2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
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14 * The above copyright notice and this permission notice shall be included
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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29 In addition to the usual X calls to select a visual, create a colormap
30 and create a window, you must do the following to use the X/Mesa interface:
32 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
34 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
37 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
40 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
41 to make the context the current one.
43 5. Make gl* calls to render your graphics.
45 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
47 7. Before the X window is destroyed, call XMesaDestroyBuffer().
49 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
60 #include "main/mtypes.h"
61 #include "state_tracker/st_context.h"
62 #include "state_tracker/st_public.h"
63 #include "os/os_thread.h"
65 #include "state_tracker/xlib_sw_winsys.h"
67 # include <X11/Xlib.h>
68 # include <X11/Xlibint.h>
69 # include <X11/Xutil.h>
71 typedef struct xmesa_buffer
*XMesaBuffer
;
72 typedef struct xmesa_context
*XMesaContext
;
73 typedef struct xmesa_visual
*XMesaVisual
;
78 * Create a new X/Mesa visual.
79 * Input: display - X11 display
80 * visinfo - an XVisualInfo pointer
81 * rgb_flag - GL_TRUE = RGB mode,
82 * GL_FALSE = color index mode
83 * alpha_flag - alpha buffer requested?
84 * db_flag - GL_TRUE = double-buffered,
85 * GL_FALSE = single buffered
86 * stereo_flag - stereo visual?
87 * ximage_flag - GL_TRUE = use an XImage for back buffer,
88 * GL_FALSE = use an off-screen pixmap for back buffer
89 * depth_size - requested bits/depth values, or zero
90 * stencil_size - requested bits/stencil values, or zero
91 * accum_red_size - requested bits/red accum values, or zero
92 * accum_green_size - requested bits/green accum values, or zero
93 * accum_blue_size - requested bits/blue accum values, or zero
94 * accum_alpha_size - requested bits/alpha accum values, or zero
95 * num_samples - number of samples/pixel if multisampling, or zero
96 * level - visual level, usually 0
97 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
98 * Return; a new XMesaVisual or 0 if error.
100 extern XMesaVisual
XMesaCreateVisual( Display
*display
,
101 XVisualInfo
* visinfo
,
103 GLboolean alpha_flag
,
105 GLboolean stereo_flag
,
106 GLboolean ximage_flag
,
109 GLint accum_red_size
,
110 GLint accum_green_size
,
111 GLint accum_blue_size
,
112 GLint accum_alpha_size
,
115 GLint visualCaveat
);
118 * Destroy an XMesaVisual, but not the associated XVisualInfo.
120 extern void XMesaDestroyVisual( XMesaVisual v
);
125 * Create a new XMesaContext for rendering into an X11 window.
127 * Input: visual - an XMesaVisual
128 * share_list - another XMesaContext with which to share display
129 * lists or NULL if no sharing is wanted.
130 * Return: an XMesaContext or NULL if error.
132 extern XMesaContext
XMesaCreateContext( XMesaVisual v
,
133 XMesaContext share_list
);
137 * Destroy a rendering context as returned by XMesaCreateContext()
139 extern void XMesaDestroyContext( XMesaContext c
);
144 * Create an XMesaBuffer from an X window.
146 extern XMesaBuffer
XMesaCreateWindowBuffer( XMesaVisual v
, Window w
);
150 * Create an XMesaBuffer from an X pixmap.
152 extern XMesaBuffer
XMesaCreatePixmapBuffer( XMesaVisual v
,
158 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
160 extern void XMesaDestroyBuffer( XMesaBuffer b
);
164 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
168 extern XMesaBuffer
XMesaFindBuffer( Display
*dpy
,
174 * Bind two buffers (read and draw) to a context and make the
175 * context the current one.
178 extern GLboolean
XMesaMakeCurrent2( XMesaContext c
,
179 XMesaBuffer drawBuffer
,
180 XMesaBuffer readBuffer
);
184 * Unbind the current context from its buffer.
186 extern GLboolean
XMesaUnbindContext( XMesaContext c
);
190 * Return a handle to the current context.
192 extern XMesaContext
XMesaGetCurrentContext( void );
196 * Swap the front and back buffers for the given buffer. No action is
197 * taken if the buffer is not double buffered.
199 extern void XMesaSwapBuffers( XMesaBuffer b
);
203 * Copy a sub-region of the back buffer to the front buffer.
207 extern void XMesaCopySubBuffer( XMesaBuffer b
,
218 * Flush/sync a context
220 extern void XMesaFlush( XMesaContext c
);
225 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
226 * any memory used by that buffer.
230 extern void XMesaGarbageCollect( void );
238 extern XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v
, Colormap cmap
,
239 unsigned int width
, unsigned int height
);
244 * Texture from Pixmap
248 XMesaBindTexImage(Display
*dpy
, XMesaBuffer drawable
, int buffer
,
249 const int *attrib_list
);
252 XMesaReleaseTexImage(Display
*dpy
, XMesaBuffer drawable
, int buffer
);
256 XMesaCreatePixmapTextureBuffer(XMesaVisual v
, Pixmap p
,
258 int format
, int target
, int mipmap
);
263 /***********************************************************************
266 extern pipe_mutex _xmesa_lock
;
268 extern struct xmesa_buffer
*XMesaBufferList
;
272 * Visual inforation, derived from GLvisual.
273 * Basically corresponds to an XVisualInfo.
275 struct xmesa_visual
{
276 GLvisual mesa_visual
; /* Device independent visual parameters */
277 Display
*display
; /* The X11 display */
278 XVisualInfo
* visinfo
; /* X's visual info (pointer to private copy) */
279 XVisualInfo
*vishandle
; /* Only used in fakeglx.c */
280 GLint BitsPerPixel
; /* True bits per pixel for XImages */
282 GLboolean ximage_flag
; /* Use XImage for back buffer (not pixmap)? */
287 * Context info, derived from st_context.
288 * Basically corresponds to a GLXContext.
290 struct xmesa_context
{
291 struct st_context
*st
;
292 XMesaVisual xm_visual
; /** pixel format info */
293 XMesaBuffer xm_buffer
; /** current drawbuffer */
294 XMesaBuffer xm_read_buffer
; /** current readbuffer */
299 * Types of X/GLX drawables we might render into.
302 WINDOW
, /* An X window */
303 GLXWINDOW
, /* GLX window */
304 PIXMAP
, /* GLX pixmap */
305 PBUFFER
/* GLX Pbuffer */
310 * Framebuffer information, derived from.
311 * Basically corresponds to a GLXDrawable.
313 struct xmesa_buffer
{
314 struct st_framebuffer
*stfb
;
315 struct xlib_drawable ws
;
317 GLboolean wasCurrent
; /* was ever the current buffer? */
318 XMesaVisual xm_visual
; /* the X/Mesa visual */
319 Drawable drawable
; /* Usually the X window ID */
320 Colormap cmap
; /* the X colormap */
321 BufferType type
; /* window, pixmap, pbuffer or glxwindow */
323 GLboolean largestPbuffer
; /**< for pbuffers */
324 GLboolean preservedContents
; /**< for pbuffers */
327 unsigned long selectedEvents
;/* for pbuffers only */
330 GC gc
; /* scratch GC for span, line, tri drawing */
332 /* GLX_EXT_texture_from_pixmap */
333 GLint TextureTarget
; /** GLX_TEXTURE_1D_EXT, for example */
334 GLint TextureFormat
; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
335 GLint TextureMipmap
; /** 0 or 1 */
337 struct xmesa_buffer
*Next
; /* Linked list pointer: */
343 static INLINE XMesaContext
344 xmesa_context(GLcontext
*ctx
)
346 return (XMesaContext
) ctx
->DriverCtx
;
351 static INLINE XMesaBuffer
352 xmesa_buffer(GLframebuffer
*fb
)
354 struct st_framebuffer
*stfb
= (struct st_framebuffer
*) fb
;
355 return (XMesaBuffer
) st_framebuffer_private(stfb
);
360 xmesa_init(Display
*dpy
);
363 xmesa_delete_framebuffer(struct gl_framebuffer
*fb
);
366 xmesa_find_buffer(Display
*dpy
, Colormap cmap
, XMesaBuffer notThis
);
369 xmesa_get_window_size(Display
*dpy
, XMesaBuffer b
,
370 GLuint
*width
, GLuint
*height
);
373 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
);
376 xmesa_destroy_buffers_on_display(Display
*dpy
);
379 xmesa_buffer_width(XMesaBuffer b
)
381 return b
->stfb
->Base
.Width
;
385 xmesa_buffer_height(XMesaBuffer b
)
387 return b
->stfb
->Base
.Height
;