gallium: change remaining util functions to use cso sampler views
[mesa/mesa-lb.git] / progs / trivial / dlist-tri-mat-tri.c
blob053bb124a238c6dc1927f92b5276e3e96626a851
1 /*
2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
13 * ANY KIND,
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
22 * OF THIS SOFTWARE.
25 #include <stdio.h>
26 #include <string.h>
27 #include <stdlib.h>
28 #include <GL/glut.h>
31 #define CI_OFFSET_1 16
32 #define CI_OFFSET_2 32
35 GLenum doubleBuffer;
36 GLint list;
38 static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
39 static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
40 static GLfloat blue[4] = {0.2, 0.2, .9, 1.0};
42 static void Init(void)
44 fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
45 fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
46 fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
47 fflush(stderr);
49 glClear(GL_COLOR_BUFFER_BIT);
51 glEnable(GL_LIGHTING);
52 glEnable(GL_LIGHT0);
54 glClearColor(0.0, 0.0, 1.0, 0.0);
56 list = glGenLists(1);
57 glNewList(list, GL_COMPILE);
59 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
61 glBegin(GL_TRIANGLES);
62 glNormal3f(0,0,.7);
63 glVertex3f( 0.9, -0.9, -30.0);
64 glVertex3f( 0.9, 0.9, -30.0);
65 glVertex3f(-0.9, 0.0, -30.0);
66 glEnd();
68 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
70 glBegin(GL_TRIANGLES);
71 glVertex3f( -0.9, 0.9, -30.0);
72 glVertex3f( -0.9, -0.9, -30.0);
73 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
74 glVertex3f( 0.9, 0.0, -30.0);
75 glEnd();
77 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
78 glBegin(GL_TRIANGLES);
79 glVertex3f( -0.5, 0.5, -30.0);
80 glVertex3f( -0.5, -0.5, -30.0);
81 glVertex3f( 0.5, 0.0, -30.0);
82 glEnd();
84 glEndList();
87 static void Reshape(int width, int height)
90 glViewport(0, 0, (GLint)width, (GLint)height);
92 glMatrixMode(GL_PROJECTION);
93 glLoadIdentity();
94 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
95 glMatrixMode(GL_MODELVIEW);
98 static void Key(unsigned char key, int x, int y)
101 switch (key) {
102 case 27:
103 exit(1);
104 default:
105 break;
108 glutPostRedisplay();
114 static void Draw(void)
116 glClear(GL_COLOR_BUFFER_BIT);
118 glShadeModel( GL_SMOOTH );
119 glCallList(list);
121 glFlush();
123 if (doubleBuffer) {
124 glutSwapBuffers();
128 static GLenum Args(int argc, char **argv)
130 GLint i;
132 doubleBuffer = GL_FALSE;
134 for (i = 1; i < argc; i++) {
135 if (strcmp(argv[i], "-sb") == 0) {
136 doubleBuffer = GL_FALSE;
137 } else if (strcmp(argv[i], "-db") == 0) {
138 doubleBuffer = GL_TRUE;
139 } else {
140 fprintf(stderr, "%s (Bad option).\n", argv[i]);
141 return GL_FALSE;
144 return GL_TRUE;
147 int main(int argc, char **argv)
149 GLenum type;
151 glutInit(&argc, argv);
153 if (Args(argc, argv) == GL_FALSE) {
154 exit(1);
157 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
159 type = GLUT_RGB | GLUT_ALPHA;
160 type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
161 glutInitDisplayMode(type);
163 if (glutCreateWindow(*argv) == GL_FALSE) {
164 exit(1);
167 Init();
169 glutReshapeFunc(Reshape);
170 glutKeyboardFunc(Key);
171 glutDisplayFunc(Draw);
172 glutMainLoop();
173 return 0;