2 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that (i) the above copyright notices and this permission notice appear in
7 * all copies of the software and related documentation, and (ii) the name of
8 * Silicon Graphics may not be used in any advertising or
9 * publicity relating to the software without the specific, prior written
10 * permission of Silicon Graphics.
12 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
14 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
15 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
17 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
18 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
19 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
20 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
21 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
32 static void Init(void)
34 fprintf(stderr
, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER
));
35 fprintf(stderr
, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION
));
36 fprintf(stderr
, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR
));
39 glClearColor(1.0, 1.0, 1.0, 0.0);
42 static void Reshape(int width
, int height
)
44 glViewport(0, 0, (GLint
)width
, (GLint
)height
);
46 glMatrixMode(GL_PROJECTION
);
48 glOrtho(-1.2, 1.2, -1.2, 1.2, -0.5, 1000.0);
49 glMatrixMode(GL_MODELVIEW
);
52 static void Key(unsigned char key
, int x
, int y
)
64 static void quad( float half
)
67 glVertex3f( half
/9.0, -half
/9.0, -25.0 + half
);
68 glVertex3f( half
/9.0, half
/9.0, -25.0 + half
);
69 glVertex3f(-half
/9.0, half
/9.0, -25.0 - half
);
70 glVertex3f(-half
/9.0, -half
/9.0, -25.0 - half
);
74 static void Draw(void)
76 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
77 glEnable(GL_DEPTH_TEST
);
79 /* red: offset back */
80 glEnable(GL_POLYGON_OFFSET_FILL
);
81 glPolygonOffset(0, 4);
85 /* black: no offset */
86 glDisable(GL_POLYGON_OFFSET_FILL
);
90 /* green: offset 0 (this should obscure the black quad) */
91 glEnable(GL_POLYGON_OFFSET_FILL
);
92 glPolygonOffset(0, 0);
93 glDepthFunc( GL_EQUAL
);
97 /* blue: offset forward */
98 glDepthFunc( GL_LESS
);
99 glPolygonOffset(0, -4);
103 glDisable(GL_POLYGON_OFFSET_FILL
);
112 static GLenum
Args(int argc
, char **argv
)
116 doubleBuffer
= GL_FALSE
;
118 for (i
= 1; i
< argc
; i
++) {
119 if (strcmp(argv
[i
], "-sb") == 0) {
120 doubleBuffer
= GL_FALSE
;
121 } else if (strcmp(argv
[i
], "-db") == 0) {
122 doubleBuffer
= GL_TRUE
;
124 fprintf(stderr
, "%s (Bad option).\n", argv
[i
]);
131 int main(int argc
, char **argv
)
135 glutInit(&argc
, argv
);
137 if (Args(argc
, argv
) == GL_FALSE
) {
141 glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
143 type
= GLUT_RGB
| GLUT_ALPHA
| GLUT_DEPTH
;
144 type
|= (doubleBuffer
) ? GLUT_DOUBLE
: GLUT_SINGLE
;
145 glutInitDisplayMode(type
);
147 if (glutCreateWindow(*argv
) == GL_FALSE
) {
153 glutReshapeFunc(Reshape
);
154 glutKeyboardFunc(Key
);
155 glutDisplayFunc(Draw
);