which is prone to getting
298 if(tex_usage
& (PIPE_TEXTURE_USAGE_RENDER_TARGET
| PIPE_TEXTURE_USAGE_DEPTH_STENCIL
))
299 return svga_translate_format_render(format
) != SVGA3D_FORMAT_INVALID
;
301 return svga_translate_format(format
) != SVGA3D_FORMAT_INVALID
;
306 svga_fence_reference(struct pipe_screen
*screen
,
307 struct pipe_fence_handle
**ptr
,
308 struct pipe_fence_handle
*fence
)
310 struct svga_winsys_screen
*sws
= svga_screen(screen
)->sws
;
311 sws
->fence_reference(sws
, ptr
, fence
);
316 svga_fence_signalled(struct pipe_screen
*screen
,
317 struct pipe_fence_handle
*fence
,
320 struct svga_winsys_screen
*sws
= svga_screen(screen
)->sws
;
321 return sws
->fence_signalled(sws
, fence
, flag
);
326 svga_fence_finish(struct pipe_screen
*screen
,
327 struct pipe_fence_handle
*fence
,
330 struct svga_winsys_screen
*sws
= svga_screen(screen
)->sws
;
332 SVGA_DBG(DEBUG_DMA
|DEBUG_PERF
, "%s fence_ptr %p\n",
333 __FUNCTION__
, fence
);
335 return sws
->fence_finish(sws
, fence
, flag
);
340 svga_destroy_screen( struct pipe_screen
*screen
)
342 struct svga_screen
*svgascreen
= svga_screen(screen
);
344 svga_screen_cache_cleanup(svgascreen
);
346 pipe_mutex_destroy(svgascreen
->swc_mutex
);
347 pipe_mutex_destroy(svgascreen
->tex_mutex
);
349 svgascreen
->swc
->destroy(svgascreen
->swc
);
351 svgascreen
->sws
->destroy(svgascreen
->sws
);
358 * Create a new svga_screen object
361 svga_screen_create(struct svga_winsys_screen
*sws
)
363 struct svga_screen
*svgascreen
;
364 struct pipe_screen
*screen
;
365 SVGA3dDevCapResult result
;
368 SVGA_DEBUG
= debug_get_flags_option("SVGA_DEBUG", svga_debug_flags
, 0 );
371 svgascreen
= CALLOC_STRUCT(svga_screen
);
375 svgascreen
->debug
.force_level_surface_view
=
376 debug_get_bool_option("SVGA_FORCE_LEVEL_SURFACE_VIEW", FALSE
);
377 svgascreen
->debug
.force_surface_view
=
378 debug_get_bool_option("SVGA_FORCE_SURFACE_VIEW", FALSE
);
379 svgascreen
->debug
.force_sampler_view
=
380 debug_get_bool_option("SVGA_FORCE_SAMPLER_VIEW", FALSE
);
381 svgascreen
->debug
.no_surface_view
=
382 debug_get_bool_option("SVGA_NO_SURFACE_VIEW", FALSE
);
383 svgascreen
->debug
.no_sampler_view
=
384 debug_get_bool_option("SVGA_NO_SAMPLER_VIEW", FALSE
);
386 screen
= &svgascreen
->screen
;
388 screen
->destroy
= svga_destroy_screen
;
389 screen
->get_name
= svga_get_name
;
390 screen
->get_vendor
= svga_get_vendor
;
391 screen
->get_param
= svga_get_param
;
392 screen
->get_paramf
= svga_get_paramf
;
393 screen
->is_format_supported
= svga_is_format_supported
;
394 screen
->context_create
= svga_context_create
;
395 screen
->fence_reference
= svga_fence_reference
;
396 screen
->fence_signalled
= svga_fence_signalled
;
397 screen
->fence_finish
= svga_fence_finish
;
398 svgascreen
->sws
= sws
;
400 svga_screen_init_texture_functions(screen
);
401 svga_screen_init_buffer_functions(screen
);
403 svgascreen
->use_ps30
=
404 sws
->get_cap(sws
, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION
, &result
) &&
405 result
.u
>= SVGA3DPSVERSION_30
? TRUE
: FALSE
;
407 svgascreen
->use_vs30
=
408 sws
->get_cap(sws
, SVGA3D_DEVCAP_VERTEX_SHADER_VERSION
, &result
) &&
409 result
.u
>= SVGA3DVSVERSION_30
? TRUE
: FALSE
;
412 /* Shader model 2.0 is unsupported at the moment. */
413 if(!svgascreen
->use_ps30
|| !svgascreen
->use_vs30
)
416 if(debug_get_bool_option("SVGA_NO_SM30", FALSE
))
417 svgascreen
->use_vs30
= svgascreen
->use_ps30
= FALSE
;
420 svgascreen
->swc
= sws
->context_create(sws
);
424 pipe_mutex_init(svgascreen
->tex_mutex
);
425 pipe_mutex_init(svgascreen
->swc_mutex
);
427 svga_screen_cache_init(svgascreen
);
436 void svga_screen_flush( struct svga_screen
*svgascreen
,
437 struct pipe_fence_handle
**pfence
)
439 struct pipe_fence_handle
*fence
= NULL
;
441 SVGA_DBG(DEBUG_PERF
, "%s\n", __FUNCTION__
);
443 pipe_mutex_lock(svgascreen
->swc_mutex
);
444 svgascreen
->swc
->flush(svgascreen
->swc
, &fence
);
445 pipe_mutex_unlock(svgascreen
->swc_mutex
);
447 svga_screen_cache_flush(svgascreen
, fence
);
452 svgascreen
->sws
->fence_reference(svgascreen
->sws
, &fence
, NULL
);
455 struct svga_winsys_screen
*
456 svga_winsys_screen(struct pipe_screen
*screen
)
458 return svga_screen(screen
)->sws
;
463 svga_screen(struct pipe_screen
*screen
)
466 assert(screen
->destroy
== svga_destroy_screen
);
467 return (struct svga_screen
*)screen
;