nvfx: expose GLSL
[mesa/mesa-lb.git] / progs / xdemos / glxheads.c
blobedae0a3ef7325c7995b927caf37365188044e0c9
2 /*
3 * Exercise multiple GLX connections on multiple X displays.
4 * Direct GLX contexts are attempted first, then indirect.
5 * Each window will display a spinning green triangle.
7 * Copyright (C) 2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/gl.h>
29 #include <GL/glx.h>
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <string.h>
33 #include <unistd.h>
38 * Each display/window/context:
40 struct head {
41 char DisplayName[1000];
42 Display *Dpy;
43 Window Win;
44 GLXContext Context;
45 float Angle;
46 char Renderer[1000];
47 char Vendor[1000];
48 char Version[1000];
52 #define MAX_HEADS 20
53 static struct head Heads[MAX_HEADS];
54 static int NumHeads = 0;
57 static void
58 Error(const char *display, const char *msg)
60 fprintf(stderr, "Error on display %s - %s\n", XDisplayName(display), msg);
61 exit(1);
65 static struct head *
66 AddHead(const char *displayName)
68 Display *dpy;
69 Window win;
70 GLXContext ctx;
71 int attrib[] = { GLX_RGBA,
72 GLX_RED_SIZE, 1,
73 GLX_GREEN_SIZE, 1,
74 GLX_BLUE_SIZE, 1,
75 GLX_DOUBLEBUFFER,
76 None };
77 int scrnum;
78 XSetWindowAttributes attr;
79 unsigned long mask;
80 Window root;
81 XVisualInfo *visinfo;
82 int width = 300, height = 300;
83 int xpos = 10, ypos = 10;
85 if (NumHeads >= MAX_HEADS)
86 return NULL;
88 dpy = XOpenDisplay(displayName);
89 if (!dpy) {
90 Error(displayName, "Unable to open display");
91 return NULL;
94 scrnum = DefaultScreen(dpy);
95 root = RootWindow(dpy, scrnum);
97 visinfo = glXChooseVisual(dpy, scrnum, attrib);
98 if (!visinfo) {
99 Error(displayName, "Unable to find RGB, double-buffered visual");
100 return NULL;
103 /* window attributes */
104 attr.background_pixel = 0;
105 attr.border_pixel = 0;
106 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
107 attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
108 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
110 win = XCreateWindow(dpy, root, 0, 0, width, height,
111 0, visinfo->depth, InputOutput,
112 visinfo->visual, mask, &attr);
113 if (!win) {
114 Error(displayName, "Couldn't create window");
115 return NULL;
119 XSizeHints sizehints;
120 sizehints.x = xpos;
121 sizehints.y = ypos;
122 sizehints.width = width;
123 sizehints.height = height;
124 sizehints.flags = USSize | USPosition;
125 XSetNormalHints(dpy, win, &sizehints);
126 XSetStandardProperties(dpy, win, displayName, displayName,
127 None, (char **)NULL, 0, &sizehints);
131 ctx = glXCreateContext(dpy, visinfo, NULL, True);
132 if (!ctx) {
133 Error(displayName, "Couldn't create GLX context");
134 return NULL;
137 XMapWindow(dpy, win);
139 if (!glXMakeCurrent(dpy, win, ctx)) {
140 Error(displayName, "glXMakeCurrent failed");
141 printf("glXMakeCurrent failed in Redraw()\n");
142 return NULL;
145 /* save the info for this head */
147 struct head *h = &Heads[NumHeads];
148 const char * tmp;
150 if (strlen(displayName) + 1 > sizeof(h->DisplayName)) {
151 Error(displayName, "displayName string length overflow");
152 return NULL;
154 strcpy(h->DisplayName, displayName);
156 h->Dpy = dpy;
157 h->Win = win;
158 h->Context = ctx;
159 h->Angle = 0.0;
161 tmp = (char *) glGetString(GL_VERSION);
162 if (strlen(tmp) + 1 > sizeof(h->Version)) {
163 Error(displayName, "GL_VERSION string length overflow");
164 return NULL;
166 strcpy(h->Version, tmp);
168 tmp = (char *) glGetString(GL_VENDOR);
169 if (strlen(tmp) + 1 > sizeof(h->Vendor)) {
170 Error(displayName, "GL_VENDOR string length overflow");
171 return NULL;
173 strcpy(h->Vendor, tmp);
175 tmp = (char *) glGetString(GL_RENDERER);
176 if (strlen(tmp) + 1 > sizeof(h->Renderer)) {
177 Error(displayName, "GL_RENDERER string length overflow");
178 return NULL;
180 strcpy(h->Renderer, tmp);
182 NumHeads++;
183 return &Heads[NumHeads-1];
189 static void
190 Redraw(struct head *h)
192 if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) {
193 Error(h->DisplayName, "glXMakeCurrent failed");
194 printf("glXMakeCurrent failed in Redraw()\n");
195 return;
198 h->Angle += 1.0;
200 glShadeModel(GL_FLAT);
201 glClearColor(0.5, 0.5, 0.5, 1.0);
202 glClear(GL_COLOR_BUFFER_BIT);
204 /* draw green triangle */
205 glColor3f(0.0, 1.0, 0.0);
206 glPushMatrix();
207 glRotatef(h->Angle, 0, 0, 1);
208 glBegin(GL_TRIANGLES);
209 glVertex2f(0, 0.8);
210 glVertex2f(-0.8, -0.7);
211 glVertex2f(0.8, -0.7);
212 glEnd();
213 glPopMatrix();
215 glXSwapBuffers(h->Dpy, h->Win);
220 static void
221 Resize(const struct head *h, unsigned int width, unsigned int height)
223 if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) {
224 Error(h->DisplayName, "glXMakeCurrent failed in Resize()");
225 return;
227 glFlush();
228 glViewport(0, 0, width, height);
229 glMatrixMode(GL_PROJECTION);
230 glLoadIdentity();
231 glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
236 static void
237 EventLoop(void)
239 while (1) {
240 int i;
241 for (i = 0; i < NumHeads; i++) {
242 struct head *h = &Heads[i];
243 while (XPending(h->Dpy) > 0) {
244 XEvent event;
245 XNextEvent(h->Dpy, &event);
246 if (event.xany.window == h->Win) {
247 switch (event.type) {
248 case Expose:
249 Redraw(h);
250 break;
251 case ConfigureNotify:
252 Resize(h, event.xconfigure.width, event.xconfigure.height);
253 break;
254 case KeyPress:
255 return;
256 default:
257 /*no-op*/ ;
260 else {
261 printf("window mismatch\n");
264 Redraw(h);
266 usleep(1);
272 static void
273 PrintInfo(const struct head *h)
275 printf("Name: %s\n", h->DisplayName);
276 printf(" Display: %p\n", (void *) h->Dpy);
277 printf(" Window: 0x%x\n", (int) h->Win);
278 printf(" Context: 0x%lx\n", (long) h->Context);
279 printf(" GL_VERSION: %s\n", h->Version);
280 printf(" GL_VENDOR: %s\n", h->Vendor);
281 printf(" GL_RENDERER: %s\n", h->Renderer);
286 main(int argc, char *argv[])
288 int i;
289 if (argc == 1) {
290 struct head *h;
291 printf("glxheads: exercise multiple GLX connections (any key = exit)\n");
292 printf("Usage:\n");
293 printf(" glxheads xdisplayname ...\n");
294 printf("Example:\n");
295 printf(" glxheads :0 mars:0 venus:1\n");
297 h = AddHead(XDisplayName(NULL));
298 if (h)
299 PrintInfo(h);
301 else {
302 for (i = 1; i < argc; i++) {
303 const char *name = argv[i];
304 struct head *h = AddHead(name);
305 if (h) {
306 PrintInfo(h);
311 EventLoop();
312 return 0;