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28 * Simple test of GL_EXT_blend_minmax functionality. Four squares are drawn
29 * with different blending modes, but all should be rendered with the same
32 * \author Ian Romanick <idr@us.ibm.com>
40 static int Width
= 400;
41 static int Height
= 200;
42 static const GLfloat Near
= 5.0, Far
= 25.0;
45 static void Display( void )
47 glClearColor(0.2, 0.2, 0.8, 0);
48 glClear( GL_COLOR_BUFFER_BIT
);
52 /* This is the "reference" square.
55 glTranslatef(-4.5, 0, 0);
56 glBlendEquation( GL_FUNC_ADD
);
57 glBlendFunc( GL_ONE
, GL_ZERO
);
59 glColor3f( 0.5, 0.5, 0.5 );
67 /* GL_MIN and GL_MAX are supposed to ignore the blend function setting.
68 * To test that, we set the blend function to GL_ZERO for both color and
69 * alpha each time GL_MIN or GL_MAX is used.
71 * Apple ships an extension called GL_ATI_blend_weighted_minmax (supported
72 * on Mac OS X 10.2 and later). I believe the difference with that
73 * extension is that it uses the blend function. However, I have no idea
74 * what the enums are for it. The extension is listed at Apple's developer
75 * site, but there is no documentation.
77 * http://developer.apple.com/opengl/extensions.html
80 glTranslatef(3.0, 0, 0);
81 glBlendEquation( GL_FUNC_ADD
);
82 glBlendFunc( GL_ONE
, GL_ZERO
);
84 glColor3f( 0.5, 0.5, 0.5 );
91 glBlendEquation( GL_MAX
);
92 glBlendFunc( GL_ZERO
, GL_ZERO
);
94 glColor3f( 0.2, 0.2, 0.2 );
102 glTranslatef(3.0, 0, 0);
103 glBlendEquation( GL_FUNC_ADD
);
104 glBlendFunc( GL_ONE
, GL_ZERO
);
106 glColor3f( 0.5, 0.5, 0.5 );
113 glBlendEquation( GL_MIN
);
114 glBlendFunc( GL_ZERO
, GL_ZERO
);
116 glColor3f( 0.8, 0.8, 0.8 );
124 glTranslatef(3.0, 0, 0);
125 glBlendEquation( GL_FUNC_ADD
);
126 glBlendFunc( GL_ONE
, GL_ZERO
);
128 glColor3f( 0.8, 0.8, 0.8 );
135 glBlendEquation( GL_MIN
);
136 glBlendFunc( GL_ZERO
, GL_ZERO
);
138 glColor3f( 0.5, 0.5, 0.5 );
151 static void Reshape( int width
, int height
)
153 GLfloat ar
= (float) width
/ (float) height
;
156 glViewport( 0, 0, width
, height
);
157 glMatrixMode( GL_PROJECTION
);
159 glFrustum( -ar
, ar
, -1.0, 1.0, Near
, Far
);
160 glMatrixMode( GL_MODELVIEW
);
162 glTranslatef( 0.0, 0.0, -15.0 );
166 static void Key( unsigned char key
, int x
, int y
)
179 static void Init( void )
181 const char * const ver_string
= (const char * const)
182 glGetString( GL_VERSION
);
184 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
185 printf("GL_VERSION = %s\n", ver_string
);
187 if ( !glutExtensionSupported("GL_ARB_imaging") && !glutExtensionSupported("GL_EXT_blend_minmax")) {
188 printf("Sorry, this program requires either GL_ARB_imaging or GL_EXT_blend_minmax.\n");
192 printf("\nAll 4 squares should be the same color.\n");
193 glEnable( GL_BLEND
);
197 int main( int argc
, char *argv
[] )
199 glutInit( &argc
, argv
);
200 glutInitWindowPosition( 0, 0 );
201 glutInitWindowSize( Width
, Height
);
202 glutInitDisplayMode( GLUT_RGB
| GLUT_DOUBLE
);
203 glutCreateWindow( "GL_EXT_blend_minmax test" );
205 glutReshapeFunc( Reshape
);
206 glutKeyboardFunc( Key
);
207 glutDisplayFunc( Display
);