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HEAD
ir_to_mesa: Support texture rectangle targets
[mesa/nouveau-pmpeg.git]
/
src
/
glsl
/
tests
/
constructor-05.glsl
blob
9c74f75a40438eaf7ac3c2cfbce5a4405380aa68
1
/* FAIL - too few components supplied to constructor */
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uniform vec2 a;
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uniform float x;
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void main()
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{
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mat2 b;
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b = mat2(a, x);
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gl_Position = gl_Vertex;
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}