1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "util/u_memory.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35 #include "translate/translate_cache.h"
38 struct draw_context
*draw
;
40 struct translate
*translate
;
42 struct translate_cache
*cache
;
45 const struct vertex_info
*vinfo
;
48 void draw_pt_emit_prepare( struct pt_emit
*emit
,
50 unsigned *max_vertices
)
52 struct draw_context
*draw
= emit
->draw
;
53 const struct vertex_info
*vinfo
;
55 struct translate_key hw_key
;
59 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
61 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
64 /* XXX: may need to defensively reset this later on as clipping can
65 * clobber this state in the render backend.
69 ok
= draw
->render
->set_primitive(draw
->render
, emit
->prim
);
75 /* Must do this after set_primitive() above:
77 emit
->vinfo
= vinfo
= draw
->render
->get_vertex_info(draw
->render
);
80 /* Translate from pipeline vertices to hw vertices.
83 for (i
= 0; i
< vinfo
->num_attribs
; i
++) {
85 unsigned src_buffer
= 0;
86 unsigned output_format
;
87 unsigned src_offset
= (vinfo
->attrib
[i
].src_index
* 4 * sizeof(float) );
91 switch (vinfo
->attrib
[i
].emit
) {
93 output_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
94 emit_sz
= 4 * sizeof(float);
97 output_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
98 emit_sz
= 3 * sizeof(float);
101 output_format
= PIPE_FORMAT_R32G32_FLOAT
;
102 emit_sz
= 2 * sizeof(float);
105 output_format
= PIPE_FORMAT_R32_FLOAT
;
106 emit_sz
= 1 * sizeof(float);
109 output_format
= PIPE_FORMAT_R32_FLOAT
;
110 emit_sz
= 1 * sizeof(float);
115 output_format
= PIPE_FORMAT_A8R8G8B8_UNORM
;
116 emit_sz
= 4 * sizeof(ubyte
);
120 output_format
= PIPE_FORMAT_NONE
;
125 hw_key
.element
[i
].type
= TRANSLATE_ELEMENT_NORMAL
;
126 hw_key
.element
[i
].input_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
127 hw_key
.element
[i
].input_buffer
= src_buffer
;
128 hw_key
.element
[i
].input_offset
= src_offset
;
129 hw_key
.element
[i
].instance_divisor
= 0;
130 hw_key
.element
[i
].output_format
= output_format
;
131 hw_key
.element
[i
].output_offset
= dst_offset
;
133 dst_offset
+= emit_sz
;
136 hw_key
.nr_elements
= vinfo
->num_attribs
;
137 hw_key
.output_stride
= vinfo
->size
* 4;
139 if (!emit
->translate
||
140 translate_key_compare(&emit
->translate
->key
, &hw_key
) != 0)
142 translate_key_sanitize(&hw_key
);
143 emit
->translate
= translate_cache_find(emit
->cache
, &hw_key
);
146 *max_vertices
= (draw
->render
->max_vertex_buffer_bytes
/
150 *max_vertices
= *max_vertices
& ~1;
154 void draw_pt_emit( struct pt_emit
*emit
,
155 const float (*vertex_data
)[4],
156 unsigned vertex_count
,
161 struct draw_context
*draw
= emit
->draw
;
162 struct translate
*translate
= emit
->translate
;
163 struct vbuf_render
*render
= draw
->render
;
166 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
168 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
170 if (vertex_count
== 0)
173 if (vertex_count
>= UNDEFINED_VERTEX_ID
) {
178 /* XXX: and work out some way to coordinate the render primitive
179 * between vbuf.c and here...
181 if (!draw
->render
->set_primitive(draw
->render
, emit
->prim
)) {
186 render
->allocate_vertices(render
,
187 (ushort
)translate
->key
.output_stride
,
188 (ushort
)vertex_count
);
190 hw_verts
= render
->map_vertices( render
);
196 translate
->set_buffer(translate
,
201 translate
->set_buffer(translate
,
203 &draw
->rasterizer
->point_size
,
206 translate
->run( translate
,
212 render
->unmap_vertices( render
,
220 render
->release_vertices(render
);
224 void draw_pt_emit_linear(struct pt_emit
*emit
,
225 const float (*vertex_data
)[4],
229 struct draw_context
*draw
= emit
->draw
;
230 struct translate
*translate
= emit
->translate
;
231 struct vbuf_render
*render
= draw
->render
;
235 debug_printf("Linear emit\n");
237 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
239 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
241 if (count
>= UNDEFINED_VERTEX_ID
)
244 /* XXX: and work out some way to coordinate the render primitive
245 * between vbuf.c and here...
247 if (!draw
->render
->set_primitive(draw
->render
, emit
->prim
))
250 if (!render
->allocate_vertices(render
,
251 (ushort
)translate
->key
.output_stride
,
255 hw_verts
= render
->map_vertices( render
);
259 translate
->set_buffer(translate
, 0,
260 vertex_data
, stride
);
262 translate
->set_buffer(translate
, 1,
263 &draw
->rasterizer
->point_size
,
266 translate
->run(translate
,
274 for (i
= 0; i
< count
; i
++) {
275 debug_printf("\n\n%s vertex %d:\n", __FUNCTION__
, i
);
276 draw_dump_emitted_vertex( emit
->vinfo
,
277 (const uint8_t *)hw_verts
+
278 translate
->key
.output_stride
* i
);
282 render
->unmap_vertices( render
, 0, count
- 1 );
284 render
->draw_arrays(render
, 0, count
);
286 render
->release_vertices(render
);
295 struct pt_emit
*draw_pt_emit_create( struct draw_context
*draw
)
297 struct pt_emit
*emit
= CALLOC_STRUCT(pt_emit
);
302 emit
->cache
= translate_cache_create();
311 void draw_pt_emit_destroy( struct pt_emit
*emit
)
314 translate_cache_destroy(emit
->cache
);