1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * AA point stage: AA points are converted to quads and rendered with a
30 * special fragment shader. Another approach would be to use a texture
31 * map image of a point, but experiments indicate the quality isn't nearly
32 * as good as this approach.
34 * Note: this looks a lot like draw_aaline.c but there's actually little
35 * if any code that can be shared.
41 #include "pipe/p_context.h"
42 #include "pipe/p_defines.h"
43 #include "pipe/p_shader_tokens.h"
45 #include "tgsi/tgsi_transform.h"
46 #include "tgsi/tgsi_dump.h"
48 #include "util/u_math.h"
49 #include "util/u_memory.h"
51 #include "draw_context.h"
53 #include "draw_pipe.h"
56 /** Approx number of new tokens for instructions in aa_transform_inst() */
57 #define NUM_NEW_TOKENS 200
61 * Enabling NORMALIZE might give _slightly_ better results.
62 * Basically, it controls whether we compute distance as d=sqrt(x*x+y*y) or
63 * d=x*x+y*y. Since we're working with a unit circle, the later seems
64 * close enough and saves some costly instructions.
70 * Subclass of pipe_shader_state to carry extra fragment shader info.
72 struct aapoint_fragment_shader
74 struct pipe_shader_state state
;
75 void *driver_fs
; /**< the regular shader */
76 void *aapoint_fs
; /**< the aa point-augmented shader */
77 int generic_attrib
; /**< The generic input attrib/texcoord we'll use */
82 * Subclass of draw_stage
86 struct draw_stage stage
;
88 /** half of pipe_rasterizer_state::point_size */
91 /** vertex attrib slot containing point size */
94 /** this is the vertex attrib slot for the new texcoords */
97 /** vertex attrib slot containing position */
100 /** Currently bound fragment shader */
101 struct aapoint_fragment_shader
*fs
;
104 * Driver interface/override functions
106 void * (*driver_create_fs_state
)(struct pipe_context
*,
107 const struct pipe_shader_state
*);
108 void (*driver_bind_fs_state
)(struct pipe_context
*, void *);
109 void (*driver_delete_fs_state
)(struct pipe_context
*, void *);
111 struct pipe_context
*pipe
;
117 * Subclass of tgsi_transform_context, used for transforming the
118 * user's fragment shader to add the special AA instructions.
120 struct aa_transform_context
{
121 struct tgsi_transform_context base
;
122 uint tempsUsed
; /**< bitmask */
123 int colorOutput
; /**< which output is the primary color */
124 int maxInput
, maxGeneric
; /**< max input index found */
125 int tmp0
, colorTemp
; /**< temp registers */
126 boolean firstInstruction
;
131 * TGSI declaration transform callback.
132 * Look for two free temp regs and available input reg for new texcoords.
135 aa_transform_decl(struct tgsi_transform_context
*ctx
,
136 struct tgsi_full_declaration
*decl
)
138 struct aa_transform_context
*aactx
= (struct aa_transform_context
*) ctx
;
140 if (decl
->Declaration
.File
== TGSI_FILE_OUTPUT
&&
141 decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
142 decl
->Semantic
.Index
== 0) {
143 aactx
->colorOutput
= decl
->Range
.First
;
145 else if (decl
->Declaration
.File
== TGSI_FILE_INPUT
) {
146 if ((int) decl
->Range
.Last
> aactx
->maxInput
)
147 aactx
->maxInput
= decl
->Range
.Last
;
148 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_GENERIC
&&
149 (int) decl
->Semantic
.Index
> aactx
->maxGeneric
) {
150 aactx
->maxGeneric
= decl
->Semantic
.Index
;
153 else if (decl
->Declaration
.File
== TGSI_FILE_TEMPORARY
) {
155 for (i
= decl
->Range
.First
;
156 i
<= decl
->Range
.Last
; i
++) {
157 aactx
->tempsUsed
|= (1 << i
);
161 ctx
->emit_declaration(ctx
, decl
);
166 * TGSI instruction transform callback.
167 * Replace writes to result.color w/ a temp reg.
168 * Upon END instruction, insert texture sampling code for antialiasing.
171 aa_transform_inst(struct tgsi_transform_context
*ctx
,
172 struct tgsi_full_instruction
*inst
)
174 struct aa_transform_context
*aactx
= (struct aa_transform_context
*) ctx
;
175 struct tgsi_full_instruction newInst
;
177 if (aactx
->firstInstruction
) {
178 /* emit our new declarations before the first instruction */
180 struct tgsi_full_declaration decl
;
181 const int texInput
= aactx
->maxInput
+ 1;
185 /* find two free temp regs */
186 for (i
= 0; i
< 32; i
++) {
187 if ((aactx
->tempsUsed
& (1 << i
)) == 0) {
188 /* found a free temp */
191 else if (aactx
->colorTemp
< 0)
192 aactx
->colorTemp
= i
;
198 assert(aactx
->colorTemp
!= aactx
->tmp0
);
202 /* declare new generic input/texcoord */
203 decl
= tgsi_default_full_declaration();
204 decl
.Declaration
.File
= TGSI_FILE_INPUT
;
205 /* XXX this could be linear... */
206 decl
.Declaration
.Interpolate
= TGSI_INTERPOLATE_PERSPECTIVE
;
207 decl
.Declaration
.Semantic
= 1;
208 decl
.Semantic
.Name
= TGSI_SEMANTIC_GENERIC
;
209 decl
.Semantic
.Index
= aactx
->maxGeneric
+ 1;
211 decl
.Range
.Last
= texInput
;
212 ctx
->emit_declaration(ctx
, &decl
);
214 /* declare new temp regs */
215 decl
= tgsi_default_full_declaration();
216 decl
.Declaration
.File
= TGSI_FILE_TEMPORARY
;
218 decl
.Range
.Last
= tmp0
;
219 ctx
->emit_declaration(ctx
, &decl
);
221 decl
= tgsi_default_full_declaration();
222 decl
.Declaration
.File
= TGSI_FILE_TEMPORARY
;
224 decl
.Range
.Last
= aactx
->colorTemp
;
225 ctx
->emit_declaration(ctx
, &decl
);
227 aactx
->firstInstruction
= FALSE
;
231 * Emit code to compute fragment coverage, kill if outside point radius
234 * t0.x = distance of fragment from center point
235 * t0.y = boolean, is t0.x > 1.0, also misc temp usage
236 * t0.z = temporary for computing 1/(1-k) value
237 * t0.w = final coverage value
240 /* MUL t0.xy, tex, tex; # compute x^2, y^2 */
241 newInst
= tgsi_default_full_instruction();
242 newInst
.Instruction
.Opcode
= TGSI_OPCODE_MUL
;
243 newInst
.Instruction
.NumDstRegs
= 1;
244 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
245 newInst
.Dst
[0].Register
.Index
= tmp0
;
246 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_XY
;
247 newInst
.Instruction
.NumSrcRegs
= 2;
248 newInst
.Src
[0].Register
.File
= TGSI_FILE_INPUT
;
249 newInst
.Src
[0].Register
.Index
= texInput
;
250 newInst
.Src
[1].Register
.File
= TGSI_FILE_INPUT
;
251 newInst
.Src
[1].Register
.Index
= texInput
;
252 ctx
->emit_instruction(ctx
, &newInst
);
254 /* ADD t0.x, t0.x, t0.y; # x^2 + y^2 */
255 newInst
= tgsi_default_full_instruction();
256 newInst
.Instruction
.Opcode
= TGSI_OPCODE_ADD
;
257 newInst
.Instruction
.NumDstRegs
= 1;
258 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
259 newInst
.Dst
[0].Register
.Index
= tmp0
;
260 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_X
;
261 newInst
.Instruction
.NumSrcRegs
= 2;
262 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
263 newInst
.Src
[0].Register
.Index
= tmp0
;
264 newInst
.Src
[0].Register
.SwizzleX
= TGSI_SWIZZLE_X
;
265 newInst
.Src
[1].Register
.File
= TGSI_FILE_TEMPORARY
;
266 newInst
.Src
[1].Register
.Index
= tmp0
;
267 newInst
.Src
[1].Register
.SwizzleX
= TGSI_SWIZZLE_Y
;
268 ctx
->emit_instruction(ctx
, &newInst
);
270 #if NORMALIZE /* OPTIONAL normalization of length */
271 /* RSQ t0.x, t0.x; */
272 newInst
= tgsi_default_full_instruction();
273 newInst
.Instruction
.Opcode
= TGSI_OPCODE_RSQ
;
274 newInst
.Instruction
.NumDstRegs
= 1;
275 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
276 newInst
.Dst
[0].Register
.Index
= tmp0
;
277 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_X
;
278 newInst
.Instruction
.NumSrcRegs
= 1;
279 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
280 newInst
.Src
[0].Register
.Index
= tmp0
;
281 ctx
->emit_instruction(ctx
, &newInst
);
283 /* RCP t0.x, t0.x; */
284 newInst
= tgsi_default_full_instruction();
285 newInst
.Instruction
.Opcode
= TGSI_OPCODE_RCP
;
286 newInst
.Instruction
.NumDstRegs
= 1;
287 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
288 newInst
.Dst
[0].Register
.Index
= tmp0
;
289 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_X
;
290 newInst
.Instruction
.NumSrcRegs
= 1;
291 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
292 newInst
.Src
[0].Register
.Index
= tmp0
;
293 ctx
->emit_instruction(ctx
, &newInst
);
296 /* SGT t0.y, t0.xxxx, tex.wwww; # bool b = d > 1 (NOTE tex.w == 1) */
297 newInst
= tgsi_default_full_instruction();
298 newInst
.Instruction
.Opcode
= TGSI_OPCODE_SGT
;
299 newInst
.Instruction
.NumDstRegs
= 1;
300 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
301 newInst
.Dst
[0].Register
.Index
= tmp0
;
302 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_Y
;
303 newInst
.Instruction
.NumSrcRegs
= 2;
304 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
305 newInst
.Src
[0].Register
.Index
= tmp0
;
306 newInst
.Src
[0].Register
.SwizzleY
= TGSI_SWIZZLE_X
;
307 newInst
.Src
[1].Register
.File
= TGSI_FILE_INPUT
;
308 newInst
.Src
[1].Register
.Index
= texInput
;
309 newInst
.Src
[1].Register
.SwizzleY
= TGSI_SWIZZLE_W
;
310 ctx
->emit_instruction(ctx
, &newInst
);
312 /* KIL -tmp0.yyyy; # if -tmp0.y < 0, KILL */
313 newInst
= tgsi_default_full_instruction();
314 newInst
.Instruction
.Opcode
= TGSI_OPCODE_KIL
;
315 newInst
.Instruction
.NumDstRegs
= 0;
316 newInst
.Instruction
.NumSrcRegs
= 1;
317 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
318 newInst
.Src
[0].Register
.Index
= tmp0
;
319 newInst
.Src
[0].Register
.SwizzleX
= TGSI_SWIZZLE_Y
;
320 newInst
.Src
[0].Register
.SwizzleY
= TGSI_SWIZZLE_Y
;
321 newInst
.Src
[0].Register
.SwizzleZ
= TGSI_SWIZZLE_Y
;
322 newInst
.Src
[0].Register
.SwizzleW
= TGSI_SWIZZLE_Y
;
323 newInst
.Src
[0].Register
.Negate
= 1;
324 ctx
->emit_instruction(ctx
, &newInst
);
327 /* compute coverage factor = (1-d)/(1-k) */
329 /* SUB t0.z, tex.w, tex.z; # m = 1 - k */
330 newInst
= tgsi_default_full_instruction();
331 newInst
.Instruction
.Opcode
= TGSI_OPCODE_SUB
;
332 newInst
.Instruction
.NumDstRegs
= 1;
333 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
334 newInst
.Dst
[0].Register
.Index
= tmp0
;
335 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_Z
;
336 newInst
.Instruction
.NumSrcRegs
= 2;
337 newInst
.Src
[0].Register
.File
= TGSI_FILE_INPUT
;
338 newInst
.Src
[0].Register
.Index
= texInput
;
339 newInst
.Src
[0].Register
.SwizzleZ
= TGSI_SWIZZLE_W
;
340 newInst
.Src
[1].Register
.File
= TGSI_FILE_INPUT
;
341 newInst
.Src
[1].Register
.Index
= texInput
;
342 newInst
.Src
[1].Register
.SwizzleZ
= TGSI_SWIZZLE_Z
;
343 ctx
->emit_instruction(ctx
, &newInst
);
345 /* RCP t0.z, t0.z; # t0.z = 1 / m */
346 newInst
= tgsi_default_full_instruction();
347 newInst
.Instruction
.Opcode
= TGSI_OPCODE_RCP
;
348 newInst
.Instruction
.NumDstRegs
= 1;
349 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
350 newInst
.Dst
[0].Register
.Index
= tmp0
;
351 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_Z
;
352 newInst
.Instruction
.NumSrcRegs
= 1;
353 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
354 newInst
.Src
[0].Register
.Index
= tmp0
;
355 newInst
.Src
[0].Register
.SwizzleX
= TGSI_SWIZZLE_Z
;
356 ctx
->emit_instruction(ctx
, &newInst
);
358 /* SUB t0.y, 1, t0.x; # d = 1 - d */
359 newInst
= tgsi_default_full_instruction();
360 newInst
.Instruction
.Opcode
= TGSI_OPCODE_SUB
;
361 newInst
.Instruction
.NumDstRegs
= 1;
362 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
363 newInst
.Dst
[0].Register
.Index
= tmp0
;
364 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_Y
;
365 newInst
.Instruction
.NumSrcRegs
= 2;
366 newInst
.Src
[0].Register
.File
= TGSI_FILE_INPUT
;
367 newInst
.Src
[0].Register
.Index
= texInput
;
368 newInst
.Src
[0].Register
.SwizzleY
= TGSI_SWIZZLE_W
;
369 newInst
.Src
[1].Register
.File
= TGSI_FILE_TEMPORARY
;
370 newInst
.Src
[1].Register
.Index
= tmp0
;
371 newInst
.Src
[1].Register
.SwizzleY
= TGSI_SWIZZLE_X
;
372 ctx
->emit_instruction(ctx
, &newInst
);
374 /* MUL t0.w, t0.y, t0.z; # coverage = d * m */
375 newInst
= tgsi_default_full_instruction();
376 newInst
.Instruction
.Opcode
= TGSI_OPCODE_MUL
;
377 newInst
.Instruction
.NumDstRegs
= 1;
378 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
379 newInst
.Dst
[0].Register
.Index
= tmp0
;
380 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_W
;
381 newInst
.Instruction
.NumSrcRegs
= 2;
382 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
383 newInst
.Src
[0].Register
.Index
= tmp0
;
384 newInst
.Src
[0].Register
.SwizzleW
= TGSI_SWIZZLE_Y
;
385 newInst
.Src
[1].Register
.File
= TGSI_FILE_TEMPORARY
;
386 newInst
.Src
[1].Register
.Index
= tmp0
;
387 newInst
.Src
[1].Register
.SwizzleW
= TGSI_SWIZZLE_Z
;
388 ctx
->emit_instruction(ctx
, &newInst
);
390 /* SLE t0.y, t0.x, tex.z; # bool b = distance <= k */
391 newInst
= tgsi_default_full_instruction();
392 newInst
.Instruction
.Opcode
= TGSI_OPCODE_SLE
;
393 newInst
.Instruction
.NumDstRegs
= 1;
394 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
395 newInst
.Dst
[0].Register
.Index
= tmp0
;
396 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_Y
;
397 newInst
.Instruction
.NumSrcRegs
= 2;
398 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
399 newInst
.Src
[0].Register
.Index
= tmp0
;
400 newInst
.Src
[0].Register
.SwizzleY
= TGSI_SWIZZLE_X
;
401 newInst
.Src
[1].Register
.File
= TGSI_FILE_INPUT
;
402 newInst
.Src
[1].Register
.Index
= texInput
;
403 newInst
.Src
[1].Register
.SwizzleY
= TGSI_SWIZZLE_Z
;
404 ctx
->emit_instruction(ctx
, &newInst
);
406 /* CMP t0.w, -t0.y, tex.w, t0.w;
407 * # if -t0.y < 0 then
412 newInst
= tgsi_default_full_instruction();
413 newInst
.Instruction
.Opcode
= TGSI_OPCODE_CMP
;
414 newInst
.Instruction
.NumDstRegs
= 1;
415 newInst
.Dst
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
416 newInst
.Dst
[0].Register
.Index
= tmp0
;
417 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_W
;
418 newInst
.Instruction
.NumSrcRegs
= 3;
419 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
420 newInst
.Src
[0].Register
.Index
= tmp0
;
421 newInst
.Src
[0].Register
.SwizzleX
= TGSI_SWIZZLE_Y
;
422 newInst
.Src
[0].Register
.SwizzleY
= TGSI_SWIZZLE_Y
;
423 newInst
.Src
[0].Register
.SwizzleZ
= TGSI_SWIZZLE_Y
;
424 newInst
.Src
[0].Register
.SwizzleW
= TGSI_SWIZZLE_Y
;
425 newInst
.Src
[0].Register
.Negate
= 1;
426 newInst
.Src
[1].Register
.File
= TGSI_FILE_INPUT
;
427 newInst
.Src
[1].Register
.Index
= texInput
;
428 newInst
.Src
[1].Register
.SwizzleX
= TGSI_SWIZZLE_W
;
429 newInst
.Src
[1].Register
.SwizzleY
= TGSI_SWIZZLE_W
;
430 newInst
.Src
[1].Register
.SwizzleZ
= TGSI_SWIZZLE_W
;
431 newInst
.Src
[1].Register
.SwizzleW
= TGSI_SWIZZLE_W
;
432 newInst
.Src
[2].Register
.File
= TGSI_FILE_TEMPORARY
;
433 newInst
.Src
[2].Register
.Index
= tmp0
;
434 newInst
.Src
[2].Register
.SwizzleX
= TGSI_SWIZZLE_W
;
435 newInst
.Src
[2].Register
.SwizzleY
= TGSI_SWIZZLE_W
;
436 newInst
.Src
[2].Register
.SwizzleZ
= TGSI_SWIZZLE_W
;
437 newInst
.Src
[2].Register
.SwizzleW
= TGSI_SWIZZLE_W
;
438 ctx
->emit_instruction(ctx
, &newInst
);
442 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_END
) {
443 /* add alpha modulation code at tail of program */
445 /* MOV result.color.xyz, colorTemp; */
446 newInst
= tgsi_default_full_instruction();
447 newInst
.Instruction
.Opcode
= TGSI_OPCODE_MOV
;
448 newInst
.Instruction
.NumDstRegs
= 1;
449 newInst
.Dst
[0].Register
.File
= TGSI_FILE_OUTPUT
;
450 newInst
.Dst
[0].Register
.Index
= aactx
->colorOutput
;
451 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_XYZ
;
452 newInst
.Instruction
.NumSrcRegs
= 1;
453 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
454 newInst
.Src
[0].Register
.Index
= aactx
->colorTemp
;
455 ctx
->emit_instruction(ctx
, &newInst
);
457 /* MUL result.color.w, colorTemp, tmp0.w; */
458 newInst
= tgsi_default_full_instruction();
459 newInst
.Instruction
.Opcode
= TGSI_OPCODE_MUL
;
460 newInst
.Instruction
.NumDstRegs
= 1;
461 newInst
.Dst
[0].Register
.File
= TGSI_FILE_OUTPUT
;
462 newInst
.Dst
[0].Register
.Index
= aactx
->colorOutput
;
463 newInst
.Dst
[0].Register
.WriteMask
= TGSI_WRITEMASK_W
;
464 newInst
.Instruction
.NumSrcRegs
= 2;
465 newInst
.Src
[0].Register
.File
= TGSI_FILE_TEMPORARY
;
466 newInst
.Src
[0].Register
.Index
= aactx
->colorTemp
;
467 newInst
.Src
[1].Register
.File
= TGSI_FILE_TEMPORARY
;
468 newInst
.Src
[1].Register
.Index
= aactx
->tmp0
;
469 ctx
->emit_instruction(ctx
, &newInst
);
472 /* Not an END instruction.
473 * Look for writes to result.color and replace with colorTemp reg.
477 for (i
= 0; i
< inst
->Instruction
.NumDstRegs
; i
++) {
478 struct tgsi_full_dst_register
*dst
= &inst
->Dst
[i
];
479 if (dst
->Register
.File
== TGSI_FILE_OUTPUT
&&
480 dst
->Register
.Index
== aactx
->colorOutput
) {
481 dst
->Register
.File
= TGSI_FILE_TEMPORARY
;
482 dst
->Register
.Index
= aactx
->colorTemp
;
487 ctx
->emit_instruction(ctx
, inst
);
492 * Generate the frag shader we'll use for drawing AA points.
493 * This will be the user's shader plus some texture/modulate instructions.
496 generate_aapoint_fs(struct aapoint_stage
*aapoint
)
498 const struct pipe_shader_state
*orig_fs
= &aapoint
->fs
->state
;
499 struct pipe_shader_state aapoint_fs
;
500 struct aa_transform_context transform
;
501 const uint newLen
= tgsi_num_tokens(orig_fs
->tokens
) + NUM_NEW_TOKENS
;
503 aapoint_fs
= *orig_fs
; /* copy to init */
504 aapoint_fs
.tokens
= tgsi_alloc_tokens(newLen
);
505 if (aapoint_fs
.tokens
== NULL
)
508 memset(&transform
, 0, sizeof(transform
));
509 transform
.colorOutput
= -1;
510 transform
.maxInput
= -1;
511 transform
.maxGeneric
= -1;
512 transform
.colorTemp
= -1;
514 transform
.firstInstruction
= TRUE
;
515 transform
.base
.transform_instruction
= aa_transform_inst
;
516 transform
.base
.transform_declaration
= aa_transform_decl
;
518 tgsi_transform_shader(orig_fs
->tokens
,
519 (struct tgsi_token
*) aapoint_fs
.tokens
,
520 newLen
, &transform
.base
);
523 printf("draw_aapoint, orig shader:\n");
524 tgsi_dump(orig_fs
->tokens
, 0);
525 printf("draw_aapoint, new shader:\n");
526 tgsi_dump(aapoint_fs
.tokens
, 0);
529 aapoint
->fs
->aapoint_fs
530 = aapoint
->driver_create_fs_state(aapoint
->pipe
, &aapoint_fs
);
531 if (aapoint
->fs
->aapoint_fs
== NULL
)
534 aapoint
->fs
->generic_attrib
= transform
.maxGeneric
+ 1;
535 FREE((void *)aapoint_fs
.tokens
);
539 FREE((void *)aapoint_fs
.tokens
);
545 * When we're about to draw our first AA point in a batch, this function is
546 * called to tell the driver to bind our modified fragment shader.
549 bind_aapoint_fragment_shader(struct aapoint_stage
*aapoint
)
551 struct draw_context
*draw
= aapoint
->stage
.draw
;
553 if (!aapoint
->fs
->aapoint_fs
&&
554 !generate_aapoint_fs(aapoint
))
557 draw
->suspend_flushing
= TRUE
;
558 aapoint
->driver_bind_fs_state(aapoint
->pipe
, aapoint
->fs
->aapoint_fs
);
559 draw
->suspend_flushing
= FALSE
;
566 static INLINE
struct aapoint_stage
*
567 aapoint_stage( struct draw_stage
*stage
)
569 return (struct aapoint_stage
*) stage
;
576 * Draw an AA point by drawing a quad.
579 aapoint_point(struct draw_stage
*stage
, struct prim_header
*header
)
581 const struct aapoint_stage
*aapoint
= aapoint_stage(stage
);
582 struct prim_header tri
;
583 struct vertex_header
*v
[4];
584 const uint tex_slot
= aapoint
->tex_slot
;
585 const uint pos_slot
= aapoint
->pos_slot
;
586 float radius
, *pos
, *tex
;
590 if (aapoint
->psize_slot
>= 0) {
591 radius
= 0.5f
* header
->v
[0]->data
[aapoint
->psize_slot
][0];
594 radius
= aapoint
->radius
;
598 * Note: the texcoords (generic attrib, really) we use are special:
599 * The S and T components simply vary from -1 to +1.
600 * The R component is k, below.
601 * The Q component is 1.0 and will used as a handy constant in the
606 * k is the threshold distance from the point's center at which
607 * we begin alpha attenuation (the coverage value).
608 * Operating within a unit circle, we'll compute the fragment's
609 * distance 'd' from the center point using the texcoords.
613 * compute coverage in [0,1] proportional to d in [k, 1].
615 * coverage = 1.0; // full coverage
618 * Note: the ELSEIF and ELSE clauses are actually implemented with CMP to
619 * avoid using IF/ELSE/ENDIF TGSI opcodes.
624 k
= 1.0f
- 2.0f
* k
+ k
* k
;
626 k
= 1.0f
- 1.0f
/ radius
;
629 /* allocate/dup new verts */
630 for (i
= 0; i
< 4; i
++) {
631 v
[i
] = dup_vert(stage
, header
->v
[0], i
);
635 pos
= v
[0]->data
[pos_slot
];
639 pos
= v
[1]->data
[pos_slot
];
643 pos
= v
[2]->data
[pos_slot
];
647 pos
= v
[3]->data
[pos_slot
];
652 tex
= v
[0]->data
[tex_slot
];
653 ASSIGN_4V(tex
, -1, -1, k
, 1);
655 tex
= v
[1]->data
[tex_slot
];
656 ASSIGN_4V(tex
, 1, -1, k
, 1);
658 tex
= v
[2]->data
[tex_slot
];
659 ASSIGN_4V(tex
, 1, 1, k
, 1);
661 tex
= v
[3]->data
[tex_slot
];
662 ASSIGN_4V(tex
, -1, 1, k
, 1);
664 /* emit 2 tris for the quad strip */
668 stage
->next
->tri( stage
->next
, &tri
);
673 stage
->next
->tri( stage
->next
, &tri
);
678 aapoint_first_point(struct draw_stage
*stage
, struct prim_header
*header
)
680 auto struct aapoint_stage
*aapoint
= aapoint_stage(stage
);
681 struct draw_context
*draw
= stage
->draw
;
683 assert(draw
->rasterizer
->point_smooth
);
685 if (draw
->rasterizer
->point_size
<= 2.0)
686 aapoint
->radius
= 1.0;
688 aapoint
->radius
= 0.5f
* draw
->rasterizer
->point_size
;
691 * Bind (generate) our fragprog.
693 bind_aapoint_fragment_shader(aapoint
);
695 /* update vertex attrib info */
696 aapoint
->tex_slot
= draw_current_shader_outputs(draw
);
697 assert(aapoint
->tex_slot
> 0); /* output[0] is vertex pos */
699 aapoint
->pos_slot
= draw_current_shader_position_output(draw
);
701 draw
->extra_shader_outputs
.semantic_name
= TGSI_SEMANTIC_GENERIC
;
702 draw
->extra_shader_outputs
.semantic_index
= aapoint
->fs
->generic_attrib
;
703 draw
->extra_shader_outputs
.slot
= aapoint
->tex_slot
;
705 /* find psize slot in post-transform vertex */
706 aapoint
->psize_slot
= -1;
707 if (draw
->rasterizer
->point_size_per_vertex
) {
708 /* find PSIZ vertex output */
709 const struct draw_vertex_shader
*vs
= draw
->vs
.vertex_shader
;
711 for (i
= 0; i
< vs
->info
.num_outputs
; i
++) {
712 if (vs
->info
.output_semantic_name
[i
] == TGSI_SEMANTIC_PSIZE
) {
713 aapoint
->psize_slot
= i
;
719 /* now really draw first point */
720 stage
->point
= aapoint_point
;
721 stage
->point(stage
, header
);
726 aapoint_flush(struct draw_stage
*stage
, unsigned flags
)
728 struct draw_context
*draw
= stage
->draw
;
729 struct aapoint_stage
*aapoint
= aapoint_stage(stage
);
730 struct pipe_context
*pipe
= aapoint
->pipe
;
732 stage
->point
= aapoint_first_point
;
733 stage
->next
->flush( stage
->next
, flags
);
735 /* restore original frag shader */
736 draw
->suspend_flushing
= TRUE
;
737 aapoint
->driver_bind_fs_state(pipe
, aapoint
->fs
->driver_fs
);
738 draw
->suspend_flushing
= FALSE
;
740 draw
->extra_shader_outputs
.slot
= 0;
745 aapoint_reset_stipple_counter(struct draw_stage
*stage
)
747 stage
->next
->reset_stipple_counter( stage
->next
);
752 aapoint_destroy(struct draw_stage
*stage
)
754 draw_free_temp_verts( stage
);
759 static struct aapoint_stage
*
760 draw_aapoint_stage(struct draw_context
*draw
)
762 struct aapoint_stage
*aapoint
= CALLOC_STRUCT(aapoint_stage
);
766 if (!draw_alloc_temp_verts( &aapoint
->stage
, 4 ))
769 aapoint
->stage
.draw
= draw
;
770 aapoint
->stage
.name
= "aapoint";
771 aapoint
->stage
.next
= NULL
;
772 aapoint
->stage
.point
= aapoint_first_point
;
773 aapoint
->stage
.line
= draw_pipe_passthrough_line
;
774 aapoint
->stage
.tri
= draw_pipe_passthrough_tri
;
775 aapoint
->stage
.flush
= aapoint_flush
;
776 aapoint
->stage
.reset_stipple_counter
= aapoint_reset_stipple_counter
;
777 aapoint
->stage
.destroy
= aapoint_destroy
;
783 aapoint_destroy(&aapoint
->stage
);
790 static struct aapoint_stage
*
791 aapoint_stage_from_pipe(struct pipe_context
*pipe
)
793 struct draw_context
*draw
= (struct draw_context
*) pipe
->draw
;
794 return aapoint_stage(draw
->pipeline
.aapoint
);
799 * This function overrides the driver's create_fs_state() function and
800 * will typically be called by the state tracker.
803 aapoint_create_fs_state(struct pipe_context
*pipe
,
804 const struct pipe_shader_state
*fs
)
806 struct aapoint_stage
*aapoint
= aapoint_stage_from_pipe(pipe
);
807 struct aapoint_fragment_shader
*aafs
= CALLOC_STRUCT(aapoint_fragment_shader
);
814 aafs
->driver_fs
= aapoint
->driver_create_fs_state(aapoint
->pipe
, fs
);
821 aapoint_bind_fs_state(struct pipe_context
*pipe
, void *fs
)
823 struct aapoint_stage
*aapoint
= aapoint_stage_from_pipe(pipe
);
824 struct aapoint_fragment_shader
*aafs
= (struct aapoint_fragment_shader
*) fs
;
828 aapoint
->driver_bind_fs_state(aapoint
->pipe
,
829 (aafs
? aafs
->driver_fs
: NULL
));
834 aapoint_delete_fs_state(struct pipe_context
*pipe
, void *fs
)
836 struct aapoint_stage
*aapoint
= aapoint_stage_from_pipe(pipe
);
837 struct aapoint_fragment_shader
*aafs
= (struct aapoint_fragment_shader
*) fs
;
840 aapoint
->driver_delete_fs_state(aapoint
->pipe
, aafs
->driver_fs
);
842 if (aafs
->aapoint_fs
)
843 aapoint
->driver_delete_fs_state(aapoint
->pipe
, aafs
->aapoint_fs
);
850 * Called by drivers that want to install this AA point prim stage
851 * into the draw module's pipeline. This will not be used if the
852 * hardware has native support for AA points.
855 draw_install_aapoint_stage(struct draw_context
*draw
,
856 struct pipe_context
*pipe
)
858 struct aapoint_stage
*aapoint
;
860 pipe
->draw
= (void *) draw
;
863 * Create / install AA point drawing / prim stage
865 aapoint
= draw_aapoint_stage( draw
);
869 aapoint
->pipe
= pipe
;
871 /* save original driver functions */
872 aapoint
->driver_create_fs_state
= pipe
->create_fs_state
;
873 aapoint
->driver_bind_fs_state
= pipe
->bind_fs_state
;
874 aapoint
->driver_delete_fs_state
= pipe
->delete_fs_state
;
876 /* override the driver's functions */
877 pipe
->create_fs_state
= aapoint_create_fs_state
;
878 pipe
->bind_fs_state
= aapoint_bind_fs_state
;
879 pipe
->delete_fs_state
= aapoint_delete_fs_state
;
881 draw
->pipeline
.aapoint
= &aapoint
->stage
;