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25 * \file ir_explog_to_explog2.cpp
27 * Many GPUs don't have a base e log or exponent instruction, but they
28 * do have base 2 versions, so this pass converts exp and log to exp2
29 * and log2 operations.
34 #include "glsl_types.h"
36 class ir_explog_to_explog2_visitor
: public ir_hierarchical_visitor
{
38 ir_explog_to_explog2_visitor()
40 this->progress
= false;
43 ir_visitor_status
visit_leave(ir_expression
*);
49 do_explog_to_explog2(exec_list
*instructions
)
51 ir_explog_to_explog2_visitor v
;
53 visit_list_elements(&v
, instructions
);
58 ir_explog_to_explog2_visitor::visit_leave(ir_expression
*ir
)
60 if (ir
->operation
== ir_unop_exp
) {
61 void *mem_ctx
= talloc_parent(ir
);
62 ir_constant
*log2_e
= new(mem_ctx
) ir_constant(log2f(M_E
));
64 ir
->operation
= ir_unop_exp2
;
65 ir
->operands
[0] = new(mem_ctx
) ir_expression(ir_binop_mul
,
66 ir
->operands
[0]->type
,
69 this->progress
= true;
72 if (ir
->operation
== ir_unop_log
) {
73 void *mem_ctx
= talloc_parent(ir
);
75 ir
->operation
= ir_binop_mul
;
76 ir
->operands
[0] = new(mem_ctx
) ir_expression(ir_unop_log2
,
77 ir
->operands
[0]->type
,
80 ir
->operands
[1] = new(mem_ctx
) ir_constant(1.0f
/ log2f(M_E
));
81 this->progress
= true;
84 return visit_continue
;