3 * Copyright © 2010 Intel Corporation
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6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
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9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
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16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 * DEALINGS IN THE SOFTWARE.
26 #ifndef GLSL_SYMBOL_TABLE
27 #define GLSL_SYMBOL_TABLE
32 #include "program/symbol_table.h"
35 #include "glsl_types.h"
38 * Facade class for _mesa_symbol_table
40 * Wraps the existing \c _mesa_symbol_table data structure to enforce some
41 * type safe and some symbol table invariants.
43 struct glsl_symbol_table
{
45 enum glsl_symbol_name_space
{
46 glsl_variable_name_space
= 0,
47 glsl_type_name_space
= 1,
48 glsl_function_name_space
= 2
52 _glsl_symbol_table_destructor (glsl_symbol_table
*table
)
54 table
->~glsl_symbol_table();
60 /* Callers of this talloc-based new need not call delete. It's
61 * easier to just talloc_free 'ctx' (or any of its ancestors). */
62 static void* operator new(size_t size
, void *ctx
)
66 table
= talloc_size(ctx
, size
);
67 assert(table
!= NULL
);
69 talloc_set_destructor(table
, (int (*)(void*)) _glsl_symbol_table_destructor
);
74 /* If the user *does* call delete, that's OK, we will just
75 * talloc_free in that case. Here, C++ will have already called the
76 * destructor so tell talloc not to do that again. */
77 static void operator delete(void *table
)
79 talloc_set_destructor(table
, NULL
);
85 table
= _mesa_symbol_table_ctor();
90 _mesa_symbol_table_dtor(table
);
95 _mesa_symbol_table_push_scope(table
);
100 _mesa_symbol_table_pop_scope(table
);
104 * Determine whether a name was declared at the current scope
106 bool name_declared_this_scope(const char *name
)
108 return _mesa_symbol_table_symbol_scope(table
, -1, name
) == 0;
112 * \name Methods to add symbols to the table
114 * There is some temptation to rename all these functions to \c add_symbol
115 * or similar. However, this breaks symmetry with the getter functions and
116 * reduces the clarity of the intention of code that uses these methods.
119 bool add_variable(const char *name
, ir_variable
*v
)
121 return _mesa_symbol_table_add_symbol(table
, glsl_variable_name_space
,
125 bool add_type(const char *name
, const glsl_type
*t
)
127 return _mesa_symbol_table_add_symbol(table
, glsl_type_name_space
,
128 name
, (void *) t
) == 0;
131 bool add_function(const char *name
, ir_function
*f
)
133 return _mesa_symbol_table_add_symbol(table
, glsl_function_name_space
,
137 bool remove_function(const char *name
, ir_function
*f
)
139 return _mesa_symbol_table_add_symbol(table
, glsl_function_name_space
,
145 * \name Methods to get symbols from the table
148 ir_variable
*get_variable(const char *name
)
150 return (ir_variable
*)
151 _mesa_symbol_table_find_symbol(table
, glsl_variable_name_space
, name
);
154 glsl_type
*get_type(const char *name
)
157 _mesa_symbol_table_find_symbol(table
, glsl_type_name_space
, name
);
160 ir_function
*get_function(const char *name
)
162 return (ir_function
*)
163 _mesa_symbol_table_find_symbol(table
, glsl_function_name_space
, name
);
168 struct _mesa_symbol_table
*table
;
171 #endif /* GLSL_SYMBOL_TABLE */