1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 * Screen, Adapter or GPU
33 * These are driver functions/facilities that are context independent.
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
55 struct pipe_fence_handle
;
60 struct pipe_video_surface
;
65 * Gallium screen/adapter context. Basically everything
66 * hardware-specific that doesn't actually require a rendering
70 struct pipe_winsys
*winsys
;
72 void (*destroy
)( struct pipe_screen
* );
75 const char *(*get_name
)( struct pipe_screen
* );
77 const char *(*get_vendor
)( struct pipe_screen
* );
80 * Query an integer-valued capability/parameter/limit
81 * \param param one of PIPE_CAP_x
83 int (*get_param
)( struct pipe_screen
*, int param
);
86 * Query a float-valued capability/parameter/limit
87 * \param param one of PIPE_CAP_x
89 float (*get_paramf
)( struct pipe_screen
*, int param
);
91 struct pipe_context
* (*context_create
)( struct pipe_screen
*,
95 * Check if the given pipe_format is supported as a texture or
97 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
98 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
100 boolean (*is_format_supported
)( struct pipe_screen
*,
101 enum pipe_format format
,
102 enum pipe_texture_target target
,
104 unsigned geom_flags
);
107 * Create a new texture object, using the given template info.
109 struct pipe_texture
* (*texture_create
)(struct pipe_screen
*,
110 const struct pipe_texture
*templat
);
113 * Create a texture from a winsys_handle. The handle is often created in
114 * another process by first creating a pipe texture and then calling
115 * texture_get_handle.
117 struct pipe_texture
* (*texture_from_handle
)(struct pipe_screen
*,
118 const struct pipe_texture
*templat
,
119 struct winsys_handle
*handle
);
122 * Get a winsys_handle from a texture. Some platforms/winsys requires
123 * that the texture is created with a special usage flag like
124 * DISPLAYTARGET or PRIMARY.
126 boolean (*texture_get_handle
)(struct pipe_screen
*,
127 struct pipe_texture
*tex
,
128 struct winsys_handle
*handle
);
131 void (*texture_destroy
)(struct pipe_texture
*pt
);
133 /** Get a 2D surface which is a "view" into a texture
134 * \param usage bitmaks of PIPE_BUFFER_USAGE_* read/write flags
136 struct pipe_surface
*(*get_tex_surface
)(struct pipe_screen
*,
137 struct pipe_texture
*texture
,
138 unsigned face
, unsigned level
,
142 void (*tex_surface_destroy
)(struct pipe_surface
*);
147 * Create a new buffer.
148 * \param alignment buffer start address alignment in bytes
149 * \param usage bitmask of PIPE_BUFFER_USAGE_x
150 * \param size size in bytes
152 struct pipe_buffer
*(*buffer_create
)( struct pipe_screen
*screen
,
158 * Create a buffer that wraps user-space data.
160 * Effectively this schedules a delayed call to buffer_create
161 * followed by an upload of the data at *some point in the future*,
162 * or perhaps never. Basically the allocate/upload is delayed
163 * until the buffer is actually passed to hardware.
165 * The intention is to provide a quick way to turn regular data
166 * into a buffer, and secondly to avoid a copy operation if that
167 * data subsequently turns out to be only accessed by the CPU.
169 * Common example is OpenGL vertex buffers that are subsequently
170 * processed either by software TNL in the driver or by passing to
173 * XXX: What happens if the delayed call to buffer_create() fails?
175 * Note that ptr may be accessed at any time upto the time when the
176 * buffer is destroyed, so the data must not be freed before then.
178 struct pipe_buffer
*(*user_buffer_create
)(struct pipe_screen
*screen
,
185 * Map the entire data store of a buffer object into the client's address.
186 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
188 void *(*buffer_map
)( struct pipe_screen
*screen
,
189 struct pipe_buffer
*buf
,
192 * Map a subrange of the buffer data store into the client's address space.
194 * The returned pointer is always relative to buffer start, regardless of
195 * the specified range. This is different from the ARB_map_buffer_range
196 * semantics because we don't forbid multiple mappings of the same buffer
199 void *(*buffer_map_range
)( struct pipe_screen
*screen
,
200 struct pipe_buffer
*buf
,
206 * Notify a range that was actually written into.
208 * Can only be used if the buffer was mapped with the
209 * PIPE_BUFFER_USAGE_CPU_WRITE and PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flags
212 * The range is relative to the buffer start, regardless of the range
213 * specified to buffer_map_range. This is different from the
214 * ARB_map_buffer_range semantics because we don't forbid multiple mappings
215 * of the same buffer (yet).
218 void (*buffer_flush_mapped_range
)( struct pipe_screen
*screen
,
219 struct pipe_buffer
*buf
,
226 * If the buffer was mapped with PIPE_BUFFER_USAGE_CPU_WRITE flag but not
227 * PIPE_BUFFER_USAGE_FLUSH_EXPLICIT then the pipe driver will
228 * assume that the whole buffer was written. This is mostly for backward
229 * compatibility purposes and may affect performance -- the state tracker
230 * should always specify exactly what got written while the buffer was
233 void (*buffer_unmap
)( struct pipe_screen
*screen
,
234 struct pipe_buffer
*buf
);
236 void (*buffer_destroy
)( struct pipe_buffer
*buf
);
239 * Create a video surface suitable for use as a decoding target by the
240 * driver's pipe_video_context.
242 struct pipe_video_surface
*
243 (*video_surface_create
)( struct pipe_screen
*screen
,
244 enum pipe_video_chroma_format chroma_format
,
245 unsigned width
, unsigned height
);
247 void (*video_surface_destroy
)( struct pipe_video_surface
*vsfc
);
250 * Do any special operations to ensure buffer size is correct
251 * \param context_private the private data of the calling context
253 void (*update_buffer
)( struct pipe_screen
*ws
,
254 void *context_private
);
257 * Do any special operations to ensure frontbuffer contents are
258 * displayed, eg copy fake frontbuffer.
259 * \param winsys_drawable_handle an opaque handle that the calling context
262 void (*flush_frontbuffer
)( struct pipe_screen
*screen
,
263 struct pipe_surface
*surf
,
264 void *winsys_drawable_handle
);
268 /** Set ptr = fence, with reference counting */
269 void (*fence_reference
)( struct pipe_screen
*screen
,
270 struct pipe_fence_handle
**ptr
,
271 struct pipe_fence_handle
*fence
);
274 * Checks whether the fence has been signalled.
275 * \param flags driver-specific meaning
276 * \return zero on success.
278 int (*fence_signalled
)( struct pipe_screen
*screen
,
279 struct pipe_fence_handle
*fence
,
283 * Wait for the fence to finish.
284 * \param flags driver-specific meaning
285 * \return zero on success.
287 int (*fence_finish
)( struct pipe_screen
*screen
,
288 struct pipe_fence_handle
*fence
,
298 #endif /* P_SCREEN_H */