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36 * copy of this software and associated documentation files (the "Software"),
37 * to deal in the Software without restriction, including without limitation
38 * the rights to use, copy, modify, merge, publish, distribute, sub license,
39 * and/or sell copies of the Software, and to permit persons to whom the
40 * Software is furnished to do so, subject to the following conditions:
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43 * paragraph) shall be included in all copies or substantial portions of the
46 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
47 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
48 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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51 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
52 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
56 #include "packrender.h"
60 * Send a large image to the server. If necessary, a buffer is allocated
61 * to hold the unpacked data that is copied from the clients memory.
63 * \param gc Current GLX context
64 * \param compsize Size, in bytes, of the image portion
65 * \param dim Number of dimensions of the image
66 * \param width Width of the image
67 * \param height Height of the image, must be 1 for 1D images
68 * \param depth Depth of the image, must be 1 for 1D or 2D images
69 * \param format Format of the image
70 * \param type Data type of the image
71 * \param src Pointer to the image data
72 * \param pc Pointer to end of the command header
73 * \param modes Pointer to the pixel unpack data
76 * Modify this function so that \c NULL images are sent using
77 * \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this
78 * will eliminate the need to allocate a buffer for that case.
81 * The \c fastImageUnpack path, which is thankfully never used, is completely
85 __glXSendLargeImage(__GLXcontext
* gc
, GLint compsize
, GLint dim
,
86 GLint width
, GLint height
, GLint depth
,
87 GLenum format
, GLenum type
, const GLvoid
* src
,
88 GLubyte
* pc
, GLubyte
* modes
)
90 if (!gc
->fastImageUnpack
|| (src
== NULL
)) {
91 /* Allocate a temporary holding buffer */
92 GLubyte
*buf
= (GLubyte
*) Xmalloc(compsize
);
94 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
98 /* Apply pixel store unpack modes to copy data into buf */
100 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
105 (void) memcpy(modes
, __glXDefaultPixelStore
+ 4, 20);
108 (void) memcpy(modes
, __glXDefaultPixelStore
+ 0, 36);
112 /* Send large command */
113 __glXSendLargeCommand(gc
, gc
->pc
, pc
- gc
->pc
, buf
, compsize
);
119 /* Just send the data straight as is */
120 __glXSendLargeCommand(gc
, gc
->pc
, pc
- gc
->pc
, pc
, compsize
);
124 /************************************************************************/
127 * Implement GLX protocol for \c glSeparableFilter2D.
130 * The \c fastImageUnpack path, which is thankfully never used, is completely
134 __indirect_glSeparableFilter2D(GLenum target
, GLenum internalformat
,
135 GLsizei width
, GLsizei height
, GLenum format
,
136 GLenum type
, const GLvoid
* row
,
137 const GLvoid
* column
)
139 __GLX_DECLARE_VARIABLES();
140 GLuint compsize2
, hdrlen
, totalhdrlen
, image1len
, image2len
;
142 __GLX_LOAD_VARIABLES();
143 compsize
= __glImageSize(width
, 1, 1, format
, type
, 0);
144 compsize2
= __glImageSize(height
, 1, 1, format
, type
, 0);
145 totalhdrlen
= __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE
);
146 hdrlen
= __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE
);
147 image1len
= __GLX_PAD(compsize
);
148 image2len
= __GLX_PAD(compsize2
);
149 cmdlen
= totalhdrlen
+ image1len
+ image2len
;
153 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
154 /* Use GLXRender protocol to send small command */
155 __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D
, cmdlen
);
156 __GLX_PUT_LONG(0, target
);
157 __GLX_PUT_LONG(4, internalformat
);
158 __GLX_PUT_LONG(8, width
);
159 __GLX_PUT_LONG(12, height
);
160 __GLX_PUT_LONG(16, format
);
161 __GLX_PUT_LONG(20, type
);
164 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
,
165 row
, pc
, pixelHeaderPC
);
169 (*gc
->fillImage
) (gc
, 1, height
, 1, 1, format
, type
,
173 if ((compsize
== 0) && (compsize2
== 0)) {
174 /* Setup default store modes */
175 (void) memcpy(pixelHeaderPC
, __glXDefaultPixelStore
+ 4, 20);
180 const GLint bufsize
= image1len
+ image2len
;
182 /* Use GLXRenderLarge protocol to send command */
183 __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D
,
185 __GLX_PUT_LONG(0, target
);
186 __GLX_PUT_LONG(4, internalformat
);
187 __GLX_PUT_LONG(8, width
);
188 __GLX_PUT_LONG(12, height
);
189 __GLX_PUT_LONG(16, format
);
190 __GLX_PUT_LONG(20, type
);
193 if (!gc
->fastImageUnpack
) {
194 /* Allocate a temporary holding buffer */
195 GLubyte
*buf
= (GLubyte
*) Xmalloc(bufsize
);
197 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
200 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
, row
, buf
,
203 (*gc
->fillImage
) (gc
, 1, height
, 1, 1, format
, type
, column
,
204 buf
+ image1len
, pixelHeaderPC
);
206 /* Send large command */
207 __glXSendLargeCommand(gc
, gc
->pc
, (GLint
) (pc
- gc
->pc
), buf
,
213 /* Just send the data straight as is */
214 __glXSendLargeCommand(gc
, gc
->pc
, (GLint
) (pc
- gc
->pc
), pc
,