glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / drivers / llvmpipe / lp_tile_image.c
blob2b63992dd7008271f4bb5916c98f01a6a679fca7
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
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9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
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13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
28 /**
29 * Code to convert images from tiled to linear and back.
30 * XXX there are quite a few assumptions about color and z/stencil being
31 * 32bpp.
35 #include "util/u_format.h"
36 #include "lp_tile_soa.h"
37 #include "lp_tile_image.h"
40 #define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4)
43 /**
44 * Untile a 4x4 block of 32-bit words (all contiguous) to linear layout
45 * at dst, with dst_stride words between rows.
47 static void
48 untile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned dst_stride)
50 uint32_t *d0 = dst;
51 uint32_t *d1 = d0 + dst_stride;
52 uint32_t *d2 = d1 + dst_stride;
53 uint32_t *d3 = d2 + dst_stride;
55 d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
56 d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
57 d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
58 d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
63 /**
64 * Untile a 4x4 block of 16-bit words (all contiguous) to linear layout
65 * at dst, with dst_stride words between rows.
67 static void
68 untile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned dst_stride)
70 uint16_t *d0 = dst;
71 uint16_t *d1 = d0 + dst_stride;
72 uint16_t *d2 = d1 + dst_stride;
73 uint16_t *d3 = d2 + dst_stride;
75 d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
76 d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
77 d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
78 d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
83 /**
84 * Convert a 4x4 rect of 32-bit words from a linear layout into tiled
85 * layout (in which all 16 words are contiguous).
87 static void
88 tile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned src_stride)
90 const uint32_t *s0 = src;
91 const uint32_t *s1 = s0 + src_stride;
92 const uint32_t *s2 = s1 + src_stride;
93 const uint32_t *s3 = s2 + src_stride;
95 dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
96 dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
97 dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
98 dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
104 * Convert a 4x4 rect of 16-bit words from a linear layout into tiled
105 * layout (in which all 16 words are contiguous).
107 static void
108 tile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned src_stride)
110 const uint16_t *s0 = src;
111 const uint16_t *s1 = s0 + src_stride;
112 const uint16_t *s2 = s1 + src_stride;
113 const uint16_t *s3 = s2 + src_stride;
115 dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
116 dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
117 dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
118 dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
124 * Convert a tiled image into a linear image.
125 * \param dst_stride dest row stride in bytes
127 void
128 lp_tiled_to_linear(const void *src, void *dst,
129 unsigned x, unsigned y,
130 unsigned width, unsigned height,
131 enum pipe_format format,
132 unsigned dst_stride,
133 unsigned tiles_per_row)
135 assert(x % TILE_SIZE == 0);
136 assert(y % TILE_SIZE == 0);
137 /*assert(width % TILE_SIZE == 0);
138 assert(height % TILE_SIZE == 0);*/
140 /* Note that Z/stencil surfaces use a different tiling size than
141 * color surfaces.
143 if (util_format_is_depth_or_stencil(format)) {
144 const uint bpp = util_format_get_blocksize(format);
145 const uint src_stride = dst_stride * TILE_VECTOR_WIDTH;
146 const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
147 const uint tiles_per_row = src_stride / (tile_w * tile_h * bpp);
149 dst_stride /= bpp; /* convert from bytes to words */
151 if (bpp == 4) {
152 const uint32_t *src32 = (const uint32_t *) src;
153 uint32_t *dst32 = (uint32_t *) dst;
154 uint i, j;
156 for (j = 0; j < height; j += tile_h) {
157 for (i = 0; i < width; i += tile_w) {
158 /* compute offsets in 32-bit words */
159 uint ii = i + x, jj = j + y;
160 uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
161 * (tile_w * tile_h);
162 uint dst_offset = jj * dst_stride + ii;
163 untile_4_4_uint32(src32 + src_offset,
164 dst32 + dst_offset,
165 dst_stride);
169 else {
170 const uint16_t *src16 = (const uint16_t *) src;
171 uint16_t *dst16 = (uint16_t *) dst;
172 uint i, j;
174 assert(bpp == 2);
176 for (j = 0; j < height; j += tile_h) {
177 for (i = 0; i < width; i += tile_w) {
178 /* compute offsets in 16-bit words */
179 uint ii = i + x, jj = j + y;
180 uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
181 * (tile_w * tile_h);
182 uint dst_offset = jj * dst_stride + ii;
183 untile_4_4_uint16(src16 + src_offset,
184 dst16 + dst_offset,
185 dst_stride);
190 else {
191 /* color image */
192 const uint bpp = 4;
193 const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
194 const uint bytes_per_tile = tile_w * tile_h * bpp;
195 uint i, j;
197 for (j = 0; j < height; j += tile_h) {
198 for (i = 0; i < width; i += tile_w) {
199 uint ii = i + x, jj = j + y;
200 uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
201 uint byte_offset = tile_offset * bytes_per_tile;
202 const uint8_t *src_tile = (uint8_t *) src + byte_offset;
204 lp_tile_unswizzle_4ub(format,
205 src_tile,
206 dst, dst_stride,
207 ii, jj, tile_w, tile_h);
215 * Convert a linear image into a tiled image.
216 * \param src_stride source row stride in bytes
218 void
219 lp_linear_to_tiled(const void *src, void *dst,
220 unsigned x, unsigned y,
221 unsigned width, unsigned height,
222 enum pipe_format format,
223 unsigned src_stride,
224 unsigned tiles_per_row)
226 assert(x % TILE_SIZE == 0);
227 assert(y % TILE_SIZE == 0);
229 assert(width % TILE_SIZE == 0);
230 assert(height % TILE_SIZE == 0);
233 if (util_format_is_depth_or_stencil(format)) {
234 const uint bpp = util_format_get_blocksize(format);
235 const uint dst_stride = src_stride * TILE_VECTOR_WIDTH;
236 const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
237 const uint tiles_per_row = dst_stride / (tile_w * tile_h * bpp);
239 src_stride /= bpp; /* convert from bytes to words */
241 if (bpp == 4) {
242 const uint32_t *src32 = (const uint32_t *) src;
243 uint32_t *dst32 = (uint32_t *) dst;
244 uint i, j;
246 for (j = 0; j < height; j += tile_h) {
247 for (i = 0; i < width; i += tile_w) {
248 /* compute offsets in 32-bit words */
249 uint ii = i + x, jj = j + y;
250 uint src_offset = jj * src_stride + ii;
251 uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
252 * (tile_w * tile_h);
253 tile_4_4_uint32(src32 + src_offset,
254 dst32 + dst_offset,
255 src_stride);
259 else {
260 const uint16_t *src16 = (const uint16_t *) src;
261 uint16_t *dst16 = (uint16_t *) dst;
262 uint i, j;
264 assert(bpp == 2);
266 for (j = 0; j < height; j += tile_h) {
267 for (i = 0; i < width; i += tile_w) {
268 /* compute offsets in 16-bit words */
269 uint ii = i + x, jj = j + y;
270 uint src_offset = jj * src_stride + ii;
271 uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
272 * (tile_w * tile_h);
273 tile_4_4_uint16(src16 + src_offset,
274 dst16 + dst_offset,
275 src_stride);
280 else {
281 const uint bpp = 4;
282 const uint tile_w = TILE_SIZE, tile_h = TILE_SIZE;
283 const uint bytes_per_tile = tile_w * tile_h * bpp;
284 uint i, j;
286 for (j = 0; j < height; j += TILE_SIZE) {
287 for (i = 0; i < width; i += TILE_SIZE) {
288 uint ii = i + x, jj = j + y;
289 uint tile_offset = ((jj / tile_h) * tiles_per_row + ii / tile_w);
290 uint byte_offset = tile_offset * bytes_per_tile;
291 uint8_t *dst_tile = (uint8_t *) dst + byte_offset;
293 lp_tile_swizzle_4ub(format,
294 dst_tile,
295 src, src_stride,
296 ii, jj, tile_w, tile_h);
304 * For testing only.
306 void
307 test_tiled_linear_conversion(void *data,
308 enum pipe_format format,
309 unsigned width, unsigned height,
310 unsigned stride)
312 /* size in tiles */
313 unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE;
314 unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE;
316 uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4);
318 /*unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;*/
320 lp_linear_to_tiled(data, tiled, 0, 0, width, height, format,
321 stride, wt);
323 lp_tiled_to_linear(tiled, data, 0, 0, width, height, format,
324 stride, wt);
326 free(tiled);