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HEAD
ir_to_mesa: Support texture rectangle targets
[mesa/nouveau-pmpeg.git]
/
src
/
glsl
/
tests
/
attribute-10.glsl
blob
6f5ef63a015842c489f14f69b62d49ef2ff6cda8
1
#version 120
2
/* FAIL - attribute cannot have array type in GLSL 1.20 */
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attribute vec4 i[10];
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void main()
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{
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gl_Position = vec4(1.0);
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}