1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "i915_state_inlines.h"
33 #include "i915_context.h"
34 #include "i915_state.h"
36 #include "util/u_memory.h"
39 /* All state expressable with the LOAD_STATE_IMMEDIATE_1 packet.
40 * Would like to opportunistically recombine all these fragments into
41 * a single packet containing only what has changed, but for now emit
42 * as multiple packets.
48 /***********************************************************************
49 * S0,S1: Vertex buffer state.
51 static void upload_S0S1(struct i915_context
*i915
)
56 /* TODO: re-use vertex buffers here? */
57 LIS0
= i915
->vbo_offset
;
59 /* I915_NEW_VERTEX_SIZE -- do this where the vertex size is calculated!
62 unsigned vertex_size
= i915
->current
.vertex_info
.size
;
64 LIS1
= ((vertex_size
<< 24) |
69 /* TODO: use a vertex generation number to track vbo changes */
71 i915
->current
.immediate
[I915_IMMEDIATE_S0
] != LIS0
||
72 i915
->current
.immediate
[I915_IMMEDIATE_S1
] != LIS1
)
74 i915
->current
.immediate
[I915_IMMEDIATE_S0
] = LIS0
;
75 i915
->current
.immediate
[I915_IMMEDIATE_S1
] = LIS1
;
76 i915
->hardware_dirty
|= I915_HW_IMMEDIATE
;
80 const struct i915_tracked_state i915_upload_S0S1
= {
81 I915_NEW_VBO
| I915_NEW_VERTEX_FORMAT
,
88 /***********************************************************************
89 * S4: Vertex format, rasterization state
91 static void upload_S2S4(struct i915_context
*i915
)
95 /* I915_NEW_VERTEX_FORMAT */
97 LIS2
= i915
->current
.vertex_info
.hwfmt
[1];
98 LIS4
= i915
->current
.vertex_info
.hwfmt
[0];
100 debug_printf("LIS2: 0x%x LIS4: 0x%x\n", LIS2, LIS4);
102 assert(LIS4
); /* should never be zero? */
105 LIS4
|= i915
->rasterizer
->LIS4
;
107 if (LIS2
!= i915
->current
.immediate
[I915_IMMEDIATE_S2
] ||
108 LIS4
!= i915
->current
.immediate
[I915_IMMEDIATE_S4
]) {
110 i915
->current
.immediate
[I915_IMMEDIATE_S2
] = LIS2
;
111 i915
->current
.immediate
[I915_IMMEDIATE_S4
] = LIS4
;
112 i915
->hardware_dirty
|= I915_HW_IMMEDIATE
;
117 const struct i915_tracked_state i915_upload_S2S4
= {
118 I915_NEW_RASTERIZER
| I915_NEW_VERTEX_FORMAT
,
124 /***********************************************************************
127 static void upload_S5( struct i915_context
*i915
)
131 LIS5
|= i915
->depth_stencil
->stencil_LIS5
;
132 /* hope it's safe to set stencil ref value even if stencil test is disabled? */
133 LIS5
|= i915
->stencil_ref
.ref_value
[0] << S5_STENCIL_REF_SHIFT
;
135 LIS5
|= i915
->blend
->LIS5
;
138 /* I915_NEW_RASTERIZER */
139 if (i915
->state
.Polygon
->OffsetFill
) {
140 LIS5
|= S5_GLOBAL_DEPTH_OFFSET_ENABLE
;
145 if (LIS5
!= i915
->current
.immediate
[I915_IMMEDIATE_S5
]) {
146 i915
->current
.immediate
[I915_IMMEDIATE_S5
] = LIS5
;
147 i915
->hardware_dirty
|= I915_HW_IMMEDIATE
;
151 const struct i915_tracked_state i915_upload_S5
= {
152 (I915_NEW_DEPTH_STENCIL
| I915_NEW_BLEND
| I915_NEW_RASTERIZER
),
157 /***********************************************************************
159 static void upload_S6( struct i915_context
*i915
)
161 unsigned LIS6
= (2 << S6_TRISTRIP_PV_SHIFT
);
163 /* I915_NEW_FRAMEBUFFER
165 if (i915
->framebuffer
.cbufs
[0])
166 LIS6
|= S6_COLOR_WRITE_ENABLE
;
170 LIS6
|= i915
->blend
->LIS6
;
174 LIS6
|= i915
->depth_stencil
->depth_LIS6
;
176 if (LIS6
!= i915
->current
.immediate
[I915_IMMEDIATE_S6
]) {
177 i915
->current
.immediate
[I915_IMMEDIATE_S6
] = LIS6
;
178 i915
->hardware_dirty
|= I915_HW_IMMEDIATE
;
182 const struct i915_tracked_state i915_upload_S6
= {
183 I915_NEW_BLEND
| I915_NEW_DEPTH_STENCIL
| I915_NEW_FRAMEBUFFER
,
188 /***********************************************************************
190 static void upload_S7( struct i915_context
*i915
)
194 /* I915_NEW_RASTERIZER
196 LIS7
= i915
->rasterizer
->LIS7
;
198 if (LIS7
!= i915
->current
.immediate
[I915_IMMEDIATE_S7
]) {
199 i915
->current
.immediate
[I915_IMMEDIATE_S7
] = LIS7
;
200 i915
->hardware_dirty
|= I915_HW_IMMEDIATE
;
204 const struct i915_tracked_state i915_upload_S7
= {
210 static const struct i915_tracked_state
*atoms
[] = {
220 void i915_update_immediate( struct i915_context
*i915
)
224 for (i
= 0; i
< Elements(atoms
); i
++)
225 if (i915
->dirty
& atoms
[i
]->dirty
)
226 atoms
[i
]->update( i915
);