1 #ifndef XORG_RENDERER_H
2 #define XORG_RENDERER_H
4 #include "pipe/p_context.h"
5 #include "pipe/p_state.h"
8 struct exa_pixmap_priv
;
10 /* max number of vertices *
11 * max number of attributes per vertex *
12 * max number of components per attribute
14 * currently the max is 100 quads
16 #define BUF_SIZE (100 * 4 * 3 * 4)
18 struct xorg_renderer
{
19 struct pipe_context
*pipe
;
21 struct cso_context
*cso
;
22 struct xorg_shaders
*shaders
;
26 struct pipe_buffer
*vs_const_buffer
;
27 struct pipe_buffer
*fs_const_buffer
;
29 float buffer
[BUF_SIZE
];
31 struct pipe_vertex_element velems
[3];
33 /* number of attributes per vertex for the current
38 struct xorg_renderer
*renderer_create(struct pipe_context
*pipe
);
39 void renderer_destroy(struct xorg_renderer
*renderer
);
41 void renderer_bind_destination(struct xorg_renderer
*r
,
42 struct pipe_surface
*surface
,
46 void renderer_bind_framebuffer(struct xorg_renderer
*r
,
47 struct exa_pixmap_priv
*priv
);
48 void renderer_bind_viewport(struct xorg_renderer
*r
,
49 struct exa_pixmap_priv
*dst
);
50 void renderer_set_constants(struct xorg_renderer
*r
,
56 void renderer_draw_yuv(struct xorg_renderer
*r
,
57 int src_x
, int src_y
, int src_w
, int src_h
,
58 int dst_x
, int dst_y
, int dst_w
, int dst_h
,
59 struct pipe_texture
**textures
);
61 void renderer_begin_solid(struct xorg_renderer
*r
);
62 void renderer_solid(struct xorg_renderer
*r
,
67 void renderer_begin_textures(struct xorg_renderer
*r
,
70 void renderer_texture(struct xorg_renderer
*r
,
72 int width
, int height
,
73 struct pipe_sampler_view
**textures
,
78 void renderer_draw_flush(struct xorg_renderer
*r
);
81 renderer_clone_texture(struct xorg_renderer
*r
,
82 struct pipe_texture
*src
);
84 void renderer_copy_prepare(struct xorg_renderer
*r
,
85 struct pipe_surface
*dst_surface
,
86 struct pipe_texture
*src_texture
);
88 void renderer_copy_pixmap(struct xorg_renderer
*r
,
91 int width
, int height
,